It promotes diversity on the battlefield. For example do you want to load up an Atlas with more weapons and an std300 but be slow or go light on weapons in exchange for mobility with a std 360.
You would look on the field and see a fast moving Atlas or a Fast Centurian or a slow one and they all had character based on their build and it showed in how they moved and more importantly FELT playing them!
All the fricking mechs are gonna feel the same now. Gone is the fast battlemaster or the slow *** direwhale. They will feel the same. Dafuq? The Atlas was the less firepower but armoured and quick twisting striker and the direwhale was the dont get right in front of me or you die but slow as a barn door...and now they will move THE SAME? I dont inderstand how people are ok with this.
Wee need more character of mechs not less!
IMO they should just REDUCE the impact engine size has to mobility. Not decouple it entirely. Its such a cool and unique variable to the depth of the game in many respects i find it baffling that PGI dont know they have in their possesion a valuable gem and they are about to swap it for a bean.
Edited by l33tworks, 21 February 2017 - 01:51 AM.