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We're Long Overdue For A Round Of Devlog.

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#1 DAYLEET

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Posted 23 February 2017 - 04:32 PM

We're long overdue for a round of DevLog.

What are map artist doing right now? What map are they redoing and how or are they planing new ones?

What about the ui guy? Hes done great job with the xp tree, what is he going to do next?

New weapon system? Who's planing about those? What are his plan about them and what he want/dont want to happen with them?

Web guys, we never saw them before yet they did many thing last year, stats, board, etc.

Yes, have some teasers or pics or whatever. No, we dont need professional editing.

#2 Wintersdark

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Posted 23 February 2017 - 04:46 PM

I would really like to see these things as well.

#3 El Bandito

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Posted 23 February 2017 - 07:11 PM

I want them to post more things in Instagram.

#4 Revis Volek

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Posted 23 February 2017 - 07:12 PM

How can one Devlog when there is little to nothing being developed?

#5 Mister Blastman

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Posted 23 February 2017 - 08:14 PM



That's about all I got to say. A wonderful, beautiful, plain... log. Don't have my hopes up. :)

#6 MechaBattler

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Posted 23 February 2017 - 08:35 PM

View PostRevis Volek, on 23 February 2017 - 07:12 PM, said:

How can one Devlog when there is little to nothing being developed?


They could do mini videos on each new weapon and equipment they intend to release, one or two at a time. They could do a little lore info. Their idea for how it fits in the balance. Some images or concept art for the weapons or perhaps just model the weapons on a few mechs. I imagine for most of them it's just adjusting the barrels of existing weapons and other equipment is internal so we don't see it anyway. Perhaps they could culminate with some theoretical builds.

#7 kuma8877

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Posted 23 February 2017 - 09:52 PM

Honestly, the easiest way would be to make more direct use of streams with each of the devs working on their stuff and talking about it for a bit, kinda like Mark does on occasion. Quickly and cheaply opens up the house a bit and gives us a chance to reconnect with more of the devs. Once the streams are done, maybe a quick edit to make good info more prominent, slap 'em up on 'ol youtuber. EZPZ way to help build the hype train for MW5 too (interested to see some of the team over there, if not the game quite yet).

#8 SQW

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Posted 23 February 2017 - 10:03 PM

Answer: MW5

Don't expect anything out of MWO until MW5 is ready. Even the new weapon system is probably just a trickled down version of what's being worked on in MW5...if we get them at all this year judging how PGI hasn't met a milestone that's not mech pack related.

#9 DAYLEET

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Posted 23 February 2017 - 10:40 PM

View Postkuma8877, on 23 February 2017 - 09:52 PM, said:

Honestly, the easiest way would be to make more direct use of streams with each of the devs working on their stuff and talking about it for a bit, kinda like Mark does on occasion.

I just dont trust the community with someting like that lol. People wont say much when they watch someone make a cockpit or paintjob because they dont think they know better. When it comes to map and weapons youll get the full spectrum of "this and that". Its not like the community 100% agrees on what makes a good map or stuff like that. Id watch it, but id probably have to go to war with the people who prefer bright parking lot over foggy swamp.

#10 NeoCodex

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Posted 23 February 2017 - 10:51 PM

View PostDAYLEET, on 23 February 2017 - 04:32 PM, said:

What about the ui guy? Hes done great job with the xp tree, what is he going to do next?


That has to be a joke, right?

#11 DAYLEET

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Posted 23 February 2017 - 11:02 PM

View PostNeoCodex, on 23 February 2017 - 10:51 PM, said:


That has to be a joke, right?

i like how you can move it around and zoom it. Its the best part about it, he didnt make the tree, blame our balance overlord.





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