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Developer Interview 2 - Randall Bills

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#61 Sean Zylos

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Posted 19 December 2011 - 10:47 PM

You were in the Steel City Mechwarriors? So was I!

#62 MuffinTop

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Posted 29 December 2011 - 09:39 AM

Thanks Randall for the interview, and no I don't want your mug. Why in the hell you guys want to buy his mug? He has that look....I need coffee so that you may live.

#63 Artifice

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Posted 15 January 2012 - 02:11 AM

Thanks for the interview!

I heartily support basically everything you bring to the game. I'm really keen to see missiles do what the novels say they should. Mechwarrior 2 was my favourite pc game too, but the jump jets abuse could just be ridiculous - I'd love to see aircraft style turbulence when you take to the skies in MWO. I'm all for some serious close combat possibilities, but hope that slugfests don't become common.

When this game comes out you had better be out there nerding it up with the rest of us :D Rock on!

#64 Felix Dante

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Posted 10 February 2012 - 12:10 PM

He gets all the best toys! :D

#65 DarkReaver

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Posted 11 February 2012 - 01:32 AM

Orbital drop like Warhammer 40000 for Space Marines? hmm cool but not sure how the meches can be how much intact cuz they will traveling at terminal velocity to the planet.

#66 Magnificent Bastard

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Posted 02 May 2012 - 12:56 PM

Randall Bills is going to make an appearance on NGNG. Woot.





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