TercieI, on 26 February 2017 - 10:40 AM, said:
Maybe. I still think incentivizing winning teaches people to play to win better than any half measure.
It doesn't, though. It works for more serious gamers and smarter folks, sure. For you, it works fine because you're capable of making good observations about why you lost a game.
Most players, they're not able to do that. They can't look at the game outside of their own narrow perspective, and it's so much easier to blame Everything Else.
After all, look at how often newer players insist they lose because LRM's are overpowered and broken. Or they lost because the guy they were fighting had modules and they didn't.
These people aren't going to make good decisions, and if you just reward winning, they'll never get rewards, and this won't motivate them to learn to be better, it'll just make them give up.
It's kind of like parenting. Often, you can't just tell your children what to do - they'll simply do the opposite of what you say because they're ******* children. You have find ways to make them come to a conclusion but thinking it's their own idea. To account for these players, you need to find ways to encourage them to do things that will make them win more often.
And it's important to do that, because otherwise you have more random players who never learn basic elements of how to succeed in a team based game (which this always is, even in solo play) and attempts to tell them what to do just gets their hackles up in "YOU CAN'T TELL ME WHAT TO DO" stupid teenager mode. Then they just sink teams with their stupid.
I agree completely that at any serious level of play, AMS isn't helpful. I'm right on board with you there. But then, having a reward for AMS does no harm - anyone who's using it isn't at your level of play, and the 1t difference on their mech isn't going to make an appreciable difference to their contribution.
So this reward
does no harm. But if it DOES make those random T4's that end up in your matches stay with the team instead of lagging behind, hiding behind a rock, or running off Rambo style - doesn't that help you? Doesn't that lead to better games?
Edited by Wintersdark, 26 February 2017 - 11:07 AM.