Khobai, on 25 February 2017 - 08:05 PM, said:
The problem isnt that some mechs are better at jump sniping than others. The problem is that jump sniping still exists in the first place. Reticle shake needs to be changed so the reticle keeps shaking until the mech touches the ground again
jump sniping has never been a positive addition to the game at any point in this games history. so why continue to allow it at all?
From what I understand its also mentioned in the novels that shooting accurately while jumping is virtually impossible. And I know in battletech theres a hefty accuracy penalty whenever you use jumpjets. So it really shouldnt be allowed in MWO for a multitude of reasons.
Why should jump sniping not exist? It's a legit combat tactic, the same as any other. There are already a lot of mechanics that punish jump sniping:
- you need to equip at least 3 jump jets for a medium and even more for any other class
- you produce heat and don't cool down while not on the ground
- you can only aim while falling thus increasing your time of exposure
- falling damage on legs
Using 2 ERPPCs on a HBK-IIC-A gives you an alpha of 30, of what 10 are splash. That's no real threat considering other build with alphas > 50. I scored only high in my poptart Hunchy2 if the complete game was peek-a-boo and I was largely ignored by the enemy. If you don't want to be harassed by poptart, push or use cover that is high enough.
There are a lot of mechanics that are much worser for game play. For example
- imbalance between IS and clan mechs
- boating weapons in general
- mixed meta load outs with 2 Gauss 2 ERPPC (= 50 pin point damage and 60 alpha)
- no-skill-laser alphas
- focus on damage only resulting in a score-distribution of mech classes where assault > heavy > medium > light.
- Assault and heavy mechs that are much to agile
Jump sniping is something that comes at the very bottom of the list.
PS: And by the way: the reason that the PHX is a lot of worse jump sniper than the e.g. HBK-IIC is a direct result of nerfing jump sniping.
My SDH used to be great jump sniper, because the exposure time back than was a lot of shorter. Higher thrust, faster ascend, etc. Now you need high hard points to minimize exposure time.
Edited by xe N on, 25 February 2017 - 11:25 PM.