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K-9 Urbi Hero Police Lights


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#1 Antares102

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Posted 27 February 2017 - 01:11 PM

K-9 Urbi Hero needs switchable police lights which can be enabled with the missile doors open/close button !! This is a MUST now PGI !! You will make a shitload of money just because of that.

Can somebody tweet Russ about this?

Posted Image

Edited by Antares102, 27 February 2017 - 01:20 PM.


#2 Rhialto

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Posted 27 February 2017 - 01:15 PM

Well you kow the story, they removed Atlas glowing red eye and never brang it back, even if many asked.

You think they will animate those lights now?

#3 Antares102

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Posted 27 February 2017 - 01:17 PM

View PostRhialto, on 27 February 2017 - 01:15 PM, said:

Well you kow the story, they removed Atlas glowing red eye and never brang it back, even if many asked.

You think they will animate those lights now?

Pessimism level > 9000
Proposing it doesn't hurt

#4 MeiSooHaityu

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Posted 27 February 2017 - 01:21 PM

View PostRhialto, on 27 February 2017 - 01:15 PM, said:

Well you kow the story, they removed Atlas glowing red eye and never brang it back, even if many asked.

You think they will animate those lights now?


The Atlas's eyes glowed red 100% of the time making it easier to line up cockpit shots, so I can understand 100% why that was removed.

The K-9's light bar is not the head hitbox for one (so no easy headshots), and on top of that the request is to have the lights be operated on/off through the missile door command (so that you could keep it off if you didn't want it on). Both those make it better than the way the Atlas's eyes worked, so I think it is at least possible PGI could do that for the K-9.

Side note, I wish they would bring back the Atlas eyes with the missile door toggle as well Posted Image

Edited by MeiSooHaityu, 27 February 2017 - 01:22 PM.


#5 Magnus Santini

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Posted 28 February 2017 - 07:33 AM

Otherwise how is it going to pull people over for blocking traffic?





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