Gas Guzzler, on 02 March 2017 - 02:24 PM, said:
Own personal play style? There is a correct way to play a given loadout and an incorrect way to play it. You need to realize that your "examples" are arbitrary as **** and don't actually prove anything. I can talk through some random bracket build and act like every decision I make is the optimal decision even if its a completely garbage build in the context of MWO. A ML/SRM Warhammer is not a brawler. Its too hot and requires too much laser duration. A more applicable comparison would have been an LB20 SRM6 Orion IIC with a Timber Wolf or 5 x SRM6 Summoner.
Those three would, aside from the weapon quirks, have pretty much the exact same set of skills.
To be fair, in the current tree there are *some* choices to make. There arent enough points to get anything else if you take the full armour bonus, speed tweak, basic weapon buffs (15 points or so), Seismic and rederp and full coolrun/heat containment. But the JJ tree is actually decent now, as is the consumable tree, so .. choices.
For example on the Shadow Cat ill probably take full consumable boosts and skip agility because with MASC its still easily agile enough and i can live without the extra 7 kph from tweak.
I actually like the new trees and think they are good, though the weapon tree needs work - if im running a PPC mech i shouldnt be forced to waste points in either laser duration or missile spread if i want more than 3% heat gen. The weapon specific quirks should be on the edge of the tree so you can ignore them if you dont have that weapon (like the UAC jam chance ones are)
The base mobility values on the other hand are.. welll.. FUUUUUUUUUUUUUUUUUUUUUUUUU PGI. EFF YOU.
The MAD-IIC has a twist/turn value equivalent to running it with a 280 rated engine on live. That is complete WTF. And the accel decel values on literally everything are TERRIBLE.