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Steamstats - Your Take On The State Of The Game


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#1 WolvesX

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Posted 13 February 2017 - 08:22 AM

Hey fellow Forumites!

Here you can take a look @the steamstats for MWO: http://steamcharts.com/app/342200#All

What do you think about it?

Do you think its save to invest further money into the game or do you think that the game will die out when for example "Battletech" the game gets released?

I really like MWO and I would hate to see it die.

Edited by WolvesX, 13 February 2017 - 08:23 AM.


#2 Mcgral18

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Posted 13 February 2017 - 08:26 AM

You can expect stagnation, but its not likely to die this year.
Might even last until 2020, but it seems MW5 will be the longer term investment (and likely DLC campaigns, as they can't peddle Mechpacks in a singple player game...or can they?)

#3 WolvesX

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Posted 13 February 2017 - 08:30 AM

View PostMcgral18, on 13 February 2017 - 08:26 AM, said:

You can expect stagnation, but its not likely to die this year.
Might even last until 2020, but it seems MW5 will be the longer term investment (and likely DLC campaigns, as they can't peddle Mechpacks in a singple player game...or can they?)

I dream that they will transphere MWO to the unreal engine and add it as multiplayer of MW5. Think that IS possible?

#4 Tristan Winter

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Posted 13 February 2017 - 08:31 AM

I would assume they keep MWO alive until MW5 is out. Then they can get a skeleton crew to keep pumping out DLC for MW5, while the main work force is working on MWO2 using MW5 as a base.

I think this is the second best of all possible alternatives, with the best alternative being PGI letting players mod MW5, which I don't think they will do. And the best way to encourage PGI to go with the second best alternative is to stop spending money on MWO right now, but invest money in Battletech and MW5, to show them that there's still a lot of money to be made in the franchise, but not by milking MWO ad infinitum.

#5 CK16

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Posted 13 February 2017 - 08:31 AM

With the tech/time jump coming here very shortly. I doubt we are going anywhere l. I never trust those steam stats as well, to many players on there are flavor of the week and its.not surprising to see low retention from Steam players.

#6 Mechteric

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Posted 13 February 2017 - 08:37 AM

View PostWolvesX, on 13 February 2017 - 08:22 AM, said:

Hey fellow Forumites!

Here you can take a look @the steamstats for MWO: http://steamcharts.com/app/342200#All

What do you think about it?

Do you think its save to invest further money into the game or do you think that the game will die out when for example "Battletech" the game gets released?

I really like MWO and I would hate to see it die.


The Battletech game scratches a different itch. It's a turn-based strategy game, and this is an MMOFPS.

Also, you can't really compare what's going on now to what happened when MWO first went on Steam, it doesn't prove anything other than that Steam brings in a lot of new people, and a large portion of that are going to try it and skip it. Instead look at the 3 month range, which pretty much stays about constant if you look at the peaks.

http://steamcharts.com/app/342200#3m

Edited by CapperDeluxe, 13 February 2017 - 08:45 AM.


#7 C E Dwyer

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Posted 13 February 2017 - 08:55 AM

I don't think the steam chart does much to prove anything, I haven't used steam to log in since the first day P.G.I went there, I know that others do.

The lowest numbers happened at midday in Western Europe, 11 am in U.K 3 am on the west coast of America 7 am on the East coast.

M.W.O players are mostly middle aged, though from how they act here you wouldn't think so at times, and hold down jobs, so those numbers don't surprised me at all.

I don't think this game will die out because of H.B.S's Battle tech, I think P.G.I are accelerating it's demise quite effectively on their own with Skill trees that encourage more boating, making each mech a bigger crunching grind and eliminating the need to master three.

That said, I've always projected this game would close sometime in 2018 even before MW5 and the current insanity.

I do expect sales to drop a little once Battle Tech does come out, as while it's different people will leave, how many I've no idea.

As for a M.W.O 2 I think that's pie in the sky, I certainly won't support it. If it ensures the closure of this mess, I've invested far to much to see the servers close completely, because it's abandoned for a new shiny by P.G.I

I'm more curious to know exactly what income P.G.I are relying on to keep this and MW5 going unless it runs in an offline mode after that date, because the only way I can see is to increase single mech prices to compensate for the need of buying three at least.

That will go down like a lead balloon in popularity here I shall be investing some money into the production of pop corn very shortly

Edited by Cathy, 13 February 2017 - 08:59 AM.


#8 KingCobra

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Posted 13 February 2017 - 09:03 AM

I personally think the new Battletech game will die out fast just like MechWarrior Tactics did with no support MWO's problem have been more bad management and terrible core game design decisions than the game itself PGI has very good talent in there arts and design teams but it was overshadowed by all the crazy design changes from upper management.

The pic below says it all and this game could have been a game of the year product under different direction.

Posted Image

P.S the cash cows have died. RIP VETS

#9 Mechteric

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Posted 13 February 2017 - 09:07 AM

View PostKingCobra, on 13 February 2017 - 09:03 AM, said:

I personally think the new Battletech game will die out fast just like MechWarrior Tactics did with no support MWO's problem have been more bad management and terrible core game design decisions than the game itself PGI has very good talent in there arts and design teams but it was overshadowed by all the crazy design changes from upper management.


Clearly you have no idea...the Battletech game is being made by HBS (no relation to PGI at all like Mechwarrior Tactics had), and HBS actually released 3 kickstarted and very good Shadowrun games.

#10 KingCobra

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Posted 13 February 2017 - 09:13 AM

Clearly you have no idea...the Battletech game is being made by HBS (no relation to PGI at all like Mechwarrior Tactics had), and HBS actually released 3 kickstarted and very good Shadowrun games.
-------------------------------------------------------------------------------------------------------------------------------------------------------------------
Friend if MWO had been a huge success yes Other mech games might have had a easier time getting established in a already dwindling PC gamming market but MWO sunk the boat and anyone else now who tries to revive a mech game from the still smoking ashes of BattleTech or MechWarrior is going to have a hard time making a profit.

And you know dang well PGI /IGP have there hands in HBS's pie so you don't know everything pal I wish them better luck hopefully they have a DEV that has more IQ than?.

#11 Ghogiel

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Posted 13 February 2017 - 09:22 AM

View PostCapperDeluxe, on 13 February 2017 - 08:37 AM, said:

and this is an MMOFPS.

Unless the definition of MMO has changed to be 12v12.. it's imo a MOG not a MMO.

#12 Coolant

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Posted 13 February 2017 - 09:41 AM

Steam has little to do with the state of the game since many only use the standalone launcher.

#13 CK16

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Posted 13 February 2017 - 10:06 AM

MWO is going to be fine, the fact they are officially moving the time line shows that imo (it is going yo cost money to develop all this new stuff...and finally it is content!)

Some of you really gotta lay off the salt lick. Like some are not even glass half empty types. More like slaps a full glass over spilling all of it out on the ground stands the cup back up and states the glass is empty....but blames PGI for it being empty.

#14 RoadblockXL

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Posted 13 February 2017 - 10:19 AM

View PostKingCobra, on 13 February 2017 - 09:03 AM, said:

I personally think the new Battletech game will die out fast just like MechWarrior Tactics did with no support MWO's problem have been more bad management and terrible core game design decisions than the game itself PGI has very good talent in there arts and design teams but it was overshadowed by all the crazy design changes from upper management.


Except Battletech isn't free-to-play, it's a boxed game, and its main focus is the single-player.

#15 Deathlike

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Posted 13 February 2017 - 10:23 AM

View PostMcgral18, on 13 February 2017 - 08:26 AM, said:

You can expect stagnation, but its not likely to die this year.
Might even last until 2020, but it seems MW5 will be the longer term investment (and likely DLC campaigns, as they can't peddle Mechpacks in a singple player game...or can they?)


Yes they can.

If you played MW4, even the Mechpacks (when MS still liked doing MW games) were sold separately as physical CDs (ya, Lostech in the modern age).

Do you want that Madcat MKII? Buy another mechpack!

#16 MechaBattler

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Posted 13 February 2017 - 10:29 AM

Still doing better than Evolve. Something around 600 average user count.

Plus the people who don't want to go through steam. Many a harrumph from people over using steam.

Even though you can run the game without running steam. I get the benefit of steam updating and downloading smoothly. And non of the process usage.

With that said there is definitely a bleed. They should go back to two patches a month begin introducing new weapons soon after skill trees go live. The game is in sore need of new content. New weapons variety may help.

Edited by MechaBattler, 13 February 2017 - 10:35 AM.


#17 JediPanther

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Posted 13 February 2017 - 10:37 AM

Steam could have made mwo a lot better with mod support aproved by pgi but that never happened. Hell even all the ideas about small customizations for mc such as swaping back to closed beta style mini map or just being able to do some thing as simple as change the text size,font or color for the color blind are ignored.

Stats from steam don't include all the data of users any way since many use stand alone client. You have to include both steam and stand alone to see all the data and only pgi has that info which they guard in such a manner you'd have an easier time getting gold from fort knox or a federal reserve ocean 11 style.

#18 TLBFestus

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Posted 13 February 2017 - 10:39 AM

This game is alive in the same way a patient is in a vegetative state is alive.

The organs may be working but the brain is "out of commission".

You get to see what a round table with Russ would be like every time they have a community hosted by their pet interviewers over at NGNG. It's a colossal waste of time and nothing important would ever be addressed.

Posted Image

#19 Snowbluff

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Posted 13 February 2017 - 10:46 AM

Hey guys! It's a steamcharts thread. Must be Monday.

Posted Image

Simple statistical analysis: Population is stable. Honestly, stuff has been getting a generally good (if not, better) perception after mechcon. I have no reason to believe we'll see it die soon.

If they are short on cash they can always sell me that Mad Cat MkII and Mad Cat MkIII

Edited by Snowbluff, 13 February 2017 - 10:46 AM.


#20 Monkey Lover

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Posted 13 February 2017 - 11:50 AM

Single player game will be tons of people to this. So we just have to get by for a year or two :P





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