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Time For Some New Maps


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#1 Formosa The God

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Posted 28 February 2017 - 03:09 PM

Hello all, I have played this game.... a lot....

But now I feel its becoming a bit stale, the maps all have there pluses and minus's, but I feel like PGI needs to add some maps to spruce up both FW and QP.

So lets hear your sugestions, your ideas and hopefully PGI will take notice of a few.

Personally id like to see an underground map, where jump jetting is limited to a couple of caverns, lots of side tracks for outflanks and stalagmites/tites for cover.

I would also like to see a true urban map, close in city streets, but lets be clear, I don't want river city 2.0, I don't want any open areas, it needs to be a sprawl.

#2 El Bandito

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Posted 28 February 2017 - 03:13 PM

I'm pretty sure there were at least a couple of recent threads about new maps. Search for them and you will see plenty of good ideas.

Edited by El Bandito, 28 February 2017 - 03:13 PM.


#3 JC Daxion

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Posted 28 February 2017 - 03:16 PM

underground would be great.. a perfect way to make a natural map that has low fire lines.. Meaning... high mounted weapons would not always be the best option. It's about time that those low slung arms get some map love.. :)


I want more

urban maps,

moonscape, polar like map

Rolling valley style. (one of the FW maps has a semi rolling valley outside of it)

Sarah desert, again more rolling dunes with rocky crags.

A very mountainous alpine alps like map. Peaks and valleys


Yea.. that is a good start :)

#4 Clanner Scum

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Posted 28 February 2017 - 03:25 PM

This is the biggest thing this game needs. It needs a huge addition of many new maps. New mechs are redundant if you're playing them on the same maps over and over again.

I'd like to see:

1) A new lunar map. With scant structures. Lots of hills and craters would be cool.

2) A barren desert map. Think polar highlands except sand instead of snow. High sand dunes could be spread out across the map to give people a way to hide from lrms since most people suck at avoiding LRM fire.

3) A pure urban map. No natural terrain. I'd like to see long stretches of road. A large park in the middle of the city. Maybe a spaceport.

4) I'd also like to see all the mission play maps from Mechwarrior 4 be converted over to MWO.

5) Solaris *themed* maps. Arena maps basically. I really liked the solaris maps in Mechwarrior 4.

And to take point #4 even further. I'd like to see Mechwarrior 4 mission play put into this game. Let me just say that Mechwarrior 4 had hands down the best maps in the series and I think PGI should look at that game as inspiriation for new maps.

#5 Steve Pryde

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Posted 28 February 2017 - 03:28 PM

What I miss is a urban and a desert map.

#6 MechaBattler

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Posted 28 February 2017 - 03:37 PM

I want another bog like map. Super low visibility due to fog. Plants you can shoot or run over. A nice spread of trees big enough to take cover behind. With random sink holes in the water. They could call it "Sinkhole De Mayo".

Another lava map with lava geysers shooting up from different parts of the map. The lava not only makes you hotter, but damages your armor a little.

An asteroids map with low gravity, but the ground is moving about. So paths change as the asteroid fragments shift. Random meteors create small debris crowds.

A salvage yard map with derelict mechs everywhere in various states of disrepair. And a big slag pit where four massive conveyor belts drop junk in and mechs can ride them, but they better not forget to jump off.

Forest Graveyard, mausoleums and statues abound in a massive sprawling graveyard of some decadent aristocrat. Probably a Davion. Huge trees dot the landscape as well.

Sahara Storms, dunes of various heights and lengths make up the map, with random localized mini sand tornadoes blazing through.

#7 Stone Wall

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Posted 28 February 2017 - 03:46 PM

The more modern the MechWarrior game, the less the maps. amirite

#8 DAYLEET

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Posted 28 February 2017 - 03:52 PM

I can't wait for more map to never be voted because they arent the current trend.

#9 Roughneck45

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Posted 28 February 2017 - 04:09 PM

Is it ever not time for new maps?

#10 N0ni

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Posted 28 February 2017 - 04:26 PM

Thunder Rift

Extremity

CitytechV02

etc.

Lots of ideas from Living Legends that could be ported over, but effort.

#11 Stone Wall

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Posted 28 February 2017 - 04:30 PM

View PostN0ni, on 28 February 2017 - 04:26 PM, said:

Thunder Rift

Extremity

CitytechV02

etc.

Lots of ideas from Living Legends that could be ported over, but effort.


There are probably ~500 maps between MW3, 4, and LL to get inspiration from/port over.

#12 Mister Blastman

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Posted 28 February 2017 - 04:52 PM

We need maps without choke points and congregation areas, with numerous flanking pathways and options. Maps without obvious go-to routes.

And sandworms.

Sandworms to eat the campers.

#13 JC Daxion

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Posted 28 February 2017 - 05:00 PM

View PostRoughneck45, on 28 February 2017 - 04:09 PM, said:

Is it ever not time for new maps?



Yea right? But honestly if i had to guess, New assault mode is coming with a new map maybe two if we are lucky :) So aprilish?

#14 Anjian

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Posted 28 February 2017 - 05:07 PM

Remove map voting and introduce a proper system of map rotation. That will make you efficiently utilize all the maps the game has. Map voting gives the appearance that the game only has a small number of maps.

It's so boring.

#15 Formosa The God

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Posted 28 February 2017 - 07:13 PM

you totally correct anjian, id happily see the map voting disappear.

#16 1Grimbane

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Posted 28 February 2017 - 09:48 PM

moar citie... actual dense cities. and put emerald taiga in QP rotation already

Posted Image

#17 mouser42

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Posted 28 February 2017 - 10:47 PM

beer garden so we can have a bar fight? ok I'll be serious this dose not happen often, so most of the maps are long to mid range even the city maps. How about a map that is set up for in your face brawling all up close and nasty dosen't that sound fun.

#18 Marius Evander

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Posted 01 March 2017 - 12:08 AM

500th new maps thread / seriously just resurrect the old ones next time.

Yes we need more maps, a great idea came to me just then, "abandoned mineshafts map" like in the cartoon where they trap the elementals.

#19 Weeny Machine

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Posted 01 March 2017 - 12:27 AM

Why a new map? You would get a sniper map anyway with a wide open space which you have to cross or something like that. People would sit at the same spot as usual.

In short: Other map, same procedure.



Edit: Or simply bring back OLD Frozen City. It was a bit small but for that it was brawly and action-packed.

Edited by Bush Hopper, 01 March 2017 - 03:36 AM.


#20 MW Waldorf Statler

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Posted 01 March 2017 - 03:27 AM

Thats the Begin to build a little Mapidea 2015 (lost this Mapfiles with the Update of the Cry SDK Posted Image Posted Image Posted Image )









Posted Image

Idea for a Spaceport Dropship Landingplace



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a first ownmade Models of Union for it
Posted Image

Idea for a Thunder Rift Map

Posted Image

for a Desert industrial-City Map-working on little it Time for time



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Posted Image

Edited by Old MW4 Ranger, 01 March 2017 - 03:40 AM.






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