Guess ill post here and patch feedback threads since its a Faction Warfare Bug.
Russ Twitter seems more likely to get reply if achknowledged/not deleted but i dont have twitter account so someone feel free to link him in thanks.
Apparently MWO / P.I. has been made aware of this issue in multiple other threads and on Twitch.
The issue is that any dropship drop after initial game starting drop can strip almost all your armor from your legs, making your legs 1 alphable to kill you. (if you see a 94 - 96% health mech that probably hasn't seen any poke combat yet focus its legs)
It is dealing 4-6% of your mechs total health in damage (depending on how much leg armor that particular mech has) by dropping you in random locations (usually outside the map) and then reset the dropship and redeploy you with the broken legs (taking an extra 30 seconds aswell)
Above are screenshot of the most recent time it happened. It happens about once every 10 drops and can happen on nearly every map to varying degree's of inconviniance (missdrop to gambreaking damage).
It has been happening to me constantly since FP/CW phase 4 started, And I have been in drops on coms with EVERY SINGLE UNIT GREATER THAN 6 people that has dropped since phase 4 launched (except evil and zmom that i dont know the ts of) and heard it happen to at least one person in each unit at least once so its a widespread bug not just me.
[Redacted]
Edited by CadoSanguinarius, 03 March 2017 - 08:18 PM.
discussing moderation, staff abuse, unconstructive