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[dropship random-drop leg-damage bug]



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#61 Tesunie

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Posted 11 April 2017 - 09:03 AM

View PostJingseng, on 11 April 2017 - 01:17 AM, said:

right? Actually it doesn't address the issue of infinite falling, waiting, re-dropping time either (unless that is what you meant).


That was exactly what I was talking about. That's the only part your solution doesn't address, which is fine seen as that can be detrimental, but often can be dealt with as well.

#62 50 50

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Posted 13 April 2017 - 12:41 AM

I like the false drop that sends you out to space, off into the wild or underwater.
I didn't want to reinforce anyway.
In fact... why are we attacking this dump of a planet?

Edited by 50 50, 13 April 2017 - 12:41 AM.






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