Skill Tree Revamp Good
#1
Posted 04 March 2017 - 04:10 AM
c(@_@)7
#2
Posted 04 March 2017 - 07:36 AM
#3
Posted 04 March 2017 - 07:59 AM
#4
Posted 04 March 2017 - 08:05 AM
El Bandito, on 04 March 2017 - 07:36 AM, said:
I am guessing this was the exchange for the lower cost skill tree. They have to keep the Paul economy balanced.
#5
Posted 04 March 2017 - 08:06 AM
Monkey Lover, on 04 March 2017 - 08:05 AM, said:
Right, but it is a really bad way of doing it. In CW it will be even more apparent. I thought PGI had learned from the Long Tom fiasco, on snowballing the stronger side.
Edited by El Bandito, 04 March 2017 - 08:08 AM.
#7
Posted 04 March 2017 - 08:34 AM
#8
Posted 04 March 2017 - 08:40 AM
Until or unless PGI does away with the cbill cost for all unlocks equating to current basic, elite, and master skills, the new skill tree will never be "good." Re-grinding 'Mechs is not okay.
#9
Posted 04 March 2017 - 08:40 AM
#10
Posted 04 March 2017 - 08:46 AM
Let's do some rough math. ~100 skill points * 2 seconds per click on average * 150 mechs = 30,000 seconds of clicking = 500 minutes = 4 hours and 20 minutes of clicking skills for my mechs.
Enjoy your super terrific carpal tunnel syndrome.
#11
Posted 04 March 2017 - 10:09 AM
Alistair Winter, on 04 March 2017 - 08:46 AM, said:
Let's do some rough math. ~100 skill points * 2 seconds per click on average * 150 mechs = 30,000 seconds of clicking = 500 minutes = 4 hours and 20 minutes of clicking skills for my mechs.
Enjoy your super terrific carpal tunnel syndrome.
I will spec out one Mech each night, play that for the night, then spec out another Mech the day after.
I won't need to buy any more Mechs as I will have 243 days to spec all the existing ones.
BTW: great business strategy, PGI.
#13
Posted 04 March 2017 - 12:56 PM
WrathOfDeadguy, on 04 March 2017 - 12:25 PM, said:
Screw that.
My honey had the surgery and the next few weeks were terrible. So now every piece of equipment I have at work is 100% tailored to my ergonomic specifications. The best part of it all is that no one is saying "No". <maniacal >
Edited by Mystere, 04 March 2017 - 12:57 PM.
#14
Posted 04 March 2017 - 01:08 PM
FupDup, on 04 March 2017 - 08:34 AM, said:
Not to mention that module swaps let you re-spec your mech for free and zero effort outside of swapping the modules that match your new weapon load-out.
#15
Posted 05 March 2017 - 08:05 AM
El Bandito, on 04 March 2017 - 07:36 AM, said:
speaking of consumables.... do you know if get for the ADVANC$D UAV´s - PRIORITY AIR STRIKE´s/ARTILLERY STRIKE´s
the mc refunded (i mean added to account) since they was never purchasable for cbills?
Edit: $_$
Edited by SHRedo, 05 March 2017 - 08:06 AM.
#16
Posted 05 March 2017 - 08:09 AM
SHRedo, on 05 March 2017 - 08:05 AM, said:
the mc refunded (i mean added to account) since they was never purchasable for cbills?
Edit: $_$
You are gonna have to ask Russ via Twitter, about that. https://twitter.com/russ_bullock
#17
Posted 05 March 2017 - 08:19 AM
FupDup, on 04 March 2017 - 08:34 AM, said:
Exactly. The benefit of not needing to hunt for modules is more than negated by now basically needing to buy modules PER MECH since you can't move skills around anymore. Oh, and you have to essentially buy useless modules now, too, to get to the good ones that are gated behind trash in the insanely illogical skill maze they've created. Then, we get into the respec costs - you didn't have to pay XP or cbills to move a module to a new mech - and it becomes apparent this new system is FAR more expensive than the old one.
But that's the goal, as far as I can tell. A switch from selling mechs to selling premium time to grind (and regrind after each skill maze update) your existing mechs. It's not acceptable and certainly won't encourage me to spend another dime on this game if it goes live.
#19
Posted 05 March 2017 - 08:41 AM
Alistair Winter, on 04 March 2017 - 08:46 AM, said:
Let's do some rough math. ~100 skill points * 2 seconds per click on average * 150 mechs = 30,000 seconds of clicking = 500 minutes = 4 hours and 20 minutes of clicking skills for my mechs.
Enjoy your super terrific carpal tunnel syndrome.
How is 4:20 not fun?
#20
Posted 05 March 2017 - 02:06 PM
Mechwarrior2470942, on 05 March 2017 - 08:21 AM, said:
i have a problem with it because its annoying as hell tbh.Will be epic when i can play every mech i own on the fly.
King Alen, on 04 March 2017 - 07:59 AM, said:
need most of my cbills for new mechs, still have plenty of modules
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