XtremWarrior, on 05 March 2017 - 07:17 AM, said:
That's the point, tbh. Wouldn't that be a good thing? I mean if players are grabing many low skills, that could increase diversity in Mechs Builds, wouldn't it?
Nope. A common misconception though.
Having many low skills doesn't change PPFLD > DOT, hitscan > low velocity and 60 pts to 1 location > 80 pts spread over several. All the things that create boating and meta are completely unrelated to the skill tree. Nothing in the skill tree will seriously impact weapon balancing unless it's in the neighborhood of buffing under-performing stuff by 30-50% and leaving top performing stuff alone. As the 'lots of low stuff' approach just gives minimal bonuses over a wide range of things, both good and bad weapons and systems, it has no impact on what does and does not work.
It just makes the skill tree largely pointless. So everyone has 3-5% bonuses to all weapon stats. Why not just buff all weapon stats by 4% and eliminate the skill tree?
A linear tree with increasing bonuses however gives you the tools to make otherwise mediocre builds viable when combined with quirks. So suppose 'spread' was 6 nodes going +1, +1, +1, +2, +2, +3. So 6 pts gets you 10% spread reduction. HOWEVER, on a sub-par mech you might have a mech-specific quirk of '+1 free node on Spread' or even better '2x Spread reduction'. So it could get a 20% reduction on the spread of missiles or LBX.
A 10% spread reduction is worthless to a laserboat mech and a GHR for example should have no real quirks around weapons; he could spend his points to get 10% heat/cooldown/range/whatever bonuses to his lasers (about what the GHR has right now with quirks) and the player with the GHR will feel they're getting value out of the points they spend on the skill tree.
However the guy in the 2xLBX10, 4xSRM4 Mauler with 20% spread reduction/velocity *plus* cooldown, range, heatgen and structure/armor quirks? He's now in a range to play with/against the GHR.
However if that Mauler just has the same 10% quirks the GHR does or even worse 5% quirks then he's ****. The GHR will destroy him, every time with equal skilled pilots. Because hitscan > varied velocity weapons, concentrated damage > spread.
Equal quirks or low level quirks are irrelevant. They do nothing to close the gap between bad weapons/builds and good weapons/builds. Forcing everyone to buy useless stuff under the idea that the guy with the terribad bracket build is actually getting a little bit (few %) more value out of the points both are forced to spend to get the worthwhile quirks doesn't change that at all.