2 Man Groups Should Be Allowed In Qp Solo Queue
#1
Posted 09 March 2017 - 09:15 AM
#2
Posted 09 March 2017 - 09:21 AM
#3
Posted 09 March 2017 - 09:29 AM
#4
Posted 09 March 2017 - 09:35 AM
#5
Posted 09 March 2017 - 10:01 AM
#6
Posted 09 March 2017 - 10:14 AM
Aloha, on 09 March 2017 - 10:01 AM, said:
This is an excellent point.
#8
Posted 09 March 2017 - 10:17 AM
#9
Posted 09 March 2017 - 10:20 AM
Gas Guzzler, on 09 March 2017 - 09:21 AM, said:
Hey, wanna grab a KDK3 and go clubbing?
Only way I can see it is a significant tonnage penalty, to the tune of 100 tons for the pair. Reduces the carry potential
#12
Posted 09 March 2017 - 10:51 AM
Mcgral18, on 09 March 2017 - 10:20 AM, said:
Only way I can see it is a significant tonnage penalty, to the tune of 100 tons for the pair. Reduces the carry potential
Hi Mcgral18. Played a few matches with you last night, both on your team and against you. You don't need a KDK3 or a buddy to go clubbing. You can do that all by yourself with your MAD-IIC. But whatever floats your boat.
As I said, top tier players can influence a match. That's going to happen in solo queue or group queue. As long as the MM take that into account when forming the teams then it should be OK. Had several lobsided matches in the QP queue last night, both stomping and being stomped, so stomps are going to happen whether we allow 2-man's in QP or not. But will YOU enjoy a QP match if you have a buddy playing with you? I know I will. So, as long as the MM puts a equal (in theory) 2-man team on the opposite team it should be OK.
#13
Posted 09 March 2017 - 11:36 AM
#14
Posted 09 March 2017 - 11:42 AM
#15
Posted 09 March 2017 - 11:42 AM
TercieI, on 09 March 2017 - 10:17 AM, said:
Sadly, this.
The truth is, if you want to run with a buddy, you are assed out. Yes, it sucks to find yourself facing a large premade in Group Play... been there, done that, got the hospital bills. But by the same token a pair of good, let alone competitive players, in QP? Can absolutely control the match in all but the rarest exceptions where the opfor actually decides to follow a cohesive leader. But it's also far easier for a pair of good players to get people to "join" their power bloc, often based on Tags alone.
What needs to be done, is that 2-3 man groups need to be matched to larger premades as much as possible... there is little to know excuse to drop a Skittles team in Group Play against a 8-12 man. But as much as I love to just chill with a buddy, I can't agree with allowing in in QP. Yeah, once in a while people pull off a sync (even when trying it happens a lot less than you think) drop, but that is a pretty rare occurrence, overall. No need making it "official" in QP.
#17
Posted 09 March 2017 - 12:23 PM
Aloha, on 09 March 2017 - 11:54 AM, said:
Actually I think there is. The wait time to get into a match should be shortened because now you have 2 people who normally wait in the group queue is now in the solo queue.
I've haven't had a solo drop take more than 30 seconds to form a group in over a year and a half... so I don't exactly see this as some sort of massive change for the better.
#18
Posted 09 March 2017 - 01:24 PM
#19
Posted 09 March 2017 - 01:26 PM
#20
Posted 09 March 2017 - 01:27 PM
If you're a premade, you fight premades.
That's about as fair as it can get.
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