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WoT players...


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#61 Skadi

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Posted 21 July 2012 - 03:03 PM

"I'll keep playing WoT and not the other. (50 votes [26.74%])"
i bet all of those votes are devs...

#62 stealthed

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Posted 21 July 2012 - 03:07 PM

View PostKolja, on 21 July 2012 - 02:55 PM, said:

Gack, this elitist crap is irritating. You are all talking about a fast moving game with giant robots. Stop acting like it is some elite uber thing and that you have to be an elite human being to play it. It's fantasy.


plz read my post again. I have never said you should be elite. I've only said mwo will be harder then wot the same way eve is harder then wow. This will simply turn off most idiots since it doesnt provide that crucial instant satisfaction you get from simpler games. Also wot doesnt require patience to be played well, it requires you looking at the minimap so you know where to be, you knowing where and what tank to shoot, you knowing how to angle the tank and a good dose of luck.

#63 podcat

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Posted 21 July 2012 - 03:07 PM

The lack of randomness will be a huge advantage for MWO over WoT, more often than not in WoT its luck even more than player skill balance between the sides that is the deciding factor. Skill matters immensely, but carrying 14 bads is hard when enemy gets lucky rolls and ammo racks you, or kills your crew (basically makes the tank useless).

Any game that wants to make money and continue to run needs to cater to "bads" though. The problem with this in WoT is that skill level doesnt affect match maker. Its frustrating as a good player to have teammates you cant count on, and I assume its frustrating as a bad player to continuously get stomped early and not get any hero moments. The solution is to have the "random games" matchmaker look at skill. Put people into brackets or leagues like star craft so everyone can have a better experience. It also gives you something to work towards, and something you can brag about that is positive rather than "lol your win ratio isnt 60+% noob".

of course this requires a decent amount of players to work. I dont think the WoT devs ever considered it. That entire game is geared towards getting people to try and grind the tank trees as quick as possible (and has become more so last year with nerf cycles and clearly OP top tier tanks released early)

Edited by podcat, 21 July 2012 - 03:10 PM.


#64 Slaughterama

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Posted 21 July 2012 - 03:08 PM

View PostSkadi, on 21 July 2012 - 03:03 PM, said:

"I'll keep playing WoT and not the other. (50 votes [26.74%])"
i bet all of those votes are devs...

Yup as it stands it looks like 73.86% are coming over here in one fashion or another. I knew it would be a lot but I'm really shocked how large a percentage it really is!

#65 Pitchblack

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Posted 21 July 2012 - 03:09 PM

View PostKolja, on 21 July 2012 - 02:55 PM, said:

Whatever, you have little idea.
First, clueless people can get into an Atlas just as easily as a tier VIII WoT tank.
Secondly, to be played well WoT requires a lot of patience. MWO looks like it will be a lot faster/twitchy with shorter sight lines.

So from what you say MWO will have just as many kids and clueless people as WoT. In fact, I find that most players that run Tier 7 and higher tanks in WoT are decent.

Gack, this elitist crap is irritating. You are all talking about a fast moving game with giant robots. Stop acting like it is some elite uber thing and that you have to be an elite human being to play it. It's fantasy.

I'm looking forward to MWO and I hope it does as well as WoT. And I hope it is as fun.


Uhm... no. WoT players in general aren't particularly smart, even in higher tiers - though this in general has less to do with their particular skill with a tank (though I see plenty of idiots driving whatever class of tank their in completely wrong) than the fact that, on the US servers of WoT at least, there has long been a 'lone wolf' mindset leading to half of a team rather uselessly wasting themselves in the frist 1/3 of a battle, and leaving the team with even a modicum of organization (even just a 3-man platoon of tanks) usually winning the day.

Unfortunately, the same sort of mindset could rather easily be set in place in MWO - I hope not, but it's entirely possible. And while we won't have to deal with WoT's ridiculous tiering system, that doesn't mean the same idoit lemming-ing his way across the map in a T10 heavy in WoT won't do the same thing in an Atlas here - especially if said Atlas was the crux of your battle line. Of course you'd get the dumb pilot then.

Plus, gold ammo. 'nuff said.

Also, woo, first post after months of lurking, lol.

#66 LordKnightFandragon

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Posted 21 July 2012 - 03:21 PM

WoT is 85% luck, 15% skill...see, about the only thing the player does in taht game is WASD and Zoom, LMB....the game takes over the rest from there. The player determines where he drives his tank..is it advantageous to him? Maybe, maybe not...will he get a bounce off that T50-2 that comes charging around the corner despite hes firing an M58 round with like 8x the T50s max armor in peentration? Maybe..maybe not...WoT really is to random to determine anyones true skill. Sure, you get some luckygames where nothing you do goes right, rear shots, close shots, teamwork, aiming well, psuhing flanks..and you just lose cuz the RNG says...fk you..then there is those games where you drive up, die in 10seconds and win cuz the RNG said.."I <3 you" this round..I hope MWO gets rid of alot of that....the pilot will determine how good he really is, devoid of the RNG saying...TAHT ONE BOUNCED, firing a Gauss Rifle off the rear armor of a SPider...while the Spider rolls up with 2 HMGs and goes pingpingping "AMMO RACK EXPLOSION"! Also, WoT doesnt put tansk in thier right roles and what not...US HTs are TDs who are forced into lead(top 5 tanks on the team), but they dont do well...while it puts T5s in with T10s wheer they to serve no purpse...

MWO is going to have a thing where you make your team and you go in with a team you made? Is the battle thing going to be so random? This is what id really like to know about MWO...how is the Random battle thing goingto go?

#67 Stoffer

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Posted 21 July 2012 - 04:43 PM

Really enjoy world of tanks , will still play from time to time. Mechwarrior online seems to be basing alot of their f2p structure on it .

Wot has a damn lot of good things going for it - and i consider it one of the best f2p games . Mech's will take over as my main game, but i'd rather play wot than d3 if these servers are down for maintenance etc..

#68 Orion the Hunter

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Posted 21 July 2012 - 04:43 PM

This game is a F2P, so the more advertising this game gets the better. The more people the more hits, the more hits the more revenue from ad sales... the more revenue....... THE MORE DEVELOPMENT

It's the economy of internet.

I'm cool with WoT players coming over, especially since one of my best friends got me into Wot, and most of his coworkers played with us. That being said, I haven't played Wot in quite a long time since I don't really have the optimal situation to play, and I understand the game has changed drastically (not for the better)

#69 Brenden

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Posted 21 July 2012 - 04:47 PM

So long as they don't whine and complain much, or pick a light mech like a jenner and start running toward the enemy, thinking that they will win and in reality will get blown appart.

#70 ImAwake

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Posted 21 July 2012 - 04:57 PM

People I dont think we have to worry about this game making it. It has a base thats over 20+ years old. I know, Im one of the old guys that played this game way before it ever thought of going online. It looks like there doing it right. As long as they dont start making things move to fast like the mechs have no mass ( not a huge multi ton mech ) moving to fast we should be good!
We shall see! I for one will see you all there ;)

P.S. Just so happens I all so play WOT. But of course my time will be here when the game launches!

Edited by ImAwake, 21 July 2012 - 04:59 PM.


#71 CrazyCatDaddy

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Posted 21 July 2012 - 05:08 PM

Sorry but really? I dont like CoD Players... WoT Players are morons... Those statements make me sad to be part of this community. Some of you guys are doing the same bullying that you allege other communities to do. Flavors are different in the gaming communities and no gamer is a moron or anything like that just because he plays a different game. The elitism in this forum is starting to stink and some people should better stop to interpret their personal worth by the game that he is playing.

I had really high hopes for a grown up community here. But its mo different than in other games sadly.

#72 Sidra

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Posted 21 July 2012 - 05:12 PM

To be honest I never said I hate WoT players, or CoD (though I admit CoD has a toxic community). I will more than gladly accept many new players into MWO and the community here, on account we can all be civil. Though I have said and will continue to say, I pray to God the community does not degrade into what LoL has become.

#73 Tuco22

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Posted 21 July 2012 - 05:32 PM

w00t!

#74 Damion Wolf

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Posted 21 July 2012 - 05:43 PM

All I want to know is if MW:O will feature an "Ignore" button. If I have that, then I'm golden.

#75 Saiphas Cain

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Posted 21 July 2012 - 05:52 PM

I'm thinking I'll drop WoT entirely but it remains to be seen. There are a lot of dedicated tread heads out there to which a battlemech will hold no appeal. The tactics are also rather foreign to each other between the two games. Granted, they are far closer to each other than aerial and naval combat will be but tanks behave fundamentally different than battlemechs in mechwarrior. While I'm looking forward to not bouncing shells with diameters wider than my enemies armor is thick, completely ablative armor will be something to get used to, and some people will not like it. There is also the concern of people running around head shooting everyone because they don't have to deal with the gaussian distribution of shell hits. On the plus side I think the mech lab will attract a lot of people who don't care for piloting tanks made of ammunition. At least in a mech you can put that ammunition in a less volatile place than lining the inside of your armor plating or the back of your head ( rear/sides of the turret ).

There may also be the realism factor to consider and this might not be a factor for many but even watching the videos I can compare the relative detachment of shells hitting my tank from the third person versus the rather freakish feeling of missiles, lasers, and shells heading straight for you in that cockpit! There's definitely a different feeling having a gun aimed at a tank you're looking at than there is having a gun aimed at you directly. That may turn off more people than you think.

#76 ztac

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Posted 22 July 2012 - 08:22 AM

I think a lot of WOT players will love this ... but a lot will hate it as it is a better game ...... And so will potentially take players away from WOT ....

Edited by ztac, 22 July 2012 - 08:22 AM.


#77 Barad

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Posted 22 July 2012 - 09:13 AM

I think one of the greatest points of the MWO>WOT argument is one simple fact: There shouldn't be any buffing/nerfing any individual mech. A Hunchback, is a Hunchback; a Trebuchet is a Trebuchet; an Atlas is an Atlas. If the Mech you're running isn't effective, YOU need to play it correctly or head to the Mech Lab and make some changes to it. That "ball" is strictly in your court.

As far as the "community"... I hope I don't see the usual BS of "You suck! L2play, noob!" in "team chat".
(IF you're going to dream, dream big I say)
IF you've ever typed that in team chat, you're a "kid" imho, regardless of your actual age...
(Can we pledge, as a community, to rise above that nonsense and try to be constructive in trying to help players improve? I may not be the BEST player on the team, but I always welcome pointers in how to improve my game...)

Having said that... I think it will be very interesting to log into WoT a week after MWO goes live, to see what the population on line is. Last night ( a Saturday night!) the population was 15k, when I remember it being 40-45k 6-9 months ago. I cannot wait till MWO goes live to dump World of Russian Tanks!

#78 Brenden

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Posted 22 July 2012 - 09:32 AM

View PostBarad, on 22 July 2012 - 09:13 AM, said:

I think one of the greatest points of the MWO>WOT argument is one simple fact: There shouldn't be any buffing/nerfing any individual mech. A Hunchback, is a Hunchback; a Trebuchet is a Trebuchet; an Atlas is an Atlas. If the Mech you're running isn't effective, YOU need to play it correctly or head to the Mech Lab and make some changes to it. That "ball" is strictly in your court.

As far as the "community"... I hope I don't see the usual BS of "You suck! L2play, noob!" in "team chat".
(IF you're going to dream, dream big I say)
IF you've ever typed that in team chat, you're a "kid" imho, regardless of your actual age...
(Can we pledge, as a community, to rise above that nonsense and try to be constructive in trying to help players improve? I may not be the BEST player on the team, but I always welcome pointers in how to improve my game...)

Having said that... I think it will be very interesting to log into WoT a week after MWO goes live, to see what the population on line is. Last night ( a Saturday night!) the population was 15k, when I remember it being 40-45k 6-9 months ago. I cannot wait till MWO goes live to dump World of Russian Tanks!

Well, just like how the past couple of days I have been seeing childeren play Call of Duty more and more often, I believe parents will think this game is made for their child and let them play. Now there is nothing wrong with that, there technically is no gore (unless you count 'mech pieces like arms and legs being blown/melted/rammed off) so they might think it's just a safe, innocent game for their child to play. No biggy. But.... I mean this but ominously because once the child begins to loose, and they will at some point, the tempered, tantrumizing little brat will kick in and begin to swear and curse all across the HPG. Now, it's easy to ignore, but they might fill up the chatbox. So yeah, there will be those little t.w.a.t.s that think that, just because they ran head long into the Gauss rifle of an inbound Highlander, they have an excuse to spray themselves everywhere. I've seen it before, and it's not pretty.

And there will be one of those WoT players that will just constantly complain about, oh the so terrible graphics (which I think are just great in my own opinion), the lack of tiering by their standards or the simple lack, of Golden Ammunition that make's all their shots do 500% of the damage it would normally do. Say goodbye to the 10 damage PPC, say hello to the 5000 damage PPC! So, I think the best thing we can do when these little shi|tbags come prancing along, is to just ignore or, if they're on the enemy team, take them out as quickly as possible.

And then you might find that one, WoT player who is a little kid, but he's not what the others are and actually wants to learn and play, but the other players give him a bad attitude because he doesn't know how everything works.. I have been in his predictament and I have seen others in the same situation. I think we should embrace those willing to learn how the game works for not only thier betterment but ours as well. Remember, the less retarded morons out there, the better! And who knows, maybe he might return the favor one day. You know, you get legged and just as you're about to get an AC/20 ready to blow a hole in your head, his Spider jumps in and takes the full shot just to defend you.
That would be nice.

#79 Grannat

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Posted 22 July 2012 - 09:51 AM

I realy tryied to read all post's. people, who have much time can play both of those games. time will show what game is beter (sorry for my inglish, i am from Russia) people with who i played in WOT was in different age, but have brain. others was kicked off..

#80 RuneStorm

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Posted 22 July 2012 - 09:55 AM

I cannot vote till I get my hands on the game, either in beta or production.





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