Clownwarlord, on 12 March 2017 - 06:03 PM, said:
You didn't understand what I was point out. If you think you need a crutch because you choose to pilot a light then why pilot a light mech? It is your choice.
~snip~
To me you both sound as if you choose to play light mechs but you lost and blame it on the mech when really you should blame yourself for your choice.
That's because you either have zero appreciation for how the game is set up or are legitimately ignorant.
Lights are in the game. Things that are in the game are not supposed to be there just to look pretty but otherwise be useless. I am not frustrated because I lost in a Light (in fact, if you look up my history you will see that I do far and away better in Lights than any other class...but practice will do that for you). I am frustrated because, when push comes to shove at the top end of play, Lights are only taken when rules require it and not because they are actually a desirable choice. For example, when I was in AS, I was ordered to play Firestarters, because Firestarters were better than Locusts. If the Locust is bad, why is it in the game? There is no trade-off there, it was just straight-up worse. Why should it stay worse?
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A light mech shouldn't be able to carry the same load out of a 100 ton mech because well, simple it isn't a 100 ton mech if it is a light mech. It shouldn't have the armor of a 100 ton mech either, or the structure. What does a light mech get that a 100 ton mech doesn't have? Speed and agility.
I wasn't aware that six Medium lasers was the same load-out that a 100-ton 'Mech carries. I also wasn't aware that 24 points of CT armor was similar to a 100 tonner either, my mistake. I'll be sure to strip some firepower and armor off of my Boar's Head whenever I next decide to fire up the game, and I'll be sure to engage arm-lock and use a very tiny engine so I can't track any Lights...
Being a smart-*** aside, nobody is saying they should be equal to heavier 'Mechs in all facets. What we are saying is that the things they are good at are not enough to make them equal in
usefulness as the heavier 'Mechs and so they need some extra help, wherever it comes from. My point is that what the Skill Tree provided last we saw it is not enough.
Edited by Yeonne Greene, 12 March 2017 - 06:14 PM.