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Sooo Much Hate For The Locust And Hitreg


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#21 Dino Might

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Posted 14 March 2017 - 07:13 AM

Any other light pilots complain about the Locust? Then I would say it's pretty close to how it should be. When I see Darian complaining about Locusts, I might start to take heed.

Of course, I kind of hope PGI listens and finally just makes this game assault warrior online, and gives them all 5000% agility buffs, so that players who complain can have every advantage possible. Then they will complain that the other Kodiaks are too good and theirs doesn't work right.

#22 TercieI

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Posted 14 March 2017 - 07:14 AM

View PostWildstreak, on 14 March 2017 - 06:44 AM, said:

If you think there is tons of 'hate' for Locusts, you have not looked around.


Want to kill fat mechs? Use this one 20-ton trick! Potatoes hate them!

;)

View PostDino Might, on 14 March 2017 - 07:13 AM, said:

Any other light pilots complain about the Locust? Then I would say it's pretty close to how it should be. When I see Darian complaining about Locusts, I might start to take heed.

Of course, I kind of hope PGI listens and finally just makes this game assault warrior online, and gives them all 5000% agility buffs, so that players who complain can have every advantage possible. Then they will complain that the other Kodiaks are too good and theirs doesn't work right.


Well, Darian might have a small beef, but that's only because the poor Jenner is in such a bad place... :(

#23 Dino Might

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Posted 14 March 2017 - 07:28 AM

View PostTercieI, on 14 March 2017 - 07:14 AM, said:


Want to kill fat mechs? Use this one 20-ton trick! Potatoes hate them!

;)



Well, Darian might have a small beef, but that's only because the poor Jenner is in such a bad place... :(


I'm with him 100% on #FixtheJenner

#24 TercieI

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Posted 14 March 2017 - 07:40 AM

View PostDino Might, on 14 March 2017 - 07:28 AM, said:

I'm with him 100% on #FixtheJenner


So am I. I miss it so bad.

#25 CDLord HHGD

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Posted 14 March 2017 - 07:55 AM

Posted Image

Edited by CDLord HHGD, 14 March 2017 - 07:55 AM.


#26 P10k56

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Posted 14 March 2017 - 08:32 AM

Hit reg on lights is really magical.
There is few things which cannot be done better by fast medium such as viper.
But you will see only very few vipers around cos theirs hit reg is not so bugged and will go down really fast.
I will not be surprised if team consisted solely from better lights will be on par with standard all classes team.

Edited by P10k56, 14 March 2017 - 08:32 AM.


#27 Y E O N N E

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Posted 14 March 2017 - 08:37 AM

View PostP10k56, on 14 March 2017 - 08:32 AM, said:

Hit reg on lights is really magical.
I will not be surprised if team consisted solely from better lights will be on par with standard all classes team.


Nope! We tried it in Proxis last...June, I think...when the Locust was stronger than now and it didn't work there. We even had the player skill advantage.

It doesn't work because it takes time for tiny, frequent damage to nibble through armor.

Edited by Yeonne Greene, 14 March 2017 - 08:38 AM.


#28 TercieI

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Posted 14 March 2017 - 08:43 AM

View PostP10k56, on 14 March 2017 - 08:32 AM, said:

Hit reg on lights is really magical.
There is few things which cannot be done better by fast medium such as viper.
But you will see only very few vipers around cos theirs hit reg is not so bugged and will go down really fast.
I will not be surprised if team consisted solely from better lights will be on par with standard all classes team.


LOL. Try it and see how you do.

Hint: When facing other good teams in queue, top teams max out their tonnage, we don't go light.

Edited by TercieI, 14 March 2017 - 08:46 AM.


#29 Metus regem

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Posted 14 March 2017 - 08:47 AM

Posted Image

This is a case of learn to aim... if you understand how to lead a target, properly, a Locust will drop in the first shot. they are made out of wet toilet-paper...

#30 darqsyde

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Posted 14 March 2017 - 09:16 AM

I have said this, in jest, in game, in regards to both LCTs and CMDs. I don't really believe it however. I believe it comes down to the fact that those piloting lights in general ATM, and things like Locusts in particular, tend to be better skilled and experience players.

Many, many players now have little experience fighting lights, especially if they are post-scaling players. LB's, Streaks, AC20/10(not clan), SRMs, these are the ways to kill small fast things. If you have lasers, aim for the legs, most lights have oversized legs(don't skip leg day).

Part of the reason it seems LCTs(etc) are OP is the lack of lights generally. If more lights were being played, enemy Lights could be intercepted by your own Lights, or dedicated Light-hunters.

<Sigh>, PGI needs to do something(I've no idea what), to fix the Lights. Maybe the Engine decoupling will help, maybe give another pass to the scaling...but...something.

#31 1Grimbane

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Posted 14 March 2017 - 09:18 AM

my ac20's and srms's have never had any problems swatting them. usually ends up a one shot kill

#32 QuePan

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Posted 14 March 2017 - 09:18 AM

its not the locust per say , its the speed of lights ,combined with hitbox reg based on your ping and theirs . ive seen cheetas locusts all sorts of speedy lights and meds take damage that should rip them in half but some of the time doesn't .you look at the paper doll and nothing changed and you saw the weapon impacts clearly. its the nature of the game ever since PGI changed how hit detection works .

#33 El Bandito

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Posted 14 March 2017 - 09:20 AM

Hitting a Locust is a challenge, doubly so if you got 200+ ms ping. Especially when trying to lead the target with mechs that have wide spread hardpoints, meaning convergence will not exist.

However, that doesn't make the Locust as powerful as a Cheetah. Cheetah with its JJs are far more annoying to deal with.

Edited by El Bandito, 14 March 2017 - 09:21 AM.


#34 1Grimbane

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Posted 14 March 2017 - 09:24 AM

yeah i have moar fear of a cheetah than the lolcust. having said that high alphas ensure one hit kills. smack a light with a proper atlas load and it is toast. as far as lights running circles around you, if you were unaware circles have a set path, smack em when they run around again. oh but the light is behind you is it... back to wall and fire or back up left and turn. not hard

Edited by 1Grimbane, 14 March 2017 - 09:24 AM.


#35 Zergling

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Posted 14 March 2017 - 09:25 AM

View Postmogs01gt, on 14 March 2017 - 06:42 AM, said:

All lights need to be bigger. They arent suppose to be effective brawlers vs heavier mechs.


Lol no, most lights are supersized already. And they are supposed to be effective brawlers vs heavier mechs.



View PostEl Bandito, on 14 March 2017 - 09:20 AM, said:

However, that doesn't make the Locust as powerful as a Cheetah. Cheetah with its JJs are far more annoying to deal with.


Yup, I score better in my ACH than my Locust, and I'm not exactly scoring bad in the Locust either.

Edited by Zergling, 14 March 2017 - 09:26 AM.


#36 mogs01gt

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Posted 14 March 2017 - 09:30 AM

View PostZergling, on 14 March 2017 - 09:25 AM, said:

Lol no, most lights are supersized already. And they are supposed to be effective brawlers vs heavier mechs.

umm no. Lights existed to handle crowd control during military engagements and hunting specific mechs, typically lighter mechs. They were never designed to go 1v1 vs heavier mechs. They need removed from the game or made larger.

Its the same BS game developer decisions that caused the frustration with games like COD with knifing and no scoping. Its a game manipulation that shouldnt exist.

Edited by mogs01gt, 14 March 2017 - 09:32 AM.


#37 TercieI

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Posted 14 March 2017 - 09:30 AM

View Postmogs01gt, on 14 March 2017 - 09:30 AM, said:

umm no. Lights existed to handle crowd control during military engagements and hunting specific mechs, typically lighter mechs. They were never designed to go 1v1 vs heavier mechs.


That's not really relevant to a PvP game where killing enemy mechs is literally all there is to do.

#38 Old-dirty B

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Posted 14 March 2017 - 09:31 AM

View PostSumdumbum, on 14 March 2017 - 05:58 AM, said:

Sadly, Locusts are usable for the wrong reasons. Not 'cuz skillz&quot; or &quot;its OP&quot;. Its usable because of terrible netcode, coupled with a far too small size.


Try it and see for yourself how awesome the locust is! Its pure magic, you hardly have to pilot well - you can just squirrel around while killing mechs - no problemo. Your k/d ratio will go trough the roof in no time. Tier 1 is just a few matches away!



#39 Battlemaster56

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Posted 14 March 2017 - 09:35 AM

View Postmogs01gt, on 14 March 2017 - 09:30 AM, said:

umm no. Lights existed to handle crowd control during military engagements and hunting specific mechs, typically lighter mechs. They were never designed to go 1v1 vs heavier mechs. They need removed from the game or made larger.

Its the same BS game developer decisions that caused the frustration with games like COD with knifing and no scoping. Its a game manipulation that shouldnt exist.

So you saying that a Dire Wolf should easily destroy a locust no matter what? And if you want a game truly frustration go play DBXV2 in pvp their so much cheese you wouldn't make it in a quick session without rage quitting because how cheap that game at times, also MWO is the least bs game I played in years.

#40 mogs01gt

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Posted 14 March 2017 - 09:36 AM

View PostTercieI, on 14 March 2017 - 09:30 AM, said:

That's not really relevant to a PvP game where killing enemy mechs is literally all there is to do.

Which is the essence of the issue. They have to be manipulated by PGI to compete in our DTM game modes.

View PostBattlemaster56, on 14 March 2017 - 09:35 AM, said:

So you saying that a Dire Wolf should easily destroy a locust no matter what? And if you want a game truly frustration go play DBXV2 in pvp their so much cheese you wouldn't make it in a quick session without rage quitting because how cheap that game at times, also MWO is the least bs game I played in years.

umm yes. There is zero logic in balancing a game so that the most expensive mech, with the highest amount of firepower and highest armor should lose to the the least firepower, cheapest and lowest armor rating. I cant even fathom why people would want that.

MWO is way more frustrating now than it was in in 2013. I love Clan mechs but they ruined MWO.

Edited by mogs01gt, 14 March 2017 - 09:39 AM.






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