Click and drag. Start from point A and drag through the nodes you want from the very first top nodes, and then rinse and repeat for each side of a tree as needed.
Now instead of 300+ clicks per mech skill tree, it's down to around 15-20. :>
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A Fun Way Of Making 70+ Clicks Down To 4-8 On The Skill Tree Per Mech.
Started by Scout Derek, Mar 14 2017 03:06 PM
2 replies to this topic
#1
Posted 14 March 2017 - 03:06 PM
#2
Posted 14 March 2017 - 03:07 PM
Quick efficient and simple.
Now let's guess how PGI will mess it up.
Now let's guess how PGI will mess it up.
#3
Posted 14 March 2017 - 06:12 PM
Alternatively, just make a compounding 'selection' via checkboxes or ctrl+click and allow the player to unlock all selected nodes unless there is a conflict. (i.e. node selected with no parent/whatever) I'm not a big fan of click and drag, its why I use a typed password on my phone instead of the drag combination.
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