Alan Davion, on 14 March 2017 - 09:06 PM, said:
So what you guys are saying is, you're actually okay with the IS XL being made better than the Clan XL? Am I reading that right?
Cause as it stands right now you die when your engine has 3 crit spaces destroyed. IS XLs have 3 per side, and Clan XLs and IS LFEs have 2 per side.
If you make it so the IS XL survives a single side torso loss, you're making it so that it would require the loss of 4 crit slots, while your Clan XL and the new IS LFE would still require the previous 3 crit slots destroyed.
Yeah, that's totally not just throwing out the entire rule book MWO was built on.
No, the mech does NOT die due to 3 engine crits. In MWO a mech w/iXL dies when one side torso is destroyed. And whatever crits that are rolled and hit an engine slot, it has no actual effect on the engine nor the mech, be it cXL, iXL or STD.
So by your train of thought, it is okay for cXL to survive until it has 4 engine crits destroyed? (see above, no actual engine crits).
And hits/misses from TT was done for EACH weapon with the 2*6 dice probability against gunnery skill, range from mech to target then short/med/long range weapon modifier. And since it was a TT game w/dice, FASA had no real reason to change that 3 engine crit rule. Again TABLE TOP w/dice. Even Solaris (2.5sec/turn) with its 3 weapon groups still rolled for each weapon hit, not for the weapon group (TIC).
There isn't any real, balanced gameplay reason for PGI to stick with the 3 engine crit rule in a FPS game, when using only part of the overlying TT setup. MWO has engine crits but those crits do absolutely nothing to the engine/mech. And even though I might take some small pleasure if there were actual engine crits, I do not believe PGI would do it justice and it would definitely lower overall TTK. Both sides would have dead mechs where not a single section was totally destroyed and players would actually have to move the front loaded armor to the backside.
And just a reminder...
Tarl Cabot, on 14 March 2017 - 09:09 PM, said:
And do not forget that IS omnis. Most that are equipped w/iXL will not be able to change them out, meaning their opponents will not have to wonder if it has a STD, LFE or iXL... how well would such mechpacks really sale?
Edited by Tarl Cabot, 15 March 2017 - 03:18 AM.