Quicksilver Kalasa, on 17 March 2017 - 12:13 PM, said:
I didn't make your argument for you. If there were a Battlemaster IIC or Grasshopper IIC would things be as cut and dry. Hell, if the GHR-5P and BLR-2C didn't have the huge structure bonuses would iERLL spam be as strong?
As for ghost heat, if the ghost heat limit was raised, the duration would be much less of an issue because you are doing similar damage per tick but just have a chance to do more damage if they expose themselves longer.
I was struggling with the 2 Gauss, 1xerppc night gyr so I switched it to 2xerppc, 1 Gauss and some cermls. Did much better but realizes most my carrying was just the 2 erppcs, which I can do better/faster on HBK for 2 tons less.
FW, QP, doesn't matter. I still like the Gyr more as a 5xuac2 platform for FW and QP than the 4xuac2 HBK but neither is a build you'd see in comp (but glorious damage farming builds for stockpiling cash for incoming money sinks from skill tree and newtech).
The problem is that if the CERLL competes effectively against IS ERLL then it's going to be OK, given that it's lighter, smaller and the advantages of CXL means that a HBK IIC with boated CERLLs will fill the role that a 70 ton quirked GHR needs to fill in an IL mech.
Right now, absolutely IS ERLL boats (GHR, BLR specifically) fill a long range role that gives them an edge over Clan laser boats. Clans would need to take erppcs (which are harder to use effectively than hitscan lasers) to win trades at long range. This his an important piece of the IS/Clan balance puzzle right now and it is what makes the tonnage imbalance work to give a decent balance environment in lieu of PGI doing what they've failed/refused to do for years, balance the tech.
If CERLL was as good as IS ERLL on the couple of mech quirked for it then it would dominate because of better Clan platforms in lighter tonnage. It would also edge it the already marginal cerml and even the CLPL because 2 tons less means 3x CERLL > 2xclpl for the same weight with more range.
People keep trying to say longer cooldown would help but irrelevant with lasers because you're cooling several seconds just for heat anyway.