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Next Meck Pack Poll Discussion! Updated Choices And Dev Comments! Escalation Mechs Removed!


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#1461 Jay Leon Hart

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Posted 19 January 2018 - 02:20 PM

View PostWill9761, on 19 January 2018 - 02:12 PM, said:

So far these are the Top 3 Clan Mechs. So I assume that these will be the dates the mechpacks will come and when the actual mechs will ship out. I could be wrong thought.

Blood Asp -705 votes (Drops February - Ships in May)
Rifleman IIC - 636 (Drops March - Ships in June)
Fire Moth - 622 (Drops April - Ships in July)

Why would we get another 3 Clan 'mechs in a row?

It's been hinted that the Feb 'mech will be Clan, but I doubt there next 3 will all be Clan. I'd wager the old Clan/IS/Clan split, or even Clan/IS/IS.

Really hopeful for the Blood Asp, but you can keep the ROFLman IIC & Fire Sloth.

#1462 Battlemaster56

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Posted 19 January 2018 - 02:21 PM

View PostWill9761, on 19 January 2018 - 02:12 PM, said:

So far these are the Top 3 Clan Mechs. So I assume that these will be the dates the mechpacks will come and when the actual mechs will ship out. I could be wrong thought.

Blood Asp -705 votes (Drops February - Ships in May)
Rifleman IIC - 636 (Drops March - Ships in June)
Fire Moth - 622 (Drops April - Ships in July)

Just removing the RFLIIC because the lawsuit it be the Grizzly in second place, and Urbie IIC in third because MWO limitations.

But otherwise your correct if the situation with MWO wasn't happening or solved.

#1463 Valdarion Silarius

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Posted 19 January 2018 - 04:18 PM

View PostJay Leon Hart, on 19 January 2018 - 02:20 PM, said:

Why would we get another 3 Clan 'mechs in a row?

It's been hinted that the Feb 'mech will be Clan, but I doubt there next 3 will all be Clan. I'd wager the old Clan/IS/Clan split, or even Clan/IS/IS.

Really hopeful for the Blood Asp, but you can keep the ROFLman IIC & Fire Sloth.

And you can keep your Blood Asp because we really don't need any more MW:4 mechs.

View PostBattlemaster56, on 19 January 2018 - 02:21 PM, said:

Just removing the RFLIIC because the lawsuit it be the Grizzly in second place, and Urbie IIC in third because MWO limitations.

But otherwise your correct if the situation with MWO wasn't happening or solved.

And there is a chance that the Rifleman IIC will get in game before the lawsuit if PGI takes a different approach to the design. See Rick Harris's artwork as an example.

Edited by Arnold The Governator, 19 January 2018 - 04:19 PM.


#1464 Battlemaster56

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Posted 19 January 2018 - 04:30 PM

View PostArnold The Governator, on 19 January 2018 - 04:18 PM, said:

And you can keep your Blood Asp because we really don't need any more MW:4 mechs.


And there is a chance that the Rifleman IIC will get in game before the lawsuit if PGI takes a different approach to the design. See Rick Harris's artwork as an example.

While I do see some differences their still closely similar it's just Harris' one is less cylindrical compare to the OG artwork.

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Excluding the radar dish and barrels the body of the mech is just too close and can be easily used against PGI.

Don't get me wrong I still want to see this badboy in the game it's best to wait the lawsuit to be over or worse used the other designs.

Posted Image

(cringes overload)

#1465 Jay Leon Hart

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Posted 19 January 2018 - 04:34 PM

View PostArnold The Governator, on 19 January 2018 - 04:18 PM, said:

And you can keep your Blood Asp because we really don't need any more MW:4 mechs.

How about some more MechCommander or MechAssault 'mechs then, like the Blood Asp or the Blood Asp?

#1466 FLG 01

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Posted 19 January 2018 - 04:45 PM

In all fairness, the Blood Asp was neither in MW:4 (not until MekTek mods), nor is it a video game original. It was first published in the TRO:3060 from 1998. That's years before its video game appearances.

I personally don't care for it either way. It is just yet another assault meta-monster for the Clans.

#1467 Valdarion Silarius

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Posted 19 January 2018 - 05:00 PM

View PostBattlemaster56, on 19 January 2018 - 04:30 PM, said:

While I do see some differences their still closely similar it's just Harris' one is less cylindrical compare to the OG artwork.

Posted Image

Posted Image

Excluding the radar dish and barrels the body of the mech is just too close and can be easily used against PGI.

Don't get me wrong I still want to see this badboy in the game it's best to wait the lawsuit to be over or worse used the other designs.

Posted Image

(cringes overload)

Perhaps it would be better for PGI to play it safe until September. Even if they chose to go with the reseen route (which I honestly hope they don't) maybe Alex could save it with his touch ups. I still would rather have the Rick Harris rendition since it has the MW:O vibe going for it.

View PostJay Leon Hart, on 19 January 2018 - 04:34 PM, said:

How about some more MechCommander or MechAssault 'mechs then, like the Blood Asp or the Blood Asp?

Or how about MechCommander Omnitech or Assault Tech 1:Battletech like the Rifleman IIC or the Rifleman IIC? (Also your pun about the Fire Moth is horrible since the Fire Moth is all about speed).

Edited by Arnold The Governator, 19 January 2018 - 05:00 PM.


#1468 Water Bear

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Posted 19 January 2018 - 05:16 PM

OT as always, but could someone clue me in? Is there yet another law suite pertaining to the unseen (god forbid)?

#1469 Valdarion Silarius

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Posted 19 January 2018 - 05:21 PM

View PostWater Bear, on 19 January 2018 - 05:16 PM, said:

OT as always, but could someone clue me in? Is there yet another law suite pertaining to the unseen (god forbid)?

Yes there is. Harmony Puke filed a lawsuit against PGI back in March 1st 2017. You can track the case here:

https://mwomercs.com...-v-weisman-pgi/

https://community.ba...ads/9113?page=1

#1470 Nema Nabojiv

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Posted 19 January 2018 - 05:22 PM

I have an idea for rifleman IIC - that dish should be there only if you have BAP equipped. Otherwise it will be a perfect shoot-me-here bit.

#1471 Valdarion Silarius

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Posted 19 January 2018 - 06:15 PM

View PostNema Nabojiv, on 19 January 2018 - 05:22 PM, said:

I have an idea for rifleman IIC - that dish should be there only if you have BAP equipped. Otherwise it will be a perfect shoot-me-here bit.

A Rifleman IIC without a radar dish would look rather....odd. All that PGI needs to do is reduce the bulkiness of the radar dish from a front view and separate the other parts of the dish into the side torso hit boxes. This is so that the radar dish doesn't transform into some kind of massive head hit box. Take the Direwolf for example:

Posted Image

It would follow similar logic.

#1472 Hit the Deck

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Posted 19 January 2018 - 07:16 PM

PGI can add some quirks to Rifleman IIC that one, boosts an equipped active probe range and two, increases radar range or maybe locktime/time to paperdoll.

Basically make it as a kind of "Clan Cyclops".

Edited by Hit the Deck, 19 January 2018 - 07:17 PM.


#1473 Chuanhao

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Posted 19 January 2018 - 08:20 PM

I support the grizzly as it would add to the game with another IIC heavy other than the Orion.

#1474 Jay Leon Hart

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Posted 20 January 2018 - 04:46 AM

View PostArnold The Governator, on 19 January 2018 - 05:00 PM, said:

Or how about MechCommander Omnitech or Assault Tech 1:Battletech like the Rifleman IIC or the Rifleman IIC? (Also your pun about the Fire Moth is horrible since the Fire Moth is all about speed).

No, Glass Spider please. Clan needs another 60 tonner.

Really? It's like I knew the Fire Moth was fast and the sloth part *was* the pun...

#1475 Nema Nabojiv

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Posted 20 January 2018 - 05:19 AM

View PostHit the Deck, on 19 January 2018 - 07:16 PM, said:

PGI can add some quirks to Rifleman IIC that one, boosts an equipped active probe range and two, increases radar range or maybe locktime/time to paperdoll.

Basically make it as a kind of "Clan Cyclops".

Yeah, that's probably the best decision to keep the looks justified.

#1476 Valdarion Silarius

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Posted 20 January 2018 - 08:50 AM

View PostJay Leon Hart, on 20 January 2018 - 04:46 AM, said:

No, Glass Spider please. Clan needs another 60 tonner.

Really? It's like I knew the Fire Moth was fast and the sloth part *was* the pun...

Again, the Rifleman IIC does everything the Glass Spider can already do but better with more tonnage. It has more variants over the Glass Spider that PGI doesn't have to invent either. Navigate to my signature and look at the theory crafting involved on the front page. There would be conflict roles if the Glass Spider was added before the Rifleman IIC, since the Rifleman IIC is more desired by the community (more sales for PGI in the long run) and a better mech in general.

#1477 Jay Leon Hart

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Posted 20 January 2018 - 08:52 AM

View PostArnold The Governator, on 20 January 2018 - 08:50 AM, said:

Again, the Rifleman IIC does everything the Glass Spider can already do but better with more tonnage. It has more variants over the Glass Spider that PGI doesn't have to invent either. Navigate to my signature and look at the theory crafting involved on the front page. There would be conflict roles if the Glass Spider was added before the Rifleman IIC, since the Rifleman IIC is more desired by the community (more sales for PGI in the long run) and a better mech in general.

OK then, so Blood Asp first, since it is more desired by the community?

I agree.

#1478 Valdarion Silarius

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Posted 20 January 2018 - 09:14 AM

View PostJay Leon Hart, on 20 January 2018 - 08:52 AM, said:

OK then, so Blood Asp first, since it is more desired by the community?

I agree.


This is the last thing I'm gonna reply to you with



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#1479 Jay Leon Hart

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Posted 20 January 2018 - 09:51 AM

View PostArnold The Governator, on 20 January 2018 - 09:14 AM, said:

This is the last thing I'm gonna reply to you with

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I'm glad you concede the Blood Asp is the best option, the ROFLman IIC is a cheap Mexican knock-off and the Glass Spider is a better choice.

Well said!

#1480 Battlemaster56

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Posted 20 January 2018 - 09:59 AM

View PostJay Leon Hart, on 20 January 2018 - 09:51 AM, said:

I'm glad you concede the Blood Asp is the best option, the ROFLman IIC is a cheap Mexican knock-off and the Glass Spider is a better choice.

Well said!

Does it really matter between the Glass Spider and the Rifleman IIC they both illegal Immigrants from Clan Fiesta crossing the Davion borders by the hour.

But in all seriousness both of them do the same roles it's just one don't have it parent mech out the other do. And one fills in the 60 ton mech niche the other don't. Also on note of the Blood Asp it will be strong but it's strength is a double edge sword since those huge cannons will be easy to shoot down and help killing the mech real fast, and giving how clan agility sucks across the board when compare to the IS, their maybe other options for the clans.

*cough*

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