Amsro, on 16 March 2017 - 12:47 PM, said:
Lets be honest happy people buy stuff, so whats a few hundred million cbills matter to PGI if I decide to buy another pack or 2 of mechs or MC or resistance hero mechs. Not that i need to spend more $$ yet.
I am not dead set on a gxp + c-bills refund. I want my progression and the stuff i invested back,
If it's in the format of c-bills (costs for nodes) it's okay, if it's voucher for nodes, still okay.
Amsro, on 16 March 2017 - 12:51 PM, said:
I know we are all a little salty still, due to recent and not so recent things.
But lets try to play nice if we can.
I respectfully decline. If he's just here to bump his postcount with insults he can go back to offtopic and sh*tpost there.
For starters.
Bishop Steiner, on 16 March 2017 - 10:25 AM, said:
Because mastery in the old system is not equal to mastery in the new system. So why should PGI give 30ish extra nodes for free?
Compare a pleb "i dunn care i just want to play the mech" one time purchase stock DWF on basic skill level
DWF-B 17,838,493 c-bills
Basic skill level 21,500 mech XP
to a Mastered fully kitted and moded DWF-B dual guass er-Mlas build
DWF-B 17,838,493 c-bills
Basic skill level 21,500 mech XP
Elite skill level 21,500 mech XP
Master skill level 21.500 mech XP
DWF-A 17,149,906 c-bills
Basic skill level 21,500 mech XP
DWF-Prime 17,785,963 c-bills
Basic skill level 21,500 mech XP
Radardeprivation module
15.000 GXP
6,000,000 C-bills
Seismic Sensor module
17,500 GXP
6,000,000 C-bills
Gaussrifle cooldown module
3,500 GXP
3.000.000 C-bills.
C-ERM Laser range module
3,500 GXP
3.000.000 C-bills
UAV Upgrade
15.000 GXP
Coolshot Upgrade
15.000 GXP
End of the line
17,838,493 c-bills
21,500 mech XP
VS
52,774.362 c-bills (mechs)
18,000,000 c-bills (modules)
107,500 mech XP (+another 43.000 if no other assaults previously elited)
69,500 GXP (skills unlock)
...
17,838,493 c-bills
21,500 mech XP
VS
70,774.362 c-bills
107,500 - 150,500 mech XP
69,500 GXP
Not even tackled the time invested to grind the c-bills,XP and mostly GXP.
So, no sir, i don't let me get called "entitled" for pointing out the obvious. I and many more spent an aweful lot of time and ressourcen for the difference between basic and master. I sure as **** want that progression count after a skillsystem revamp and not get nerfed on the same level as someone who got stuck on basic. Simply because i invested a hell of a lot more.
Edited by Toha Heavy Industries, 16 March 2017 - 01:27 PM.