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Let There Be Dragon Fire!

BattleMechs Balance Gameplay

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#21 Tordin

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Posted 17 March 2017 - 08:18 AM

View PostAnTi90d, on 17 March 2017 - 01:44 AM, said:

I'd love to see the Dragon Fire make it to MWO..

..even if it would be a highly ridiculed chassis..

(Prepare for take-off! Red rocket.. red rocket.. red rocket.. GO!)




Posted Image






Thats a... neatly placed groin barrel... Did the BT guys think through their concept ideas for mechs well enough?? Posted Image

#22 Skanderborg

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Posted 17 March 2017 - 08:22 AM

Looks pretty sweet , seems like a heavier catapault k2.

#23 TheArisen

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Posted 17 March 2017 - 02:42 PM

View PostYeonne Greene, on 17 March 2017 - 08:12 AM, said:


That moment when you get low-key snubbed...

At any rate, Sarna.net has everything you need to know. Search the 'Mech, and it will show you a picture and what it has on it. If it has high hardpoints, narrow torso, and a focus on energy and ballistics , it will be good.

If you want the cliff-notes, the Dragonfire is the, bar none, best IS Heavy in the poll. Lynx is the best Medium. Sagittaire is the best Assault. Lights are all whatever, sidegrades from what we have (but the Raptor can fit 11 lasers :x).


Don't worry man we got you.

#24 ice trey

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Posted 17 March 2017 - 07:46 PM

View PostTheArisen, on 17 March 2017 - 03:03 AM, said:


I wouldn't call this power creep but rather power equalizing. Most Clan chassis are straight up better than their IS counterparts and then they have better equipment as well.

Yes, that's the way it's always been.

I'm more considering power creep in terms of IS vs IS and how the roster is balanced.

Atlas, replaced by Stalkers, replaced by Highlanders, Replaced by King Crabs...
If all the IS mechs are more or less on par with eachother, and all the clan mechs are more or less on par with each other, the only things that need tweaking for balance are the equipment. If the statement is true and all clantech is invariably better than IS tech and it's an auto-win, then trying to balance IS mechs against the Clantech will just make that single IS mech the only 'mech that's viable in the IS roster.

The goal should be to be able to take any mech in the game, and not be told that you're holding the team back for taking it (Unless you've taken a role that doesn't match the team strategy, like dropping in an atlas when it was supposed to be a light rush)

Edited by ice trey, 17 March 2017 - 07:47 PM.


#25 TheArisen

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Posted 17 March 2017 - 10:26 PM

View Postice trey, on 17 March 2017 - 07:46 PM, said:

Yes, that's the way it's always been.

I'm more considering power creep in terms of IS vs IS and how the roster is balanced.

Atlas, replaced by Stalkers, replaced by Highlanders, Replaced by King Crabs...
If all the IS mechs are more or less on par with eachother, and all the clan mechs are more or less on par with each other, the only things that need tweaking for balance are the equipment. If the statement is true and all clantech is invariably better than IS tech and it's an auto-win, then trying to balance IS mechs against the Clantech will just make that single IS mech the only 'mech that's viable in the IS roster.

The goal should be to be able to take any mech in the game, and not be told that you're holding the team back for taking it (Unless you've taken a role that doesn't match the team strategy, like dropping in an atlas when it was supposed to be a light rush)


Well the Dragon Fire is also quite different from the other IS heavies in the game. It would fill some rolls and add flavor to the IS heavy lineup. So it's not just about how good it'd be in game but also about filling the need for a quality, non hero, IS ECM heavy. The BK & Ghopper would still be the energy boats of choice, etc.

But you see, there are two issues. One, Clan equipment is better and two, Clan chassis are better. Now obviously equipment is much more influential but that doesn't negate the fact that if the IS got a mech of comparable quality to the Clan ones it'd improve balance.

#26 TheArisen

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Posted 18 March 2017 - 12:03 AM

Here's a link to the Reddit post for Gas's poll.
https://www.reddit.c...mech_pack_poll/

It's a good place to promote the DFire.

#27 FLG 01

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Posted 18 March 2017 - 05:13 AM

Regarding a HeroMech:

Gregory Kishimoto's Dragon Fire is not possible in MWO since it uses unavailable Tech in spates: small cockpit, C3, Plasma Rifle...

However, there is an alternative: Julie Hoffman, CO of the Alarion Jäger. She was part of the famous battle group hunting down Victor Steiner-Davion during the FCCW, and she died in the decisive Battle of Tharkad. There was a personality cult around her, and the Jäger were broken when she fell. So she had quite a role in the FCCW.
We don't know of any customization of her Dragon Fire, but at least we don't know for sure if she had a stock Mech (which is more than we can say for a lot Heros in game, who simply had stock variants... but I digress.) One could make an interesting Hero here. And the Alarion Jäger had a very cool paint job, too:

Posted Image

http://camospecs.com...alarion-jaegers

#28 Bud Crue

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Posted 18 March 2017 - 06:41 AM

View PostAnTi90d, on 17 March 2017 - 01:44 AM, said:


Posted Image





Last week or thereabouts someone posted about the definitions of mechwarrior terminology being corrupted.

Well. This mech here? It gives a whole new meaning to the the word "mechporn".

#29 TheArisen

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Posted 18 March 2017 - 11:57 AM

View PostFLG 01, on 18 March 2017 - 05:13 AM, said:

Regarding a HeroMech:

Gregory Kishimoto's Dragon Fire is not possible in MWO since it uses unavailable Tech in spates: small cockpit, C3, Plasma Rifle...

However, there is an alternative: Julie Hoffman, CO of the Alarion Jäger. She was part of the famous battle group hunting down Victor Steiner-Davion during the FCCW, and she died in the decisive Battle of Tharkad. There was a personality cult around her, and the Jäger were broken when she fell. So she had quite a role in the FCCW.
We don't know of any customization of her Dragon Fire, but at least we don't know for sure if she had a stock Mech (which is more than we can say for a lot Heros in game, who simply had stock variants... but I digress.) One could make an interesting Hero here. And the Alarion Jäger had a very cool paint job, too:

Posted Image

http://camospecs.com...alarion-jaegers


Nice! Hey unknown loadout makes that a prime candidate for a hero build. Maybe some of her fans would be willing to customize her mech a bit.

#30 Dirus Nigh

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Posted 18 March 2017 - 02:25 PM

View PostAnTi90d, on 17 March 2017 - 01:44 AM, said:

I'd love to see the Dragon Fire make it to MWO..

..even if it would be a highly ridiculed chassis..

(Prepare for take-off! Red rocket.. red rocket.. red rocket.. GO!)




Posted Image





It comes with it's own Epeen!? Posted Image

#31 TheArisen

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Posted 18 March 2017 - 11:21 PM

View PostDirus Nigh, on 18 March 2017 - 02:25 PM, said:


It comes with it's own Epeen!? Posted Image


Quite appropriate for a meta mech, no?

#32 Bishop Steiner

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Posted 18 March 2017 - 11:28 PM

meh.

It's about 90 spots down on my Heavy Mechs I want to see in MWO List. I spot above the Maelstrom.

I'd take almost anything else above it from Lancelot, Argus, Crossbow, Crusader, Thanatos, Ostroc, Ostsol, Falconer, Bandersnatch, Avatar, Cestus, Helios, etc...all way above the Derpfire.

#33 TheArisen

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Posted 18 March 2017 - 11:35 PM

View PostBishop Steiner, on 18 March 2017 - 11:28 PM, said:

meh.

It's about 90 spots down on my Heavy Mechs I want to see in MWO List. I spot above the Maelstrom.

I'd take almost anything else above it from Lancelot, Argus, Crossbow, Crusader, Thanatos, Ostroc, Ostsol, Falconer, Bandersnatch, Avatar, Cestus, Helios, etc...all way above the Derpfire.


Any particular reason why?

#34 Bishop Steiner

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Posted 19 March 2017 - 12:17 AM

View PostTheArisen, on 18 March 2017 - 11:35 PM, said:


Any particular reason why?

It's boring, ugly and doesn't really add much. It's true that's largely the case with anything at this point (at least not adding much), but I would prefer any of several designs over it. Bandersnatch for instance, IMO would be a more interesting 75 tonner. Really the only major selling grace, is ECM... which is not enough to interest me.

More to the point there are still enough mechs with a lot more "history" to them that should get int eh game before we start stacking more vanilla Meta mechs (because lets face it, high hardpoints and ECM is why most people want it... cuz it sure ain't the looks, or it being attached to a fan favorite character, etc).

Being another of the forced and fake feeling "Marauder Family" also, always seemed stupid since it is specifically missing the major defining characteristic of the MAD design, which was it's special ball and socket arms which gave it better field of fire.

Of course, you are free to completely disagree. Because this is my opinion. Honestly, I loathe most of the IS Mechs from TRO 3058 and 3060, as most were TT examples of meta machines. If you recall, I have no liking for the Thunderhawk and most of those, either. Really the IS Omnis are the only truly interesting mechs of that era, to me.

I'd rather see the last of the Classics arrive, real Star League Mechs (TRO 2750, not the retconned and added crap, like most of tro 3058), or if we are going to jump to "New" Tech and Mechs, legit new era machines like the Argus or Thanatos.

At this time ,as far as Heavy IS Mechs go, for me the only remaining of interest are:

Crusader (Last of the heavy icons)
Crossbow (yup. it's bad)
Grand Dragon (long overdue)
Argus
Bandersnatch
Thanatos
Hammerhands
Lancelot


In about that order.

#35 TheArisen

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Posted 19 March 2017 - 12:26 AM

View PostBishop Steiner, on 19 March 2017 - 12:17 AM, said:

It's boring, ugly and doesn't really add much. It's true that's largely the case with anything at this point (at least not adding much), but I would prefer any of several designs over it. Bandersnatch for instance, IMO would be a more interesting 75 tonner. Really the only major selling grace, is ECM... which is not enough to interest me.

More to the point there are still enough mechs with a lot more "history" to them that should get int eh game before we start stacking more vanilla Meta mechs (because lets face it, high hardpoints and ECM is why most people want it... cuz it sure ain't the looks, or it being attached to a fan favorite character, etc).

Being another of the forced and fake feeling "Marauder Family" also, always seemed stupid since it is specifically missing the major defining characteristic of the MAD design, which was it's special ball and socket arms which gave it better field of fire.

Of course, you are free to completely disagree. Because this is my opinion. Honestly, I loathe most of the IS Mechs from TRO 3058 and 3060, as most were TT examples of meta machines. If you recall, I have no liking for the Thunderhawk and most of those, either. Really the IS Omnis are the only truly interesting mechs of that era, to me.

I'd rather see the last of the Classics arrive, real Star League Mechs (TRO 2750, not the retconned and added crap, like most of tro 3058), or if we are going to jump to "New" Tech and Mechs, legit new era machines like the Argus or Thanatos.

At this time ,as far as Heavy IS Mechs go, for me the only remaining of interest are:

Crusader (Last of the heavy icons)
Crossbow (yup. it's bad)
Grand Dragon (long overdue)
Argus
Bandersnatch
Thanatos
Hammerhands
Lancelot


In about that order.


Well the DFire also offers the ability to dual gauss (amongst other things) on an IS heavy. It'd also give the IS an ECM heavy of comparable quality to those on the Clan side of things. I see potential for a very cool looking mech but unfortunately it doesn't have as much artwork of it and thus looks as bad as most of the old tro art.

However I'd enjoy the BSnatch, Thanatos and the HHands (If they increased it's engine cap) as well.

#36 El Bandito

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Posted 19 March 2017 - 12:33 AM

View Postice trey, on 17 March 2017 - 07:46 PM, said:

Yes, that's the way it's always been.

I'm more considering power creep in terms of IS vs IS and how the roster is balanced.

Atlas, replaced by Stalkers, replaced by Highlanders, Replaced by King Crabs...


Except not one of those can replace the brawler Atlas. Atlas-S is still the king of Assault brawling.

#37 Alexander Steel

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Posted 19 March 2017 - 02:19 AM

On the down side....

It's ugly as sin.

On the plus side....

You have the Mech version of Sex Machine from the vampire movie/series.

#38 Drunk Canuck

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Posted 19 March 2017 - 05:55 AM

View PostTheArisen, on 17 March 2017 - 03:03 AM, said:


I wouldn't call this power creep but rather power equalizing. Most Clan chassis are straight up better than their IS counterparts and then they have better equipment as well.


This is false. Most Clan designs have bad hit boxes, the dorsal and snout nose torso designs that jut out like the Timberwolf and Ebon Jaguar are a balancing design. Humanoid Clan Mech's have proven to generally be stronger aside from the Huntsman which has jutting front and rear torsos, making it easy to kill from the side.

#39 Y E O N N E

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Posted 19 March 2017 - 07:27 AM

View PostBishop Steiner, on 19 March 2017 - 12:17 AM, said:

It's boring...and doesn't really add much.
...
Grand Dragon (long overdue)
...
Hammerhands
Lancelot


Speaking of boring and not adding much...

Edited by Yeonne Greene, 19 March 2017 - 07:27 AM.


#40 Alexander Steel

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Posted 19 March 2017 - 07:37 AM

View PostYeonne Greene, on 19 March 2017 - 07:27 AM, said:


Speaking of boring and not adding much...



The Grand Dragon is just the Dragon with 3050 tech and slightly different weapons, they look exactly the same. There is no reason to make it.

Although I think that the Grand Dragon is the favorite mech of the clan. Posted Image





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