Quote
Description
The Hyper-Assault Gauss Rifle is a variation on the Gauss Rifle developed by Clan Hell's Horses in 3068. Hoping to stay ahead of the increasing technological curve, they apparently used similar design principles to the Lyran Alliance's Heavy Gauss Rifle. To compensate for its drawbacks, however, Horse scientists used a series of capacitors and launching tubes to fire a multitude of smaller-caliber Gauss slugs. The resulting high rate of fire, akin almost to Rotary Autocannons, made these weapons very effective against battle armor and Combat Vehicles.[4]
And now how it can be made into the game to be both balanced and very fun. So since its based on gauss technology it should have:
a) same charge mechanic as gauss.
When using HAG ingame you press button to charge, aim, then release button and based on the HAG size (HAG20,HAG30,HAG40) number of bullets (20, 30 or 40) will fire with same firerate as IS RAC. Balance factor here is that unlike IS RAC, you can shoot only fixed number of bullets (20,30 or 40) based on the HAG size, you cant shoot less or more than (20,30 or 40) bullets per one charge-and-fire cycle. And since all three of HAG sizes should have same ammo per ton (lets say 100 rounds per tonn) - you would be able to shoot biggest HAG40 only 2 times from 1 ton of ammo.
б) same projectile speed and range as gauss. Yes, all three of HAG sizes (HAG20, HAG30, HAG40) should have same range and projectile speed as current Gauss Rifle in game. (as they are on Sarna wiki)
c) cool futuristic sound of shooting like this one https://youtu.be/cXaEP7jGVOs?t=4m20s
Edited by brroleg, 18 March 2017 - 12:04 AM.