I really like the 27 variant because of the obvious ECM so it'll probably be my go to variant. The hero variant is all over the place in terms of hard points, with just a little bit of everything so I'm not really impressed with it.
The 21 looks good for pure splat. So I'll use that one as my main splat variant. The 26 has UAC jam chance and ballistic cooldown so I'll end up using some sort of UAC build on that. ASN-101 will probably be my laser boat variant.
For the 27 these are the builds I have in mind currently:
2large lasers, one or two LRM5, ECM and maybe one or two jump jets.
2PPC, ECM, jump jets.
2LRM10+A with ECM and jump jets if i can fit them on there
The 21:
Probably 4SRM4+A and jump jets. Maybe 2 small lasers or flamers for back up.
Might run 3LRM5+A and some back up lasers
The 26:
I'll probably go with 2UAC2 and some back up lasers with jump jets.
I might also go with one UAC5 and maybe two medium lasers with jump jets
The 101:
I'll probably go standard medium range energy boat here. Maybe 2 large pulse and 2 mediums with jump jets and lots of DHS.
I mostly favor medium range builds so I won't use SRMs much but I will have an SRM variant built and ready to launch for when I got an itch to do some brawling.
Edited by Clanner Scum, 20 March 2017 - 06:01 PM.