Jump to content

Some Decidedly Not-So-Meta Assassin Builds


59 replies to this topic

#21 Bishop Steiner

    ForumWarrior

  • PipPipPipPipPipPipPipPipPipPipPipPipPipPipPip
  • The Hammer
  • The Hammer
  • 47,187 posts
  • Locationclimbing Mt Tryhard, one smoldering Meta-Mech corpse at a time

Posted 22 March 2017 - 08:33 AM

View PostLykaon, on 21 March 2017 - 10:44 PM, said:



Could get role specific for the ASN 23.

Run a build that's function is LRM support/spotter.

NARC w/1.5 tons ammo
2 LRM5s w/4 tons ammo
TAG
Med pulse
280XL and 2 jets

That should fit with endo and ferro and a stripped down left arm.

Run in and stick some NARCS then fall back and spray some LRMs while TAG assisting something with big/more launchers.

Your LRM5s will should soak AMS damage for larger vollies from further away while your NARC + TAG improves Main LRM support.

Not much use in solo quick play if your team lacks a beefy Lurm slinger though.

plus, if you are close enough to be a good NARCer, I think I might be better off with SRMs. big issue is the right side dominant hardpoints, almost feel like I should run a std.

It can pack a punch though, also, so I'm juggling ideas still. Plus, I was planning my Derpdeath as my dedicated spotter build (at least until newtech arrives), and don't really like duplicating builds or even roles if I can help it. Of course, at 40 tons.. only so many viable options for builds to begin with.

View PostEl Bandito, on 21 March 2017 - 11:45 PM, said:


Nah, I'm just picking up on a hypocrisy on your part. Of course, this one is a minor thing next to that time when you said that "Compared to those prefer to tryhard on this game I have a life". Ok, Mr. 43,000 posts, you sure do. Posted Image

uh oh! Is somebody triggered! And apparently has an odd definition for hypocrisy! Also...forum posting? It's one of those things one can do when bored at work? Competitive gaming practice? Not so much... but nice try..... a miss, but hey, you tried.

#22 Barantor

    Member

  • PipPipPipPipPipPipPipPipPip
  • Elite Founder
  • Elite Founder
  • 2,592 posts
  • LocationLexington, KY USA

Posted 22 March 2017 - 11:32 AM

I'd probably rig the 23 kinda like a griffin: 3xSRM4, 3 tons of ammo, 4xJJs, 2x medium lasers and a 300xl.

#23 Bishop Steiner

    ForumWarrior

  • PipPipPipPipPipPipPipPipPipPipPipPipPipPipPip
  • The Hammer
  • The Hammer
  • 47,187 posts
  • Locationclimbing Mt Tryhard, one smoldering Meta-Mech corpse at a time

Posted 22 March 2017 - 11:38 AM

View PostBarantor, on 22 March 2017 - 11:32 AM, said:

I'd probably rig the 23 kinda like a griffin: 3xSRM4, 3 tons of ammo, 4xJJs, 2x medium lasers and a 300xl.

eh, too close to my 21 build, tbh, and so I'm actually swinging over to Quicksilvers 3xaSRm6 build. Just more efficient, although I do worry about the ammo. But just had another match where they popped my right arm off... my tech is getting pretty pissed.

Though I did put a fake laser lens on the RA to see if I could get people who don't use R to shoot at it, lol. (never know, spuds will be spuds!)

#24 Quicksilver Aberration

    Member

  • PipPipPipPipPipPipPipPipPipPipPip
  • The Nightmare
  • The Nightmare
  • 12,071 posts
  • LocationKansas City, MO

Posted 22 March 2017 - 11:49 AM

I'm here to ruin this thread with meta:

ASN-26 - I refuse to use the CDA-3M build.
ASN-27 - Could do PPCs instead as well for less fast paced matches, drop a DHS, add a JJ, and upgrade your engine to a 265. Not a fan of this build but its only advantage over the 101 is the ECM, so not using it seems like a loss.
ASN-101 - LPL Poptart, could again switch to PPCs if you either throw a DHS into the engine or if you want an extra DHS, you could drop the DHS completely, add a JJ, and upgrade your engine. Thought about trying a 4 MPL variant, but I'm pretty spoiled by the CDA-2B's performance with MPLs.
ASN-101 - 4 MPL variant as an option.

The DD I have yet to really experiment with, all I started with was essentially an arm mounted Hollander. Not really happy with that, gonna try something along these lines: ASN-DD
That build could be thrown on the 27 if you want arm articulation I guess.

Edited by Quicksilver Kalasa, 22 March 2017 - 11:53 AM.


#25 Bishop Steiner

    ForumWarrior

  • PipPipPipPipPipPipPipPipPipPipPipPipPipPipPip
  • The Hammer
  • The Hammer
  • 47,187 posts
  • Locationclimbing Mt Tryhard, one smoldering Meta-Mech corpse at a time

Posted 22 March 2017 - 11:58 AM

View PostQuicksilver Kalasa, on 22 March 2017 - 11:49 AM, said:

I'm here to ruin this thread with meta:


blasphemer! Though once SNPPCs hit, the DD build might be a little better, sacrifice .5 of SRM ammo, and the ton from the SN PPC and get your ECM back.

#26 Quicksilver Aberration

    Member

  • PipPipPipPipPipPipPipPipPipPipPip
  • The Nightmare
  • The Nightmare
  • 12,071 posts
  • LocationKansas City, MO

Posted 22 March 2017 - 12:00 PM

View PostBishop Steiner, on 22 March 2017 - 11:58 AM, said:

blasphemer! Though once SNPPCs hit, the DD build might be a little better, sacrifice .5 of SRM ammo, and the ton from the SN PPC and get your ECM back.

ECM is overrated.

#27 Bishop Steiner

    ForumWarrior

  • PipPipPipPipPipPipPipPipPipPipPipPipPipPipPip
  • The Hammer
  • The Hammer
  • 47,187 posts
  • Locationclimbing Mt Tryhard, one smoldering Meta-Mech corpse at a time

Posted 22 March 2017 - 12:01 PM

View PostQuicksilver Kalasa, on 22 March 2017 - 12:00 PM, said:

ECM is overrated.

A bit. But it's an Assassin.. Supposed to be sneaky. Never played Assassin's Creed, yo? Also, SNPPC has no minimum range, making it a better compliment to your SRMs. Don't want ECM? Use the ton to add a SPL to fire with your SRMs.

Edited by Bishop Steiner, 22 March 2017 - 12:02 PM.


#28 Quicksilver Aberration

    Member

  • PipPipPipPipPipPipPipPipPipPipPip
  • The Nightmare
  • The Nightmare
  • 12,071 posts
  • LocationKansas City, MO

Posted 22 March 2017 - 12:02 PM

View PostBishop Steiner, on 22 March 2017 - 12:01 PM, said:

A bit. But it's an Assassin.. Supposed to be sneaky. Never played Assassin's Creed, yo? Also, SNPPC has no minimum range, making it a better compliment to your SRMs.

Well then why stop at trying to fit ECM on there and mount Stealth :P

#29 Bishop Steiner

    ForumWarrior

  • PipPipPipPipPipPipPipPipPipPipPipPipPipPipPip
  • The Hammer
  • The Hammer
  • 47,187 posts
  • Locationclimbing Mt Tryhard, one smoldering Meta-Mech corpse at a time

Posted 22 March 2017 - 12:02 PM

View PostQuicksilver Kalasa, on 22 March 2017 - 12:02 PM, said:

Well then why stop at trying to fit ECM on there and mount Stealth Posted Image

Stealth Armor will require ECM to operate.

#30 stealthraccoon

    Member

  • PipPipPipPipPipPipPipPip
  • Urban Commando
  • Urban Commando
  • 1,497 posts
  • Locationnestled in a burlap sack, down in the root cellar

Posted 22 March 2017 - 12:12 PM

Love it with an XL340 I had sitting around - actually I just treat the -101 like it is a Wolfhound and ignore the missiles.
The -23 gets ALRM5 or ASRM4's.
I also did the -21 with streaks, just fun to pick on things smaller than me - going to try 4 SRM2's tonight

Edited by stealthraccoon, 22 March 2017 - 12:41 PM.


#31 Quicksilver Aberration

    Member

  • PipPipPipPipPipPipPipPipPipPipPip
  • The Nightmare
  • The Nightmare
  • 12,071 posts
  • LocationKansas City, MO

Posted 22 March 2017 - 12:12 PM

View PostBishop Steiner, on 22 March 2017 - 12:02 PM, said:

Stealth Armor will require ECM to operate.

I know, I'm just saying why stop at cutting down some ammo, why not just drop the SRMs down to aSRM4s to drop Ferro and make space for Stealth: ASN-DD

Though that build will work less if they keep the rule about how losing any critical breaks stealth (I can't remember, is that a rule for Stealth? I know it is for CLPS/Void/Null).

Edited by Quicksilver Kalasa, 22 March 2017 - 12:18 PM.


#32 Lupis Volk

    Member

  • PipPipPipPipPipPipPipPipPip
  • Mercenary
  • Mercenary
  • 2,126 posts
  • LocationIn the cockpit of the nearest Light Battlemech.

Posted 22 March 2017 - 12:30 PM

If anything i think i'll have the 23 be my lurmer.

#33 Bishop Steiner

    ForumWarrior

  • PipPipPipPipPipPipPipPipPipPipPipPipPipPipPip
  • The Hammer
  • The Hammer
  • 47,187 posts
  • Locationclimbing Mt Tryhard, one smoldering Meta-Mech corpse at a time

Posted 22 March 2017 - 12:35 PM

View PostLupis Volk, on 22 March 2017 - 12:30 PM, said:

If anything i think i'll have the 23 be my lurmer.

been toying with that, too. My OCD is killing me there, though. 3xLRM5 feels.... weak (4 ain't great, but it is workable) and can't fit 3x10.... and I really hate mixing rack sizes. GAH!!!!

I don't see MRMs accomplishing much here, either. It's just a really limiting design. :/

#34 Bishop Steiner

    ForumWarrior

  • PipPipPipPipPipPipPipPipPipPipPipPipPipPipPip
  • The Hammer
  • The Hammer
  • 47,187 posts
  • Locationclimbing Mt Tryhard, one smoldering Meta-Mech corpse at a time

Posted 22 March 2017 - 12:39 PM

View Poststealthraccoon, on 22 March 2017 - 12:12 PM, said:

Love it with an XL340 I had sitting around - actually I just treat the -101 like it is a Wolfhound and ignore the missiles.
The -23 gets ALRM5 or ASRM4's.
I also did the -21 with streaks, just fun to pick on things smaller than me.

I was actually toying with a similar, but slower idea...
Wolf Assassin Hound
which I may go to, because losing the missile racks slim the ST hitboxes quite a bit. And it would give me a substantially different play style than my other ASN builds, which is always crucial for me to enjoy a mech.

#35 Rakshasa

    Member

  • PipPipPipPipPipPipPip
  • Urban Commando
  • Urban Commando
  • 560 posts
  • LocationThe Underhive, Pomme De Terre

Posted 22 March 2017 - 01:00 PM

I won't get to try my Assassins until tomorrow Posted Image

#36 Bishop Steiner

    ForumWarrior

  • PipPipPipPipPipPipPipPipPipPipPipPipPipPipPip
  • The Hammer
  • The Hammer
  • 47,187 posts
  • Locationclimbing Mt Tryhard, one smoldering Meta-Mech corpse at a time

Posted 22 March 2017 - 01:10 PM

View PostRakshasa, on 22 March 2017 - 01:00 PM, said:

I won't get to try my Assassins until tomorrow Posted Image

sorry to hear that..no computer access/time?

#37 Rakshasa

    Member

  • PipPipPipPipPipPipPip
  • Urban Commando
  • Urban Commando
  • 560 posts
  • LocationThe Underhive, Pomme De Terre

Posted 22 March 2017 - 01:42 PM

View PostBishop Steiner, on 22 March 2017 - 01:10 PM, said:

sorry to hear that..no computer access/time?

Nay, at Uni at the moment. Assassins are distant and unclaimed.

#38 darqsyde

    Member

  • PipPipPipPipPipPip
  • The Blood Bound
  • The Blood Bound
  • 348 posts
  • Facebook: Link
  • Twitter: Link
  • Twitch: Link
  • LocationFar Beyond The Black Horizon

Posted 22 March 2017 - 06:32 PM

Time for some surprize butte Sechs!

ASN-27

Edited by darqsyde, 22 March 2017 - 06:32 PM.


#39 Bishop Steiner

    ForumWarrior

  • PipPipPipPipPipPipPipPipPipPipPipPipPipPipPip
  • The Hammer
  • The Hammer
  • 47,187 posts
  • Locationclimbing Mt Tryhard, one smoldering Meta-Mech corpse at a time

Posted 22 March 2017 - 07:02 PM

Not going to lie... the SRM4 nerf ain't the end of the world, but it does impact fringe dwellers a fair bit. ASN still wouldn't be Tier 1 uber, but it would be a bit nastier a backstabber. The LRM5 nerf is also noticeable, but probably needed. 15 and 20 both need a little more improvement though.

#40 Barantor

    Member

  • PipPipPipPipPipPipPipPipPip
  • Elite Founder
  • Elite Founder
  • 2,592 posts
  • LocationLexington, KY USA

Posted 22 March 2017 - 07:44 PM

Maybe with the 23 try 3x medium lasers and 3x ASRM2...

Tarogato on reddit released his findings with the SRMs and LBXs against a turret and the ASRM2 can reliably land both missiles at 300m. Medium laser range is 270, so you have stay around that range and pepper the hell out of things while shifting positions and peaking that right side out from behind buildings etc. Maybe throw in a BAP if you want.





1 user(s) are reading this topic

0 members, 1 guests, 0 anonymous users