If Pgi Introduces "medic" Mechs
#21
Posted 23 March 2017 - 08:49 PM
#22
Posted 23 March 2017 - 08:52 PM
#23
Posted 23 March 2017 - 08:55 PM
#24
Posted 23 March 2017 - 09:00 PM
The6thMessenger, on 23 March 2017 - 08:55 PM, said:
We are of course poking fun because thats what we do here, have fun.
MFB would be pretty cool as a mode for FP, certainly could be more entertaining then what we have now. If i could get repaired by it i would be a lot more worried about it once it blew up.
#27
Posted 23 March 2017 - 09:57 PM
http://www.sarna.net...K_Coolant_Truck
#28
Posted 23 March 2017 - 10:33 PM
#29
Posted 23 March 2017 - 11:04 PM
The6thMessenger, on 23 March 2017 - 07:41 PM, said:
But here's an idea, "Medic" Mechs, or at least equipment that will simulate the "Field Medic" role, but they're engineers that repair mechs instead. These equipment would require dedicated hardpoints like [1U] or "Utility".
These are just ideas on my head. I was just wondering if the community would be open with the idea of what remotely feels like Field Medic.
Worst Idea ever, this game has one thing going besides robots - it's not having healers, healers are a buzzkill
#31
Posted 23 March 2017 - 11:45 PM
SHAME!
#32
Posted 24 March 2017 - 01:28 AM
I only miss that game because it had Clan Sea Fox mechs in it, but sometimes you could do some real wacky **** for funsies.
#33
Posted 24 March 2017 - 01:34 AM
"Support pls"
"heal pls"
"Omg our support is useless"
"Useless healer uninstall now pls"
Everyone is DPS in this game. You aren't allowed to have roles like this because reasons.
#34
Posted 24 March 2017 - 02:29 AM
The6thMessenger, on 23 March 2017 - 07:41 PM, said:
But here's an idea, "Medic" Mechs, or at least equipment that will simulate the "Field Medic" role, but they're engineers that repair mechs instead. These equipment would require dedicated hardpoints like [1U] or "Utility".
These are just ideas on my head. I was just wondering if the community would be open with the idea of what remotely feels like Field Medic.
This is not WOW..
So..
NO.
#35
Posted 24 March 2017 - 02:40 AM
Sometimes this forum scares me.
#36
Posted 24 March 2017 - 06:39 AM
But, I am in support of repair equipment. They had this in the all-so-hated Dark Age click game, and it worked out rather well. If something like this was in-game, it could be set up that repair wouldn't completely repair fully. Games would go on for too long if that was the case.
Repair bays are just No. If you're damaged, are you really going to want to hobble all the way across the map to a bay that might get destroyed before you even get to it?
#38
Posted 24 March 2017 - 07:00 AM
Aside from it being unrealistic in a game with giant, walking combat robots, it would break the game completely. It would also shift the meta even more towards pinpoint, long-range builds because that would be the only way to kill the healer and effectively kill other mechs before they get healed.
#39
Posted 24 March 2017 - 07:27 AM
#40
Posted 24 March 2017 - 07:38 AM
Juodas Varnas, on 23 March 2017 - 11:45 PM, said:
SHAME!
Well, we can still get resupply quad mechs at least.

http://www.sarna.net/wiki/Heavy_Lifter
Who doesn't want to be greeted by a friendly quad with a fresh batch of ammo?
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