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Best Assassin Variant/build?


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#1 Bishop Steiner

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Posted 25 March 2017 - 07:42 PM

I only have the Standard Pack and the DerpDeath, so I can't comment on the 26 or 27.

So far for me, the 101 has been the effective killer, my 23 the most damage and my 21 has been all over the map. Have not run DD yet, but hope to do so tomorrow.

As it stands, even though I'm averaging 50 pts more dmg a match with my 23 over the 101, the 860 hard damage cap (3x aSRM6 w/4tons ammo) is a bit lighter than I truly feel comfortable with (especially how often I have run dry), so I have to say my 101 is so far the go to ASN.

ASN-101

Have not elited any of them yet, have run them all thru basic then switched. That said, been very happy with them so far. So far, avg dmg is only 319,, and a 2.01 KDr. Best match for it has been 700 dmg even, with 5 kills (3 solo). If anything the LPL/ML combo could be "too efficient" as the lack of splash and spread damage means less Cbills per match.

That said, I'm thinking this summer it's going to 2x SN-PPCs/1x ML of some flavor, adding Light Ferro and upping to a 300XL with 3-4 JJs.

Anyhow, ASN folk...what's been your best backstabbing Gundam?

Edited by Bishop Steiner, 27 March 2017 - 01:16 PM.


#2 Nameless King

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Posted 25 March 2017 - 07:45 PM

the 21 is my best so far 4 srn 4s with 6 tons of ammo xl 300 and 3 jj. Best damage is 990

#3 Snazzy Dragon

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Posted 25 March 2017 - 07:57 PM

The best assassin variants are obviously the cicada 2B and the griffin 3M/2N

kek

Hard to say, though, in all seriousness. The variants aren't too different from each other and all of their unique features cost something elsewhere. ECM? Have fun with few hardpoints. Decent hardpoints? Weaker quirks (which are weak to begin with, admittedly). The most I've seen in PUG play are weird STD engine builds with less firepower than a locust (thanks, PUGs) and in group play against people that can at least mechlab, the 2ML/4SRM4 loadout has been the most common loadout that was actually threatening.

#4 Ted Wayz

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Posted 25 March 2017 - 08:08 PM

View PostBishop Steiner, on 25 March 2017 - 07:42 PM, said:

I only have the Standard Pack and the DerpDeath, so I can't comment on the 26 or 27.

So far for me, the 101 has been the effective killer, my 23 the most damage and my 21 has been all over the map. Have not run DD yet, but hope to do so tomorrow.

As it stands, even though I'm averaging 50 pts more dmg a match with my 23 over the 101, the 860 hard damage cap (3x aSRM6 w/4tons ammo) is a bit lighter than I truly feel comfortable with (especially how often I have run dry), so I have to say my 101 is so far the go to ASN.

ASN-101

Have not elited any of them yet, have run them all thru basic then switched. That said, been very happy with them so far. So far, avg dmg is only 319,, and a 2.01 KDr. Best match for it has been 700 dmg even, with 5 kills (3 solo). If anything the LPL/ML combo could be "too efficient" as the lack of splash and spread damage means less Cbills per match.

That said, I'm thinking this summer it's going to 2x SN-PPCs/1x ML of some flavor, adding Light Ferro and upping to a 300XL with 3-4 JJs.

Anyhow, ASN folk...what's been your best backstabbing Gundam?

Wow, 70 plus matches with those stats you must be tearing up the leaderboard!

Uhhh...errr...ummmm....

Maybe my math is a little off.

Having fun with the mech. The SRM nerfs came at the wrong time for this mech. Still like it better than the Viper. This is what the Vindicator should be with 5 extra tons. Maybe someday.

#5 Clanner Scum

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Posted 25 March 2017 - 08:17 PM

Gman swears by the 21. 4SRM4's is the build. It's the most "meta" but you can do as good in the other variants. It really just comes down to personal preference. For me I like the 27 because ECM is sneaky and I like being sneaky.

If you're looking for which ones are the good variants Id say they are: ASN-21, ASN-23 and ASN-27 are the good ones. The others are okay, the dark death is garbage.

This will all change though in a few months because of new tech though. I'm gonna run builds this summer that include:

Stealth armor on the 27. Snubnose PPCs, SRMs, MRMs, ERMediums, light PPC, light gauss.

I want to run an ASN-27 with a single snubnose PPC in the right arm, two SRM4's+3ton ammo, ECM+stealth armor, 2 or 3 jump jets 2 or 3 DHS, 300XL (will experiment with the LFE to determine what's best.)

Alternatively with the ASN-27: 2xMRM20 with ECM+StealthArmor and lots of ammo. That sh*t gonna be dope as hell man.

It's too bad the Dark Death has an AC2 quirk because..that's stupid..just. Gross.

The 26 could be fun with the new tech. You could run a light gauss in the side torso with some medium lasers as back up. Or you could run RAC2's with medium lasers. Or a light gauss and a light PPC for some poptarting action.

Edited by Clanner Scum, 25 March 2017 - 08:36 PM.


#6 El Bandito

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Posted 25 March 2017 - 08:20 PM

Assassin leaderboard scores are truly depressing.

#7 Bishop Steiner

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Posted 25 March 2017 - 08:26 PM

View PostMatt2496, on 25 March 2017 - 08:12 PM, said:

Uhhh...err...ummmm... Last I checked, the leaderboard doesn't give individual mech stats...

Last I checked... no one cares what Teddy thinks, anyhow. If I was worrying about the leaderboards... I would IDK.. be playing more? But like...tomorrow, I'm doing an Urbanmech Derby...because... honestly... who cares? It is hilarious how he has to follow me like a puppy, because apparently he thinks trying to be some sort of "nemesis" to me gives him relevance.
Kind of pathetic, TBH.

But I'm assuming spanky means the ASN leaderboards for the weekend... which is broken down by variant. Of which I have run.. all of 2 variants during the event, for a total of 19 matches between them... because... meh, can't say I'm terribly focused on it.

View PostClanner Scum, on 25 March 2017 - 08:17 PM, said:

Gman swears by the 21. 4SRM4's is the build. It's the most "meta" but you can do as good in the other variants. It really just comes down to personal preference. For me I like the 27 because ECM is sneaky and I like being sneaky.

Yeah, I tend to prefer it with 2x ML/4x SRM4, though it is hotter. Am debating if it might be worth it to add artemis. Figure sometime this week I'll get around to eliting it, by then I ought to have a decent feeling for what it can do. Definitely the SRM4s is the way to go. Ran it for about a half dozen matches with 4x LRM5 and with SSRM2s, and was not impressed.

Going to probably derp around the DerpDeath first though, decide between LRM carrier of ERPPC/NARC/TAG Spotter. Either way, am preparing to be underwhelmed. Just such bad hardpoints.

View PostEl Bandito, on 25 March 2017 - 08:20 PM, said:

Assassin leaderboard scores are truly depressing.

How were the Cicada's leaderboards?

Edited by Bishop Steiner, 25 March 2017 - 08:29 PM.


#8 Clanner Scum

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Posted 25 March 2017 - 08:39 PM

View PostEl Bandito, on 25 March 2017 - 08:20 PM, said:

Assassin leaderboard scores are truly depressing.


Well I'm currently in first place with the 27. I'm having fun with it.

#9 Bishop Steiner

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Posted 25 March 2017 - 08:42 PM

View PostClanner Scum, on 25 March 2017 - 08:39 PM, said:


Well I'm currently in first place with the 27. I'm having fun with it.

Don't have the reinforcements, so haven't looked into the builds. What's your loadout?

#10 SlippnGriff

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Posted 25 March 2017 - 08:46 PM

View PostBishop Steiner, on 25 March 2017 - 07:42 PM, said:

I only have the Standard Pack and the DerpDeath, so I can't comment on the 26 or 27.

So far for me, the 101 has been the effective killer, my 23 the most damage and my 21 has been all over the map. Have not run DD yet, but hope to do so tomorrow.

As it stands, even though I'm averaging 50 pts more dmg a match with my 23 over the 101, the 860 hard damage cap (3x aSRM6 w/4tons ammo) is a bit lighter than I truly feel comfortable with (especially how often I have run dry), so I have to say my 101 is so far the go to ASN.

ASN-101

Have not elited any of them yet, have run them all thru basic then switched. That said, been very happy with them so far. So far, avg dmg is only 319,, and a 2.01 KDr. Best match for it has been 700 dmg even, with 5 kills (3 solo). If anything the LPL/ML combo could be "too efficient" as the lack of splash and spread damage means less Cbills per match.

That said, I'm thinking this summer it's going to 2x SN-PPCs/1x ML of some flavor, adding Light Ferro and upping to a 300XL with 3-4 JJs.

Anyhow, ASN folk...what's been your best backstabbing Gundam?


put ferro on it or i'll assassinate u

#11 Clanner Scum

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Posted 25 March 2017 - 08:50 PM

View PostBishop Steiner, on 25 March 2017 - 08:42 PM, said:

Don't have the reinforcements, so haven't looked into the builds. What's your loadout?


On my 27? I'm running a 300XL, 2SRM6 (no artemis) like 3 tons or 3 and a half tons ammo, 3 small lasers, 2DHS, 3JJ's and ECM.

The only issues is in prolonged fights I'll run out of ammo in some games. But the small lasers are helpful when that happens (which isn't too often.) I'm about to refit it and try to make it a fast LRM10 carrier.

Edited by Clanner Scum, 25 March 2017 - 08:51 PM.


#12 Bishop Steiner

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Posted 25 March 2017 - 09:19 PM

View PostSlippnGriff, on 25 March 2017 - 08:46 PM, said:


put ferro on it or i'll assassinate u

actual in game one has it, too lazy to fix the smurfy pretty sure it has a 5th JJ, too. I'll have to check tomorrow after the Urby Derby

Edited by Bishop Steiner, 25 March 2017 - 09:21 PM.


#13 Ted Wayz

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Posted 25 March 2017 - 09:22 PM

View PostEl Bandito, on 25 March 2017 - 08:20 PM, said:

Assassin leaderboard scores are truly depressing.

As predicted.

View PostClanner Scum, on 25 March 2017 - 08:39 PM, said:


Well I'm currently in first place with the 27. I'm having fun with it.

With a score that would finish 60th or worse on most leaderboards. Thanks for proving the ASN detractors point.

#14 Ted Wayz

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Posted 25 March 2017 - 09:36 PM

View PostBishop Steiner, on 25 March 2017 - 08:26 PM, said:

Last I checked... no one cares what Teddy thinks, anyhow. If I was worrying about the leaderboards... I would IDK.. be playing more?

And yet you feel compelled to mention me. Interesting.

And you play much more than I do...and always say you do so good...and yet the data never supports your assertion. Why is that? If you were doing as well as you say you would be at a much higher position by default. BTW, takes me at most 30 matches to place no matter what the event. This isn't a competitive game.

So either you are not being honest about your stats...again...or PGI is nerfing your stats.

#15 El Bandito

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Posted 25 March 2017 - 10:18 PM

View PostClanner Scum, on 25 March 2017 - 08:39 PM, said:

Well I'm currently in first place with the 27. I'm having fun with it.


Of course you can have fun with it. Doesn't change the fact the scores are bad on average. I was having some hope for the mech when it was announced, but it missed the quirk lottery by a mile.

Edited by El Bandito, 25 March 2017 - 10:21 PM.


#16 Clanner Scum

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Posted 25 March 2017 - 10:53 PM

View PostEl Bandito, on 25 March 2017 - 10:18 PM, said:


Of course you can have fun with it. Doesn't change the fact the scores are bad on average. I was having some hope for the mech when it was announced, but it missed the quirk lottery by a mile.


Yeah scores aren't so great, but you can certainly kill stea...erhmmm...kill confirm often. I usually get 3 or 4 kills with around 500 damage on average each game.

I don't know I just can't get into pure splat boating on this thing (ASN-21.) I really enjoy using energy and SRMs in conjuction with each other. I've since swapped out the small lasers for 3 mediums instead by dropping the extra armor gained from quirks and it grants it better flank poking thanks to the additional range. The SRMs are good for when you see an opportunity to sneak in and kill stea....kill confirm. Posted Image

I suppose for its weight class it's not awful but it's not strong either, more of a mid tier mech. It could use some quirk adjusting on some of the variants to make it more appealing. Probably -10% missile spread and -10% heat generation quirks would make the most sense.

Edited by Clanner Scum, 25 March 2017 - 11:02 PM.


#17 Dogstar

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Posted 26 March 2017 - 12:44 AM

It will never get better quirks, PGI have pretty much stopped quirking IS mechs for firepower, I assume because they thought that the skill tree would make it all better. GG PGI, GG.

#18 Xetelian

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Posted 26 March 2017 - 07:00 AM

View PostBishop Steiner, on 25 March 2017 - 07:42 PM, said:

I only have the Standard Pack and the DerpDeath, so I can't comment on the 26 or 27.

So far for me, the 101 has been the effective killer, my 23 the most damage and my 21 has been all over the map. Have not run DD yet, but hope to do so tomorrow.

As it stands, even though I'm averaging 50 pts more dmg a match with my 23 over the 101, the 860 hard damage cap (3x aSRM6 w/4tons ammo) is a bit lighter than I truly feel comfortable with (especially how often I have run dry), so I have to say my 101 is so far the go to ASN.

ASN-101

Have not elited any of them yet, have run them all thru basic then switched. That said, been very happy with them so far. So far, avg dmg is only 319,, and a 2.01 KDr. Best match for it has been 700 dmg even, with 5 kills (3 solo). If anything the LPL/ML combo could be "too efficient" as the lack of splash and spread damage means less Cbills per match.

That said, I'm thinking this summer it's going to 2x SN-PPCs/1x ML of some flavor, adding Light Ferro and upping to a 300XL with 3-4 JJs.

Anyhow, ASN folk...what's been your best backstabbing Gundam?



You have 19 free slots so you can save .75 tons with FF and shave a tiny bit
ASN-101

3 armor off each leg and 3 more armor off the head and you have another DHS to keep up the pressure.
ASN-101 2 less jumpjets 1 more DHS.


Now some quick mock up builds from someone who is NOT overly skilled at building. I just love using Smurfy and thinking up builds.

All of these builds feature one of my favorite engines the XL 275, I think a STD is too heavy for a 40 tonner.

ASN-101 Added SRMs the 2LPL 1 ML build is by far superior but I'd run this for fun


ASN-21 Sniper but a laser SRM4 build would be fun too.


ASN-23 Brawling SRM4 build


ASN-26 Just like the 101.

ASN-27 Same as the 23

ASN-DD

Edited by Xetelian, 26 March 2017 - 07:03 AM.


#19 Bishop Steiner

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Posted 26 March 2017 - 07:23 AM

View PostXetelian, on 26 March 2017 - 07:00 AM, said:



You have 19 free slots so you can save .75 tons with FF and shave a tiny bit
ASN-101

3 armor off each leg and 3 more armor off the head and you have another DHS to keep up the pressure.
ASN-101 2 less jumpjets 1 more DHS.


Now some quick mock up builds from someone who is NOT overly skilled at building. I just love using Smurfy and thinking up builds.

All of these builds feature one of my favorite engines the XL 275, I think a STD is too heavy for a 40 tonner.

ASN-101 Added SRMs the 2LPL 1 ML build is by far superior but I'd run this for fun


ASN-21 Sniper but a laser SRM4 build would be fun too.


ASN-23 Brawling SRM4 build


ASN-26 Just like the 101.

ASN-27 Same as the 23

ASN-DD

yeah already touched on up above, in game mech has the ferro, was lazy making the smurfy, mostly for the weapons. I'll get around to updating it eventually.

ASN-101
I don't think a extra DHS gives as much as the added mobility, for me, and I prefer armor maxed. Probably will go change this summer, going to a 300XL, back down to 4 JJs, and upgrade to 2x SN PPCs, and either a MPL or a std ML and maybe a DHS depending on heat of the SN PPCs.

Edited by Bishop Steiner, 26 March 2017 - 07:26 AM.


#20 TercieI

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Posted 26 March 2017 - 07:56 AM

View PostEl Bandito, on 25 March 2017 - 08:20 PM, said:

Assassin leaderboard scores are truly depressing.


Prizes basically eliminated means no real reason to push. I'm content with daily doubles while leveling. Pixies I was done by now cuz leaderboards.





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