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Panthers And The New Ppc's


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#1 MadHornet

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Posted 26 March 2017 - 07:19 PM

It might make them cool again. Couple snub noses, or maybe a heavy with some SRM's. For a real trip, you could do a 9R with 4 Light PPC's.

Got any ideas?

#2 Mcgral18

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Posted 26 March 2017 - 07:30 PM

Seeing as almost all the PPCs are identical...no


Snub Nose being slightly different, Lighter for larger (6 tons 2 Crits VS the PPC 7 tons 3 Crits)
3 LPPCs=HPPC (9 tons 6 Crits VS 10 tons 4 Crits)

LPPC+HPPC=2PPC (13 tons 6 Crits VS 14 tons 6 Crits)
So that last one is all benefit



So, it saves a few tons at best.

Edited by Mcgral18, 26 March 2017 - 07:56 PM.


#3 Tarogato

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Posted 26 March 2017 - 07:52 PM

View PostMcgral18, on 26 March 2017 - 07:30 PM, said:

Seeing as almost all the PPCs are identical...no


Snub Nose being slightly different, Lighter for larger (6 tons 4 Crits VS the PPC 7 tons 3 Crits)
3 LPPCs=HPPC (9 tons 6 Crits VS 10 tons 4 Crits)

LPPC+HPPC=2PPC (13 tons 6 Crits VS 14 tons 6 Crits)
So that last one is all benefit



So, it saves a few tons at best.


Snubnose are 6 tons, 2 crits. So lighter and smaller.

#4 Mcgral18

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Posted 26 March 2017 - 07:56 PM

View PostTarogato, on 26 March 2017 - 07:52 PM, said:

Snubnose are 6 tons, 2 crits. So lighter and smaller.


I knew that

Also shorter ranged, with no min range

Edited by Mcgral18, 26 March 2017 - 07:57 PM.


#5 TercieI

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Posted 26 March 2017 - 07:57 PM

Unless they're derescaled, it won't matter much.

#6 Clownwarlord

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Posted 26 March 2017 - 08:07 PM

I am looking at the light PPC and just thinking ... *I can put two light ppc in and still have space for srms?*

#7 Deathlike

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Posted 26 March 2017 - 08:21 PM

Fat 35-tonners are fat.

#8 Clownwarlord

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Posted 26 March 2017 - 08:22 PM

View PostDeathlike, on 26 March 2017 - 08:21 PM, said:

Fat 35-tonners are fat.

Fat shaming ... really?

#9 Deathlike

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Posted 26 March 2017 - 08:25 PM

View PostClownwarlord, on 26 March 2017 - 08:22 PM, said:

Fat shaming ... really?


It's not really fat shaming, but the reality of the rescaling made small mechs the equivalent of "mediums" is why the light queue is what it is. When your optimal choices are ACH or LCT, that means someone effed up and are not willing to admit to it.

#10 Clownwarlord

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Posted 26 March 2017 - 08:28 PM

View PostDeathlike, on 26 March 2017 - 08:25 PM, said:


It's not really fat shaming, but the reality of the rescaling made small mechs the equivalent of "mediums" is why the light queue is what it is. When your optimal choices are ACH or LCT, that means someone effed up and are not willing to admit to it.

I would like to point out the amount of lights in game before the mech re-scale, was small as well. So ultimately no change.

#11 Deathlike

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Posted 26 March 2017 - 08:34 PM

View PostClownwarlord, on 26 March 2017 - 08:28 PM, said:

I would like to point out the amount of lights in game before the mech re-scale, was small as well. So ultimately no change.


Um, Raven's been irrelevant (long leg hitboxes make for easy targets)... Firestarter and Panther are huge (like POTUS). Even the Clan mechs that were already slow... well, they became bigger.

I mean outside of a Lolcust (which got smaller), what Light hasn't PGI touched that made it the same or worse?

Edited by Deathlike, 26 March 2017 - 08:34 PM.


#12 Clownwarlord

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Posted 26 March 2017 - 08:38 PM

View PostDeathlike, on 26 March 2017 - 08:34 PM, said:


Um, Raven's been irrelevant (long leg hitboxes make for easy targets)... Firestarter and Panther are huge (like POTUS). Even the Clan mechs that were already slow... well, they became bigger.

I mean outside of a Lolcust (which got smaller), what Light hasn't PGI touched that made it the same or worse?

I am not disagreeing that PGI changed all those mechs but just pointing out people where not running to play a light mech before the re-scale and they still are not after, just now they have an excuse.

#13 Mcgral18

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Posted 26 March 2017 - 08:44 PM

View PostClownwarlord, on 26 March 2017 - 08:38 PM, said:

I am not disagreeing that PGI changed all those mechs but just pointing out people where not running to play a light mech before the re-scale and they still are not after, just now they have an excuse.


FS9-S was neat

30 mid range MPL alpha was good enough
It had decent hitboxes, before being wider, even with the isXL


It hasn't been used in months. I should sell them

#14 justcallme A S H

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Posted 26 March 2017 - 08:49 PM

View PostDeathlike, on 26 March 2017 - 08:25 PM, said:


It's not really fat shaming, but the reality of the rescaling made small mechs the equivalent of "mediums" is why the light queue is what it is. When your optimal choices are ACH or LCT, that means someone effed up and are not willing to admit to it.



Agreed.

I'd not run anything other than a LCT or a ACH since the rescale really. Anything IS is just a XL light is just a keyboard smashing waiting to happen.

#15 Clownwarlord

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Posted 26 March 2017 - 08:50 PM

View Postjustcallme A S H, on 26 March 2017 - 08:49 PM, said:



Agreed.

I'd not run anything other than a LCT or a ACH since the rescale really. Anything IS is just a XL light is just a keyboard smashing waiting to happen.

Posted Image

#16 Xetelian

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Posted 26 March 2017 - 09:08 PM

Probably can't alpha them all at once without ghost heat, which is a shame.

#17 Paqu

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Posted 26 March 2017 - 09:20 PM

View PostClownwarlord, on 26 March 2017 - 08:38 PM, said:

I am not disagreeing that PGI changed all those mechs but just pointing out people where not running to play a light mech before the re-scale and they still are not after, just now they have an excuse.

While that is definately true, the rescale did lower the light mech queue even more and most importantly killed the variety. Before rescale it was common to see Firestarters, Ravens, Jenners, Jenner IIC, Commandos, Spiders etc. and now all you see is Locust and the Cheetah. And well some spiders and ravens occasionally but the others are very rare.

#18 Queen of England

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Posted 26 March 2017 - 09:29 PM

Heavy PPC + SRM doesn't sound very good; the SRMs are only really useful inside the minimum range of the HPPC. No matter what range you're at you're going to have guns you can't use well.

The SNPPC could be nice for brawler mechs that have some heat capacity to spare, but the panther is a deathtrap at close range and is fast enough to mostly avoid minimum range problems with normal PPCs.

The LPPC could be helpful; 4xLPPCs is 20 damage at 12 tons vs. 20 damage at 14 tons for 2xPPC. Its really inefficient in terms of critical slots and hardpoints, but that doesn't disadvantage the 9R.

#19 El Bandito

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Posted 26 March 2017 - 11:06 PM

View PostMcgral18, on 26 March 2017 - 08:44 PM, said:


FS9-S was neat

30 mid range MPL alpha was good enough
It had decent hitboxes, before being wider, even with the isXL


It hasn't been used in months. I should sell them


I sold it. Keeping my Ember though, just cause I bought it with MC.

#20 Clanner Scum

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Posted 27 March 2017 - 12:01 AM

Yeah there's gonna be alot of mechs that are considered bad currently that'll have a little more pep in their step come july.





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