drogon reuak, on 20 December 2011 - 12:10 PM, said:
WotC started as a small business and worked from the ground up. They got out there to the small gaming communities and built on a fantastic idea. Then the cash started rolling in and voila the snowball grew into an avalanche. CGL still continues to make mistakes. Explain why they didn't have enough box sets to continue on after the release earlier this year. Why not find companies in the US that could have worked just as well but decided to go overseas.
In the past 20 years the market has changed substantially with regards to the printing industry. Most outfits moved to China/Asia, making North American production expensive in comparison. So that is apples to oranges.
Also, WotC was small until MtG caught the beginning of the CCG craze. The amount of money they made was hideous. Even at battletech's heyday of tabletop FASA didn't have that level of cash.
drogon reuak, on 20 December 2011 - 12:10 PM, said:
With the market the way it is companies would have bent over backwards to have those contracts.
Surprisingly, no they aren't. The problem is the big materials for doing the heavy stuff are getting more rare in the US. Reduced supply = more demand on the few that are left.
drogon reuak, on 20 December 2011 - 12:10 PM, said:
As for the minatures what the hell do you think Battletech is. It is based on miniatures and the game is around it. Why do you think they have 3 levels of rules.....all for ease of gameplay with the miniatures. Seriously, why do you think there is a Ironwind metals link on the
Battletech website? They are all owned or related to each other.
IWM is a completely separate company run by a different crew. FASA gave out the mini rights to btech to IWM a LOOONG time ago. They work together in a number of way to help cross promotion. IWM is run out of basically a garage with some pewter wheels. These are much cheaper to setup initially, but cost a bit more per model produced. It is even smaller than CGL.
As for shipping to Canada. It is more expensive (I live in Canada too, so I know). and they don't ship enough to CAN to make opening something in Winterpeg financially sound.
drogon reuak, on 20 December 2011 - 12:10 PM, said:
As for if I know how to market, yes and a million times yes i do. Marketing is marketing. Regardless of where and what you sell.
Snipped a lot out of that one. *sigh* I do understand marketing. However again the marketing models of 20+ years ago are not those of today. There are very few local game stores to run stuff at / market. So most is done online, which can be hit and miss. Also the number of games is increasing in the industry, with increased competition from electronic media and "quick" games.
A better study would be Pathfinder by Paizo. They market the crap out of it online and at cons. Not sure of their overall sales.
drogon reuak, on 20 December 2011 - 12:10 PM, said:
Listen, a successful business (regardless of how small or large they are) must have a good solid plan to bring and grow customers and keep them without alienating them. So far CGL has done well but they need to start making it more viable for people to get involved. Why not set up a chain of command in every city and region in North America. First as volunteers ( I am up for being a contact here in Kingston Ontario) and go from there.
Commando program on the CGL site.
Sorry Drogon, I've seen the nuts and bolts side of the gaming industry, CGL, and FLGS stores. I also have studied business, including small business and international business.
On the battletech.com boards you would have been flamed in 2 seconds flat for the GW reference, however here people are not as aware of the realities of the small business / tabletop gaming markets. Oh, and GW is down in revenues in 2011 by 3.5 million dollars.
http://investor.game...ull-25-July.pdf