Jump to content

Grasshopper 5N


43 replies to this topic

#1 Bud Crue

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • Rage
  • Rage
  • 9,972 posts
  • LocationOn the farm in central Minnesota

Posted 02 April 2017 - 04:06 PM

Any reason to keep the Grasshopper 5N?

I've tried everything including making lesser versions of the 5H 3LPL/4ML build, a LL boat and even the metamechs standard engine 4ML/4MPL build and frankly everything I've tried just sucks. I have the thing mastered and even enough extra XP to fully node it out if/when the skills tree drops, but frankly I am starting to think there is no reason to bother. I have 2 5Ps for both a LL and ERLL boat, I have a 5H running PPCs in the shoulders and another running the aforementioned 3LPL/4ML build, I've even managed to make the 5J work. But the 5N...nuthin worth running that another mech doesn't do better.

Any ideas? Any hope that new tech will give this thing new life? If so please offer your suggestions/anticipated builds because I tell ya, I am frustrated to the point of wanting to dump the damn thing and I know too well from experience that doing so is a bad idea. So any ideas are welcome, to keep me from doing something rash.



FYI: before anyone says "wrong thread", since PGI dumped the Battlemech threads into the archives I guess they want this sort of thing in general discussion now.

#2 Y E O N N E

    Member

  • PipPipPipPipPipPipPipPipPipPipPipPip
  • The Nimble
  • The Nimble
  • 16,810 posts

Posted 02 April 2017 - 04:13 PM

The 5N suffers the problem most of the Resistance 'Mechs do: it's all energy all the time. The quirks and hard-point placement are the only things differentiating them and, in this case, it has nothing interesting in either department.

Sell it. If you don't have either, trade it on a BL-7-KNT-L or WHM-6D.

#3 Bud Crue

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • Rage
  • Rage
  • 9,972 posts
  • LocationOn the farm in central Minnesota

Posted 02 April 2017 - 04:16 PM

View PostYeonne Greene, on 02 April 2017 - 04:13 PM, said:

The 5N suffers the problem most of the Resistance 'Mechs do: it's all energy all the time. The quirks and hard-point placement are the only things differentiating them and, in this case, it has nothing interesting in either department.

Sell it. If you don't have either, trade it on a BL-7-KNT-L or WHM-6D.


That's what l was afraid of. Have all the hammers and BKs so, yeah the redundancy is real.

#4 Y E O N N E

    Member

  • PipPipPipPipPipPipPipPipPipPipPipPip
  • The Nimble
  • The Nimble
  • 16,810 posts

Posted 02 April 2017 - 04:20 PM

View PostBud Crue, on 02 April 2017 - 04:16 PM, said:


That's what l was afraid of. Have all the hammers and BKs so, yeah the redundancy is real.


Do you have all of the Thuds? I really, really like my TDR-5S-TD as a laser boat.

#5 Bud Crue

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • Rage
  • Rage
  • 9,972 posts
  • LocationOn the farm in central Minnesota

Posted 02 April 2017 - 04:22 PM

View PostYeonne Greene, on 02 April 2017 - 04:20 PM, said:


Do you have all of the Thuds? I really, really like my TDR-5S-TD as a laser boat.


Yup. What are you running on the TD? I have kind of a stupid build on mine...maybe I will put the stupid build on my Hopper instead.

#6 Y E O N N E

    Member

  • PipPipPipPipPipPipPipPipPipPipPipPip
  • The Nimble
  • The Nimble
  • 16,810 posts

Posted 02 April 2017 - 04:26 PM

View PostBud Crue, on 02 April 2017 - 04:22 PM, said:


Yup. What are you running on the TD? I have kind of a stupid build on mine...maybe I will put the stupid build on my Hopper instead.


Nothing fancy or creative, just a STD 280, three Large Lasers, five Medium Lasers, and eighteen Double Heatsinks. Tanks and pokes like a champ. When you just want to turn your brain off and rake in C-bills, it's a solid option.

#7 Bud Crue

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • Rage
  • Rage
  • 9,972 posts
  • LocationOn the farm in central Minnesota

Posted 02 April 2017 - 04:30 PM

While I don't think I will change my TD build I think I will consider trying something similar to this on the 5N. Thanks for the idea.


Edit: XL340, 18DHS, 3LL, 4ML, 2JJ.

Closest thing I have that is similar is a QD 5K with 3LL and 2MP. Seems distinctive enough to justify keeping it.

Any better idea?

Edited by Bud Crue, 02 April 2017 - 04:39 PM.


#8 Y E O N N E

    Member

  • PipPipPipPipPipPipPipPipPipPipPipPip
  • The Nimble
  • The Nimble
  • 16,810 posts

Posted 02 April 2017 - 05:06 PM

View PostBud Crue, on 02 April 2017 - 04:30 PM, said:

While I don't think I will change my TD build I think I will consider trying something similar to this on the 5N. Thanks for the idea.


Works better on the 5H. You need 8x lasers for it, and with the 4N you don't have an arm you can strip to get more stuff in on that STD engine.

#9 Y E O N N E

    Member

  • PipPipPipPipPipPipPipPipPipPipPipPip
  • The Nimble
  • The Nimble
  • 16,810 posts

Posted 02 April 2017 - 05:17 PM

View PostBud Crue, on 02 April 2017 - 04:30 PM, said:

Edit: XL340, 18DHS, 3LL, 4ML, 2JJ.

Closest thing I have that is similar is a QD 5K with 3LL and 2MP. Seems distinctive enough to justify keeping it.

Any better idea?


Hrm. Eh. If I had to keep it I'd probably do something silly like run 2x ERPPC and a whole bunch of Small Lasers.

#10 El Bandito

    Member

  • PipPipPipPipPipPipPipPipPipPipPipPipPipPip
  • Big Daddy
  • Big Daddy
  • 26,736 posts
  • LocationStill doing ungodly amount of damage, but with more accuracy.

Posted 02 April 2017 - 06:05 PM

View PostYeonne Greene, on 02 April 2017 - 04:13 PM, said:

The 5N suffers the problem most of the Resistance 'Mechs do: it's all energy all the time. The quirks and hard-point placement are the only things differentiating them and, in this case, it has nothing interesting in either department.

Sell it. If you don't have either, trade it on a BL-7-KNT-L or WHM-6D.


One big reason why I keep on advocating Sized Hardpoints. Adds more flavor to those identical variants, and makes them feel less redundant.

Edited by El Bandito, 03 April 2017 - 07:11 AM.


#11 FupDup

    Member

  • PipPipPipPipPipPipPipPipPipPipPipPipPipPip
  • Ace Of Spades
  • Ace Of Spades
  • 26,888 posts
  • LocationThe Keeper of Memes

Posted 02 April 2017 - 06:16 PM

Mechs like the Grasshopper highlight why having a half dozen variants of every mech was a bad gameplay choice. Having only one variant that encompasses the "overall flavor" of the chassis as a whole is much better since it makes it far easier to distinguish mechs from one another.

Edited by FupDup, 02 April 2017 - 06:20 PM.


#12 Pyed

    Member

  • PipPipPipPipPip
  • 164 posts
  • LocationChicago

Posted 02 April 2017 - 06:37 PM

It's trash. Anything it can do another variant does better, usually the 5P.

I got it for rule of 3, then kept it around long enough to master but I don't know why. I have much more success and fun with the 5P.

#13 Y E O N N E

    Member

  • PipPipPipPipPipPipPipPipPipPipPipPip
  • The Nimble
  • The Nimble
  • 16,810 posts

Posted 02 April 2017 - 06:55 PM

View PostEl Bandito, on 02 April 2017 - 06:05 PM, said:


One big reason why I keep on advocating Sized Hardpoints. Adds more flavor to those identical variants, and makes them fell less redundant.


I would rather use quirks for that, since that is also their original expressed purpose. Sized hardpoints would kill more 'Mechs than it saves and they are really just trying to compensate for how some stuff is just way too good for the number of slots it occupies.

#14 Tarogato

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • Civil Servant
  • Civil Servant
  • 6,558 posts
  • LocationUSA

Posted 02 April 2017 - 07:04 PM

With the tech update, I think it can run LPL + 6 MPL with a L340 and 18 DHS. So... tanky, fast, with the same or better weapons than TDR-5SS. And four of those energy on the arms for close quarters shenanigans. Plus you never know how requirkenings will go.

But would I still sell it and buy an extra GHR-5P or -5H? Probably yes, if I used Grasshoppers that much... which I don't.

#15 justcallme A S H

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • CS 2020 Referee
  • CS 2020 Referee
  • 8,987 posts
  • LocationMelbourne, AU

Posted 02 April 2017 - 07:12 PM

To date it's one of the only mechs I have sold as the mount points are absolute garbage. No amount of requirk would make it viable IMO. You could give it +15% range and -15% heat gen and I still wouldn't try use it Posted Image

5P / 5H outclass it in every single way. 5P for ERL/LL & 5H for meta laser vom.

Edited by justcallme A S H, 02 April 2017 - 07:12 PM.


#16 Ultimax

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • Ace Of Spades
  • Ace Of Spades
  • 6,979 posts

Posted 02 April 2017 - 07:20 PM

View PostEl Bandito, on 02 April 2017 - 06:05 PM, said:


One big reason why I keep on advocating Sized Hardpoints. Adds more flavor to those identical variants, and makes them fell less redundant.


Sized hardpoints based off of the stock loadouts wouldn't have done a thing to differentiate the variants of Grasshoppers.

Nearly all of them are simply loaded with MLAS, and several of them all have the same LLAS/ERLLAS placement (CT).


Only one of them even has two "big" weapons stock - and that's already the best variant of all of them.


This was a nice case study in why "sized hardpoints" is not any kind of a real solution.

Edited by Ultimax, 02 April 2017 - 07:20 PM.


#17 El Bandito

    Member

  • PipPipPipPipPipPipPipPipPipPipPipPipPipPip
  • Big Daddy
  • Big Daddy
  • 26,736 posts
  • LocationStill doing ungodly amount of damage, but with more accuracy.

Posted 02 April 2017 - 07:53 PM

View PostYeonne Greene, on 02 April 2017 - 06:55 PM, said:

I would rather use quirks for that, since that is also their original expressed purpose. Sized hardpoints would kill more 'Mechs than it saves and they are really just trying to compensate for how some stuff is just way too good for the number of slots it occupies.


That's just like, your opinion, man.

View PostUltimax, on 02 April 2017 - 07:20 PM, said:

Sized hardpoints based off of the stock loadouts wouldn't have done a thing to differentiate the variants of Grasshoppers.

Nearly all of them are simply loaded with MLAS, and several of them all have the same LLAS/ERLLAS placement (CT).

Only one of them even has two "big" weapons stock - and that's already the best variant of all of them.

This was a nice case study in why "sized hardpoints" is not any kind of a real solution.



Whoever said PGI had to follow stock Sized Hardpoints? They can make their own to flavor the mechs, just like quirks.

#18 Ultimax

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • Ace Of Spades
  • Ace Of Spades
  • 6,979 posts

Posted 02 April 2017 - 07:58 PM

View PostEl Bandito, on 02 April 2017 - 07:53 PM, said:

Whoever said PGI had to follow stock Sized Hardpoints? They can make their own to flavor the mechs, just like quirks.


You have some amazing faith in PGI.

#19 El Bandito

    Member

  • PipPipPipPipPipPipPipPipPipPipPipPipPipPip
  • Big Daddy
  • Big Daddy
  • 26,736 posts
  • LocationStill doing ungodly amount of damage, but with more accuracy.

Posted 02 April 2017 - 08:22 PM

View PostUltimax, on 02 April 2017 - 07:58 PM, said:

You have some amazing faith in PGI.


I said they can. Never said they will.

#20 Y E O N N E

    Member

  • PipPipPipPipPipPipPipPipPipPipPipPip
  • The Nimble
  • The Nimble
  • 16,810 posts

Posted 02 April 2017 - 09:25 PM

View PostEl Bandito, on 02 April 2017 - 07:53 PM, said:


That's just like, your opinion, man.


My opinions have a very good track record of being correct when put into practice. Posted Image





1 user(s) are reading this topic

0 members, 1 guests, 0 anonymous users