Genesis23, on 05 April 2017 - 04:55 AM, said:
thanks for making me laugh, i needed that. if you really want to fight at midrange, take lpl, much more efficient. i have seen way too much camping assaults and heavies who sit back, shooting from distances where even erppcs barely scratch the paintjob, if they even hit at all, not sharing their armor and contributing nothing to the teams efford and making basically the same mistake the lurmboats do to believe that ppc are a reasonable choice for a mech of that weightclass considering the match ends in a nice brawl for most of the time. i admit i never got the hang of the ppcs, and never felt like i missed out on something. lpl were allways my prefered weapons instead and proofed effective and fun enough.
The Warhawk Prime with 4 erPPCs is probably my most effective mech. It does take practice to get the hang of aiming them, but I can now pull 400 damage quick play matches in weaker performances and I set a personal record of 1235 damage in a quick play match recently. Even with the erPPC being far from ideal for close combat, I can still pull respectable damage even if rushed in this monster, just gotta get comfortable with over ride and trigger discipline
I think you are addressing a poor play style more than you are really addressing builds. There are plenty of people playing way too far out, but I think its better to let them know how to more effectively use those weapons (by moving their asses closer) or encourage them to consider mixed builds so that they don't rely on being as far away as possible. One example is using 2 lrms and 2 s-srms on a scorch rather than 4s-srms only. It has a sweet spot of 200-400 meters and allows the pilot to do some damage while moving in or over friendly shoulders when they don't have LOS.
The only real point out of this is that each it comes down to how a mech and a build are used as opposed to what is being used.