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Virago... Seriously?


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#1 Pr8Dator

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Posted 04 April 2017 - 04:30 PM

The Hellbringer hero... has not CT hardpoints... that makes it just another generic omnimech! So we are just paying for fanciful camo pattern and 30% cbill boost? Hardly a "hero"... I am shocked it doesn't even have an AMS for CT! Almost hit the buy button as I have a full stable of Lokis and love them! However, I already have a 30% cbill boost Loki F(L) so I am really paying $20 for fanciful pattern! LOL! Seriously?

Edited by Pr8Dator, 04 April 2017 - 04:31 PM.


#2 FupDup

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Posted 04 April 2017 - 04:38 PM

It gives you an extra RT laser compared to the F variant.

This means you get 6 total torso lasers when you use the Prime LT and the Alternate A head.

Edited by FupDup, 04 April 2017 - 07:38 PM.


#3 Y E O N N E

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Posted 04 April 2017 - 05:06 PM

Moar DHS. All the DHS.

#4 Requiemking

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Posted 04 April 2017 - 05:15 PM

View PostEl Bandito, on 04 April 2017 - 05:07 PM, said:


As expected of PGI. They are one upping their own Loyalty variant with potential 6 high mounted energy points. Cause money.

Well, how else are they supposed to keep the lights on?

#5 Pr8Dator

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Posted 04 April 2017 - 05:17 PM

View PostFupDup, on 04 April 2017 - 04:38 PM, said:

It gives you an extra RT laser compared to the F variant.

This means you get 6 total torso lasers when you use the Prime LT and whatever head has the laser beam.


But I won't need to buy the hero to get the hero omni pods or do I?

#6 FupDup

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Posted 04 April 2017 - 05:20 PM

View PostPr8Dator, on 04 April 2017 - 05:17 PM, said:

But I won't need to buy the hero to get the hero omni pods or do I?

Yes, you do.

#7 dario03

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Posted 04 April 2017 - 05:20 PM

View PostRequiemking, on 04 April 2017 - 05:15 PM, said:

Well, how else are they supposed to keep the lights on?


By making a well produced and balanced game with frequent content updates?

#8 El Bandito

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Posted 04 April 2017 - 05:21 PM

View PostRequiemking, on 04 April 2017 - 05:15 PM, said:

Well, how else are they supposed to keep the lights on?


By making the game worth more than just mech collect them all?

#9 Requiemking

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Posted 04 April 2017 - 05:43 PM

View PostEl Bandito, on 04 April 2017 - 05:21 PM, said:


By making the game worth more than just mech collect them all?

Perhaps. Maybe the solution to get actual content would be for someone to purchase the Rights to Mechwarrior from Microsoft, then have actual oversight on what PGI is doing.

#10 Revis Volek

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Posted 04 April 2017 - 05:50 PM

View PostRequiemking, on 04 April 2017 - 05:43 PM, said:

Perhaps. Maybe the solution to get actual content would be for someone to purchase the Rights to Mechwarrior from Microsoft, then have actual oversight on what PGI is doing.



Well get your check book out then...

I hear the owner of Microsoft likes money.

#11 Gas Guzzler

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Posted 04 April 2017 - 06:00 PM

So another ER ML? Gonna be toasty.

#12 Y E O N N E

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Posted 04 April 2017 - 06:04 PM

View PostGas Guzzler, on 04 April 2017 - 06:00 PM, said:

So another ER ML? Gonna be toasty.


22 DHS.

Eh, not that toasty, considering.

#13 Dee Eight

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Posted 04 April 2017 - 06:10 PM

View Postdario03, on 04 April 2017 - 05:20 PM, said:


By making a well produced and balanced game with frequent content updates?


Well the only way that happens is they turn off the forums, and ignore the reddit threads, because until they do there will continue to be a vocal minority complaining about whatever efforts they make, and ruining it for everyone else. Because clearly trying to appease an ever toxic player base hasn't been working out for them in the long run.

Edited by Dee Eight, 04 April 2017 - 06:11 PM.


#14 Kaeb Odellas

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Posted 04 April 2017 - 06:14 PM

View Postdario03, on 04 April 2017 - 05:20 PM, said:



By making a well produced and balanced game with frequent content updates?


New mechs are a relatively simple thing to reliably crank out, and probably constitutes the bulk of their income. Of course they're going to release new mechs. They'd be stupid not to.

Other content like new maps and game modes probably require a lot more design work and QA to get right, and cannot be directly monetized.

Balance is another touchy subject because not everyone can agree on what that actually looks like. You can't make balance changes to the game without pissing someone off.

#15 Cy Mitchell

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Posted 04 April 2017 - 06:27 PM

View PostYeonne Greene, on 04 April 2017 - 06:04 PM, said:


22 DHS.

Eh, not that toasty, considering.


Toasty enough that the cooling effeciency will drop to 34% from 42% and sustained DPS will drop from 4.62 to 4.32 compared to the current (F) laser vomit build. You raise your Alpha from 47 to 54 but you better have a close cooldown spot. I do not see it as being much of an improvement.

#16 dario03

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Posted 04 April 2017 - 06:57 PM

View PostKaeb Odellas, on 04 April 2017 - 06:14 PM, said:

New mechs are a relatively simple thing to reliably crank out, and probably constitutes the bulk of their income. Of course they're going to release new mechs. They'd be stupid not to.

Other content like new maps and game modes probably require a lot more design work and QA to get right, and cannot be directly monetized.

Balance is another touchy subject because not everyone can agree on what that actually looks like. You can't make balance changes to the game without pissing someone off.


Of course mechs is where the money comes from but if the game gets stale then less will buy those mechs. You have to add other content to keep players playing and thus paying. Probably the main reason we are finally getting new weapons and equipment.

Edited by dario03, 04 April 2017 - 06:58 PM.


#17 Y E O N N E

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Posted 04 April 2017 - 07:04 PM

View PostRampage, on 04 April 2017 - 06:27 PM, said:


Toasty enough that the cooling effeciency will drop to 34% from 42% and sustained DPS will drop from 4.62 to 4.32 compared to the current (F) laser vomit build. You raise your Alpha from 47 to 54 but you better have a close cooldown spot. I do not see it as being much of an improvement.


I'm not comparing it to the 2+3, I'm comparing it to the TBR using 2+4 with 2x JJ and a TC1. As a 65 ton 'Mech being compared to that, it's pretty much bang-on what it should be.

Edited by Yeonne Greene, 04 April 2017 - 07:05 PM.


#18 Kaeb Odellas

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Posted 04 April 2017 - 07:11 PM

View Postdario03, on 04 April 2017 - 06:57 PM, said:


Of course mechs is where the money comes from but if the game gets stale then less will buy those mechs. You have to add other content to keep players playing and thus paying. Probably the main reason we are finally getting new weapons and equipment.


Certainly. But PGI have been continually working on new content or updating existing content. It's just that a lot of it gets pushed back or back-burnered due to flaws in the design or presentation of the content and insufficient communication between the devs and the players. For instance, that big info warfare overhaul a while back got shuttered because the initial values put on the PTS were just terrible. I think some of the underlying principles were sound, but first impressions were no good. I can only speculate, but I think PGI saw the backlash as a unanimous opposition to the whole concept and ditched it entirely.

I have seen a lot of people lambasting PGI for putting out mech packs and demanding they reduce mech production in favor of other content. That's a real ignorant position to take.

#19 BLOOD WOLF

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Posted 04 April 2017 - 07:13 PM

View PostPr8Dator, on 04 April 2017 - 04:30 PM, said:

So we are just paying for fanciful camo pattern and 30% cbill boost?

ummmmm yeaPosted Image

Edited by BLOOD WOLF, 04 April 2017 - 07:13 PM.


#20 Mystere

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Posted 04 April 2017 - 07:35 PM

View Postdario03, on 04 April 2017 - 05:20 PM, said:

By making a well produced and balanced game with frequent content updates?

View PostEl Bandito, on 04 April 2017 - 05:21 PM, said:

By making the game worth more than just mech collect them all?


Has it already happened? Do you think it ever will?

Edited by Mystere, 04 April 2017 - 07:36 PM.






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