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This Is Why The New Heroes Are Ptw...


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#21 Requiemking

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Posted 06 April 2017 - 11:03 PM

View PostYeonne Greene, on 06 April 2017 - 11:00 PM, said:


You can get 11 on 6x cSPL that MLX.

More interestingly, you can get an additional 3 with cHSL...

And for upgrading to HSLs, you get a whopping one additional point of damage per laser in exchange for a sizable increase in heat gen and a rather shocking decrease in range.

#22 Tarogato

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Posted 06 April 2017 - 11:07 PM

All this Mist Lynx talk is making me thirsty for Fire Falcons and Fire Moths.

Posted Image

#23 Requiemking

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Posted 06 April 2017 - 11:18 PM

View PostTarogato, on 06 April 2017 - 11:07 PM, said:

All this Mist Lynx talk is making me thirsty for Fire Falcons and Fire Moths.

Posted Image

I'd much rather have the Howler and the Ice Storm.

#24 Y E O N N E

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Posted 06 April 2017 - 11:19 PM

View PostRequiemking, on 06 April 2017 - 11:03 PM, said:

And for upgrading to HSLs, you get a whopping one additional point of damage per laser in exchange for a sizable increase in heat gen and a rather shocking decrease in range.


3 heat per laser? For a massive delta of zero?

Range is immaterial, I'm close anyway.

Edited by Yeonne Greene, 06 April 2017 - 11:20 PM.


#25 Requiemking

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Posted 06 April 2017 - 11:26 PM

View PostYeonne Greene, on 06 April 2017 - 11:19 PM, said:


3 heat per laser? For a massive delta of zero?

Range is immaterial, I'm close anyway.

It's not gonna be 3 heat. Considering they bumped up the heat for literally every other Clan energy weapon in game, I'd expect HSLs to be, at best, a half-weight CSPL with a significant range reduction and an increase in duration.

#26 Mcgral18

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Posted 06 April 2017 - 11:27 PM

View PostRequiemking, on 06 April 2017 - 11:26 PM, said:

It's not gonna be 3 heat. Considering they bumped up the heat for literally every other Clan energy weapon in game, I'd expect HSLs to be, at best, a half-weight CSPL with a significant range reduction and an increase in duration.


And increased damage


cSPL got its damage doubled
HSL could expect 7, all other things stay equal

#27 Requiemking

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Posted 06 April 2017 - 11:32 PM

View PostMcgral18, on 06 April 2017 - 11:27 PM, said:


And increased damage


cSPL got its damage doubled
HSL could expect 7, all other things stay equal

Highly doubtful, considering the massive anti-Clan sentiment that exists in the community. No, they will stay the way they are in the damage and range department, they will probably get duration comparable to the ER lasers, and will get additional heat gen thrown in on top of that, all in the name of "Balance".

#28 Y E O N N E

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Posted 06 April 2017 - 11:33 PM

View PostRequiemking, on 06 April 2017 - 11:26 PM, said:

It's not gonna be 3 heat. Considering they bumped up the heat for literally every other Clan energy weapon in game, I'd expect HSLs to be, at best, a half-weight CSPL with a significant range reduction and an increase in duration.


Even four heat is fine, but I don't expect them to go higher than that.

#29 Davegt27

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Posted 06 April 2017 - 11:46 PM

Killed by a fox lol
https://m.youtube.co...h?v=cU2CcFFpi3s


#30 jjm1

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Posted 06 April 2017 - 11:48 PM

I ran a kit fox with two PPCs back when i was leveling it. Its like an Adder Prime without PPC velocity IIRC. So yes it can rack up stupid big scores just like the Adder. But you cant add ECM and JJs without losing quirks and sinks though, so it would be like a way hotter dual PPC shadowcat, which I would describe as already stupidly thermobarbarically hot.

#31 Tarogato

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Posted 06 April 2017 - 11:50 PM

View PostRequiemking, on 06 April 2017 - 11:18 PM, said:

I'd much rather have the Howler and the Ice Storm.


Icestorm goes 209 kph, stock, and only has two variatns. And the Howler has terrible hardpoints - how would you inflate them? Here's my take:

Howler 1
3 missile RT (stock)
3 missile LT (3 added) (to keep it symmetrical)

Howler 2
4 missile RT (stock)
MASC

Howler 3
3 energy (2 added)
MASC


Example on the Howler 1, ---- XL120 (104kph), 6x SRM2, 4t ammo, arms stripped to zero.


Now, PGI likes to release 6 or more variants together. Where are you going to get 3 more variants based on those hardpoints? Those are the only three variants that exist, lol.

#32 Requiemking

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Posted 06 April 2017 - 11:54 PM

View PostTarogato, on 06 April 2017 - 11:50 PM, said:

Icestorm goes 209 kph, stock, and only has two variatns. And the Howler has terrible hardpoints - how would you inflate them? Here's my take:

Howler 1
3 missile RT (stock)
3 missile LT (3 added) (to keep it symmetrical)

Howler 2
4 missile RT (stock)
MASC

Howler 3
3 energy (2 added)
MASC


Example on the Howler 1, ---- XL120 (104kph), 6x SRM2, 4t ammo, arms stripped to zero.


Now, PGI likes to release 6 or more variants together. Where are you going to get 3 more variants based on those hardpoints? Those are the only three variants that exist, lol.

People ask for mechs like the IICs quite often, and most of them have less than six variants.

#33 Tarogato

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Posted 07 April 2017 - 12:12 AM

View PostRequiemking, on 06 April 2017 - 11:54 PM, said:

People ask for mechs like the IICs quite often, and most of them have less than six variants.


The IICs at least have hardpoint precedents on the original IS chassis. A mech like the Howler doesn't get that convenience.


MAD-IIC-A = MAD-3R
MAD-IIC-B = MAD-5D
MAD-IIC-C = MAD-5M
MAD-IIC-D = MAD-IIC-7
HGN-IIC-A = HGN-733P
HGN-IIC-B = HGN-733
HGN-IIC-C = HGN-732b
ON1-IIC-A ≈ ON1-VA
ON1-IIC-B = ON1-K
ON1-IIC-C ≈ ON1-V
HBK-IIC-A ≈ HBK-4P
HBK-IIC-B ≈ HBK-4SP
HBK-IIC-C ≈ HBK-4G
JR7-IIC-A = JR7-F

#34 FireStoat

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Posted 07 April 2017 - 12:25 AM

I had a 1006 damage score public drop game with my Purifier and a few 900+ games, and I've owned the thing since release. I love the mech, but I'm realistic about what you can actually get out of the mech. It is an Up. Hill. Struggle.

The Jenner IIC, with all of its flaws, remains superior. The Cheetah remains supreme over all clan Lights in general. I'm not sad I spent 10 bucks on the mech because it's a ton of fun, but no. I'll believe the OP's story when a stream of consistent high damage screenshots follow. If PGI REALLY wanted to print money, they'd launch the Locust IIC already.

#35 Y E O N N E

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Posted 07 April 2017 - 12:48 AM

View PostFireStoat, on 07 April 2017 - 12:25 AM, said:

If PGI REALLY wanted to print money, they'd launch the Locust IIC already.


I am very conflicted on this 'Mech. On the one hand I want it, because Locust. On the other hand I really hope it never makes it, because that is one OP as hell combination of hard-points and engine cap.

#36 Widowmaker1981

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Posted 07 April 2017 - 03:59 AM

View PostCatten Hart, on 06 April 2017 - 06:51 PM, said:

Sure, it can't mount the "Jesus Box". But I stopped taking ECM as seriously outside of CW when I realized how Radar Derp is better for individual sniping.


While OPs KitFox build doesnt take advantage of what makes the KitFox good at the moment (the interaction between that heat dissipation quirk and stacked DHS), and imo isnt very good, because too hot..

What? Its better to have your dorito vanish faster than it is for the dorito to never appear in the first place? On what planet? ECM is solo queue gold, because people dont notice you anything like as often.

#37 Cy Mitchell

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Posted 07 April 2017 - 05:06 AM

View PostTarogato, on 06 April 2017 - 10:26 PM, said:

Yes, I would take a Kitfox over an Arctic Cheetah. The only environment where the Kitfox falls short is high level competitive team play (like MRBC 8v8 for instance). But in solo queue? Hero Kitfox will net you better results. In group queue? Probably still the Kitfox. In a 1v1 tournament? Actually... the Kitfox.

When I was raving to my unit about how good the Purifier was, one of my mates was like "Jenner IIC will do the same thing better".

So I actually tested it. Solo queue only, same loadouts, same number of matches (very close). For January (Leaderboard season 7) I played only the Purifer, and for February (Leaderboard season 8) I played only the Jenner IIC-A. These were my results:

Posted Image

You can go look at the leaderboards for 7 and 8 and filter by lights - my numbers are there, and I assure you that each season was played exclusively on that mech and no other mechs, and always solo queue during my normal playing hours. I played at my best for both chassis - if the Jenner was actually better, I wanted to find out for myself, so I gave it my all. I controlled about as many variables as I could, and the Kitfox came out on top by a fairly significant margin.

For the record, I believe I used an XL280 on the Jenner IIC-A.


Then I am surprised. But then even you say you would not take it into a competitive environment which is the definition of a "must win" situation. I know Fox With a Shotgun would take it into any environment and be successful with it. I have done well with the Kit Fox myself and it is currently the only Light Mech I own. However, If I was going to play competitively in MWO
then the Kit Fox would not be my choice as a Light. Solo Q? Sure because winning there is often a roll of the dice and certainly not "must win". The Kit Fox can do pretty well there but I believe it is due to it being ignored and not properly recognized as a legitimate threat. 1v1? I would not take the Kit Fox there versus the other available Lights.

I still maintain that there is a whole list of Lights that are more consistent winners for most people. Congrats on the nice scores and being one of the exceptions.

#38 TercieI

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Posted 07 April 2017 - 05:10 AM

View PostRampage, on 07 April 2017 - 05:06 AM, said:


Then I am surprised. But then even you say you would not take it into a competitive environment which is the definition of a "must win" situation. I know Fox With a Shotgun would take it into any environment and be successful with it. I have done well with the Kit Fox myself and it is currently the only Light Mech I own. However, If I was going to play competitively in MWO
then the Kit Fox would not be my choice as a Light. Solo Q? Sure because winning there is often a roll of the dice and certainly not "must win". The Kit Fox can do pretty well there but I believe it is due to it being ignored and not properly recognized as a legitimate threat. 1v1? I would not take the Kit Fox there versus the other available Lights.

I still maintain that there is a whole list of Lights that are more consistent winners for most people. Congrats on the nice scores and being one of the exceptions.


He's not one of just a few, actually. He's right, the Purifier is just plain strong. 6ERML or 7SPL. Both rek.

#39 banana peel

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Posted 07 April 2017 - 05:13 AM

Kitfox hero is the best 1v1 light in the game and the best damage farmer light. It is almost as good of an assassin as the cheetah. If you dont know these facts from watching good players run them, believe the "paper": c-spl is the best short range weapon in the game (comp wont lie). C-spls boated and stacked with decent amount of heatsinks, quirks and ecm are everything you need to murder mechs in solo q close range (where the solo q close range stands now is different topic).

All these talks about how "it's just a kitfox, dont be foolish" sound pathetic tbh. Kitfox hero is one of the most blatant examples of P2W in this game.

#40 Cy Mitchell

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Posted 07 April 2017 - 05:15 AM

View PostTercieI, on 07 April 2017 - 05:10 AM, said:

He's not one of just a few, actually. He's right, the Purifier is just plain strong. 6ERML or 7SPL. Both rek.

Never said is wasn't strong. Even said I do well with it myself. I said that there are better.





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