

Game Stuttering - A Part Of The Game!?
#1
Posted 07 April 2017 - 10:38 PM
Now i have a new computer that runs other games flawlessly
Gtx 1080 (latest drivers)
I7 6700K
32 Gigs of ddr4
7200 RPM 5TB HDD
2K monitor with Gysnch (V-synch is disabled in-game)
no virus's of any kind and pretty "clean" hardrive
but i am still having the same problems in MWO - constant game stuttering even when im just looking around with no enemies nearby and it certainly appears to be random - some matches i have no stutter but others i do
I am wondering if anyone else with a good pc experiences stuttering also and if you have a new SDD, have you noticed a difference in mwo?
#2
Posted 07 April 2017 - 11:15 PM
Edited by El Bandito, 07 April 2017 - 11:17 PM.
#3
Posted 07 April 2017 - 11:56 PM
#4
Posted 08 April 2017 - 12:16 AM
If the game is badly written (which most are because they are built by script kiddies and not engineers), things can happen like the UI (actually more like the "UI thread" that handles the UI) has to wait a lot of times, e.g. for network communication, hence the stuttering, even if you had a super computer executing the game.
For example in eve online, when there were a lot network traffic in one star system, the UI became sluggish.
Crappy code.
Edited by Paigan, 08 April 2017 - 12:22 AM.
#5
Posted 08 April 2017 - 02:19 AM
#6
Posted 08 April 2017 - 02:41 AM
kesuga7, on 07 April 2017 - 10:38 PM, said:
I think the minimal speed on a recent Intel (skylake and up) is 4.5Ghz to reach actually good performace
if you can give it a try then do
it's a K so a quick OC is just a few clicks away
you might wanna play with HPET (high precision event timer), either on or off
either there's an option in the bios or using the cmd console
https://mwomercs.com...bios-and-win10/
Windows 7 and 10 handle it differently
I have the same fps with HPET on, but experience slight stutters
with off it feels way smoother
a SSD might help as its way lower response time than a HDD is making the biggest difference, maybe
it could help if an asset needs to be loaded all of a sudden
were talking about a not so optimised mess called MWO
actually for me it comes down to clocks and HPET
once the game has loaded there should not be any micro stutters a SSD would help with (things should be in the RAM and you got plenty)
would be nice to have a proper and realistic benchmark
I swear by increasing the speed of my RAM from 2133 (cheap placeholder) to 3200 I notice a good bump in performance again
but testing, sigh
running a 7600K @5.2 Ghz, 16GB RAM and a GTX 1060, SSD only
#7
Posted 08 April 2017 - 04:01 AM
Intel i5 6600k at stock clock (3.5 GHz)
Factory-overclocked MSI GTX 760 with 2 GB RAM
16 GB DDR4 RAM
7200 RPM 1 TB Hard drive
Framerate generally remains above 60 FPS. It was quite an upgrade going from a Phenom II x4 965 OC'd to 3.8 GHz to this Intel chip!
#8
Posted 08 April 2017 - 04:08 AM
Today I am 100% SSD.
#9
Posted 08 April 2017 - 05:23 AM
#10
Posted 08 April 2017 - 05:35 AM
Limiting the FPS, even with vsync is probably enough with such good CPU, will leave headroom for the CPU for such situations.
Any other modern game is made much better and typically can use at least 4 cores and won't be CPU limited, so they will have lesser falls in heavy situations, and it will show different.
#11
Posted 08 April 2017 - 05:47 AM
This isn't hardware problem, they just broke something and will probably never fix it.
#12
Posted 08 April 2017 - 06:15 AM
Nvidia Control Panel - Power Management Mode - change from Adaptive to Max Performance
Add User.cfg in MWO and at least add sys_MaxFPS = 75 (change to the cap you want to use/test) helps prevent massive FPS yo-yo effect from 180+ FPS to 50 FPS.
Edit - why PGI why move Hardware & Accessories to the Archive? Yes, it is still usable but people will think it is for old stuff/storage...It does fit in with their "balance" runs...
Edited by Tarl Cabot, 08 April 2017 - 06:19 AM.
#13
Posted 08 April 2017 - 09:31 AM
I don't know if its the net code, or what but its definetly not a graphic issue, PGI NEEDS to take a look at the sudden frame drops in the middle of a match.
You can't tell me its a CPU or graphic issue when the game is running at 40FPS fine then suddenly out of nowhere drops to 1FPS. And when your dead viewing other mechs getting 70FPS on average ect.
#14
Posted 08 April 2017 - 10:07 AM
I could be wrong and your results may vary.
#15
Posted 08 April 2017 - 02:29 PM
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