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Please Assault Right


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#121 Carl Vickers

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Posted 09 April 2017 - 05:59 PM

Well you know, a person with a sub 200 average match score must know lots about this game and how to play mechs, specially the lurms.

#122 I_AM_ZUUL

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Posted 09 April 2017 - 06:24 PM

View PostDee Eight, on 09 April 2017 - 03:39 PM, said:


Well then those people don't know very much because its hard to hide at the back when more than half the damage comes from direct fire weaponry. But whatever... i don't answer to you or any other players.


Nope just make every team you are on have to carry you to victory while they do all the hard work of getting CGL to set into the enemy team... then you show up when it is totally irrelevant to crow about what you accomplished during the least important time possible (hence why you have a negative W/L & KDR, things I do not care at all about but yet stay positive)

#123 Alexander of Macedon

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Posted 09 April 2017 - 06:59 PM

View PostDee Eight, on 09 April 2017 - 03:34 PM, said:


Do you not know the mech ? Its the MAD-2C-D.


Ah, congrats, so you were wasting an 85-tonner that could mount a 60-alpha splat build on two LRM20s. Great job. You could have done that with a Shadow Cat (including ECM and 5.5t of ammo). You could have run a Jenner IIC with six LRM5s and 8.5t of ammo while maintaining a 127km speed. For that matter, even if you wanted to be a noncontributing waste of space, you could have used a MAD-IIC-B, carried the dual LRM20, 9t of ammo, TAG, cAP, a STD340 for extra durability in the lategame, four cML as reserve weapons, and 5 extra cDHS.

So you're not just playing poorly, you're making terrible design choices.

#124 Dee Eight

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Posted 09 April 2017 - 08:01 PM

View PostAlexander of Macedon, on 09 April 2017 - 06:59 PM, said:


Ah, congrats, so you were wasting an 85-tonner that could mount a 60-alpha splat build on two LRM20s. Great job.


I already have a scorch to do that. Not every mech has to be built for the same goals you know. Or perhaps you don't know. In any case, as I keep saying, i do not care what people think of my builds, or want to know how they think I should build. I pays my own money and I will play however I wish.

Quote

You could have done that with a Shadow Cat (including ECM and 5.5t of ammo). You could have run a Jenner IIC with six LRM5s and 8.5t of ammo while maintaining a 127km speed. For that matter, even if you wanted to be a noncontributing waste of space, you could have used a MAD-IIC-B, carried the dual LRM20, 9t of ammo, TAG, cAP, a STD340 for extra durability in the lategame, four cML as reserve weapons, and 5 extra cDHS.


I have a lurm shadowcat already, I don't use the jenner IICs, and as to the Mad-IIC-B... again...don't care for build advice, from anyone. But as Basilisk pointed out, keep back patting each other like it makes any difference but to yourselves. Your lives apparently requires constant validation from others of similar ilk.

#125 SQW

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Posted 09 April 2017 - 08:29 PM

View PostDee Eight, on 09 April 2017 - 08:01 PM, said:


I already have a scorch to do that. Not every mech has to be built for the same goals you know. Or perhaps you don't know. In any case, as I keep saying, i do not care what people think of my builds, or want to know how they think I should build. I pays my own money and I will play however I wish.


But your W/L over hundreds of gamex virtually guarantees your 11 team mates have a 70% chance of losing simply because they got stuck with you. Your enjoyment (for losing?) really comes at the expense of other's which is just selfish to say the least. If you really want to just **** around and have 'fun', at least jump in an inconsequential medium and then everyone can enjoy their time.

Edited by SQW, 09 April 2017 - 08:29 PM.


#126 Dee Eight

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Posted 09 April 2017 - 08:43 PM

View PostSQW, on 09 April 2017 - 08:29 PM, said:


But your W/L over hundreds of gamex virtually guarantees your 11 team mates have a 70% chance of losing simply because they got stuck with you. Your enjoyment (for losing?) really comes at the expense of other's which is just selfish to say the least. If you really want to just **** around and have 'fun', at least jump in an inconsequential medium and then everyone can enjoy their time.



#1 Are you using PGI dartboard of quirk destiny math or something? 0.92 W/L does not translate to 70% chance of losing.

#2 Who are you...to tell anyone else...what mech they can play ?

I can tell its going to be nothing but trolls from now on this thread and not worth my time any longer.

Edited by Dee Eight, 09 April 2017 - 08:45 PM.


#127 justcallme A S H

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Posted 09 April 2017 - 09:02 PM

View PostValleric, on 08 April 2017 - 09:12 AM, said:

I mean the lrm Battlemaster would have done way more damage at 300 yards or so. Instead he was firing out of range and out of usefulness.


View PostDee Eight, on 08 April 2017 - 10:35 AM, said:


That was the match I was in before I went out to do an errand, I was in the LRM battlemaster


Interesting...


View PostDee Eight, on 07 April 2017 - 10:35 PM, said:


pLEASE o mighty forum overlord show me where I said hurling LRMs at 1300 meters is a viable option.



View PostDee Eight, on 05 April 2017 - 09:03 AM, said:

I hate the players who call for that push by hiding behind everyone else...



Firing LRMs outta range/ineffectively and hiding?

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#128 I_AM_ZUUL

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Posted 09 April 2017 - 10:15 PM

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#129 SQW

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Posted 09 April 2017 - 10:32 PM

View PostDee Eight, on 09 April 2017 - 08:43 PM, said:



#1 Are you using PGI dartboard of quirk destiny math or something? 0.92 W/L does not translate to 70% chance of losing.

#2 Who are you...to tell anyone else...what mech they can play ?

I can tell its going to be nothing but trolls from now on this thread and not worth my time any longer.


#1 Your season 9 W/L is barely over 0.80 and your K/D for med/hvy/assaults are just as bad meaning you lose 6 to 7 games out of 10. Your presence alone would shift a 50/50 random QP chance of win/loss to a likely loss.

#2 The same guy who can also just as easily leg your mech at spawn because you can't tell ME how to play my game either.

It's a team game. Check your 'I'm special' crap at the door or never learn why you will always be considered a mill stone around others' neck.

#130 Shifty McSwift

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Posted 09 April 2017 - 10:48 PM

Its not really irony just hypocrisy, it would be ironic to kill someone at point blank range with Long Ranged Missiles for example. Or if a team called the "Loser Noobs" won a tournament while having the worst team stats.

#131 Black Phoebe

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Posted 10 April 2017 - 12:24 AM

View PostSQW, on 09 April 2017 - 10:32 PM, said:

#1 Your season 9 W/L is barely over 0.80 and your K/D for med/hvy/assaults are just as bad meaning you lose 6 to 7 games out of 10. Your presence alone would shift a 50/50 random QP chance of win/loss to a likely loss.


that is an exaggeration .

A w/l ratio of 0.8 for a single season means that he lost 55% of his games, which can happen easily in the solo queue, even if you run metabuilds. An overall w/l ration of 0.92 means that he lost 52% of his games, which almost as average as it can get.

A lot of drama for a mere 2%, if you ask me.

#132 justcallme A S H

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Posted 10 April 2017 - 01:14 AM

I don't find solo Q anywhere near that bad. My WLR is always over 2.0 each season?

#133 SQW

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Posted 10 April 2017 - 02:09 AM

View PostBlack Phoebe, on 10 April 2017 - 12:24 AM, said:


that is an exaggeration .

A w/l ratio of 0.8 for a single season means that he lost 55% of his games, which can happen easily in the solo queue, even if you run metabuilds. An overall w/l ration of 0.92 means that he lost 52% of his games, which almost as average as it can get.

A lot of drama for a mere 2%, if you ask me.


His season 9 (not 10 since it's too early) is a shade over 0.80. That means he only wins 4 out of every 10 games (he'll get a ratio of 1.0 if he wins 5 out of 10). That translates to a win rate of only 40%. That 10% deviation means a 20% more likelihood of your team losing a random battle with baseline of 50/50 W/L probability just because he's on the team.

I don't think too many people on his team would like a 20% debuff on everything just because he refuse to play any way but his own.

Edited by SQW, 10 April 2017 - 02:16 AM.


#134 Black Phoebe

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Posted 10 April 2017 - 02:36 AM

Your math is wrong... again.

A 40% win rate results in a w/l ratio of 0.66 (40 divided by 60), not 0.8 (45 divided by 55).

However, a season or two are less important than his overall stats. Assuming that the w/l ratio of .92 (48 divided by 52) is true, he is losing 52% of his games, which is still close enough to 50% to call it average.

Really, that should be considered basic math.

Edited by Black Phoebe, 10 April 2017 - 02:51 AM.


#135 Athom83

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Posted 10 April 2017 - 04:48 AM

My Assault stats for the season have taken a dive as my Network Adapter keeps failing on me when I try to play assaults right at the start of the match (1-2 minutes in)(I'm not joking or exaggerating). And yet my stats for the season are still 1.23 w/l, 1/24 kd, and 221 avg score. Arguing how useful/detrimental for the team by using player stats doesn't seem like a good argument.

#136 Alexander of Macedon

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Posted 10 April 2017 - 05:50 AM

View PostDee Eight, on 09 April 2017 - 08:01 PM, said:

But as Basilisk pointed out, keep back patting each other like it makes any difference but to yourselves. Your lives apparently requires constant validation from others of similar ilk.


IDGAF about these people. I don't have a unit. I don't play Group Queue. I don't play Faction Warfare. I drop solo and try to have fun because I enjoy BTech and play games to have fun.

If you wanted to run ****** builds and play terribly, that'd be one thing. But you're on here forum-warrioring it up, acting like a persecuted victim, blaming other people for your own failings, and acting as if a max-range LRM assault isn't a total waste of space. We're not here to validate your bad life choices; I wouldn't tell an alcoholic that polishing off a fifth every day before noon is good, and I'm not going to tell a hiding LRM assault who ******* about other people being cowards that he's doing a good job.

Play whatever you please. But don't expect people to respect you for playing badly with a build that's less suboptimal and more trolling. I used to run a LRM100 Stalker because I occasionally enjoyed it. I sure as hell didn't expect people to praise me for it or try to defend it, I knew it was a ****** troll build, but it tickled my fancy... when I was still screwing around in T4 a couple days after I started playing the game. I stopped because it wasn't very fun and was pretty consistently terrible.

#137 Lances107

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Posted 10 April 2017 - 06:01 AM

So I recently switched to assault, and I am not going to excuse what those pilots did. When you go to assault you start to understand the frustration of assault pilots. My first few matches in assaults went like this, the enemy alpha lance destroyed our Charley lance from the start, when we asked our lights for help they did nothing. The bravo lance moved in to help but we had no help from the lights. The other issue is the assault is the number one target. You go in first your going to have low damage numbers, especially in an assault. Now you have the gaul to ask why? Thank your psr anything less then four hundred damage on a loss and your psr goes down. Since you guys have made psr so high/mighty no one is going to risk there psr, on the small chance that they may get help as they move in.

On the flip side when mediums/lights support the assault lance, the results can not be denied. I pulled 800 damage, six kills, and 3 solo kills in terra therma in a Kodiak one-s. It was sporting one gauss, and four medium pulse lasers. The only reason I was able to pull it off is I had a couple of lights/mediums watching my back. My final point is one thing leads into another thing, and one thing causes another thing. You want people to just plow on in with assaults you might want to get rid of the psr. In truth there is bad pilots in every tier, so it means very little.

Lastly LRM assaults please just stop lol. That is complete waste of tonage.

#138 Ruar

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Posted 10 April 2017 - 06:06 AM

Read the first few pages, skipped to the end.

The OP is absolutely correct that assaults need to learn to stay with the team and be up front regardless of loadout when playing QP. That doesn't mean they have to be the tip of the spear the entire time, but they do need to be close enough to share some armor and provide some intimidation to any push.

That also means assaults should never be full LRM builds in QP. LRMs should be considered support weaponry to provide a little punch at long range while closing the gap. Assaults have to be effective at 300m or less in order to truly fill their role of assaulting.

Sure, if you play as part of team with tactics and working together with specific builds then run whatever works, but when you are in QP you are expected to do one thing, and one thing only... Assault.

You can't assault if you are in the back lines throwing long range damage out. If you really want to play sniper or LRMer then hop in a medium or heavy and play a support role to your heart's content. The moment you hit the QP launch button in an assault mech you are agreeing to close with and destroy the enemy. Period.

The single biggest problem with assault mech players is they see all of that tonnage and assume they are now a slightly mobile weapons platform whose only role is to throw down damage. The truth is assault mechs are nearly as hard to play correctly as a light mech but people think as long as they are doing some damage and getting some kills they are ok.

As Dee pointed out, he didn't support his team because he didn't agree with what was being done. Which is the wrong answer. The first problem was playing QP in an LRM assault mech. The second problem was sitting back in said assault mech because the team wasn't playing the map the way he thought it should be played. You're in an assault mech, you assault. Maybe your team will still lose, but there is at least a chance a strong push in the wrong area can pull through. There is no chance for a weak push in the wrong area resulting in a win. Too many early losses with no real wearing down of enemy armor means the rest of the team just gets rolled.

Think of it like entering a room during CQB. When the first person goes through the door then the rest of the stack goes through the door. It doesn't matter if you agree with the decision or not, you stay with your team because you have a better chance of winning together than you do operating individually.

Which is the third problem Dee exhibits. He went into QP assuming everyone acts individually and so he justified acting like an individual. He brought a mech that fights as an individual instead of part of the team. He positioned that mech as an individual instead of as part of the team. And he died as an individual instead of part of the team.

A very common theme when it comes to people who play assault mechs.

#139 SQW

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Posted 10 April 2017 - 06:42 AM

View PostBlack Phoebe, on 10 April 2017 - 02:36 AM, said:

Your math is wrong... again.

A 40% win rate results in a w/l ratio of 0.66 (40 divided by 60), not 0.8 (45 divided by 55).

However, a season or two are less important than his overall stats. Assuming that the w/l ratio of .92 (48 divided by 52) is true, he is losing 52% of his games, which is still close enough to 50% to call it average.

Really, that should be considered basic math.


My bad. I was rounding down working in 10s and the 5% got lost. So, I stand corrected: he was only winning 45% of his games.

I guess it's up to his team mates to decide whether that W/L rate is worth it for the 'fun' factor.

#140 ANOM O MECH

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Posted 10 April 2017 - 07:07 AM

View PostDee Eight, on 09 April 2017 - 08:01 PM, said:


I already have a scorch to do that. Not every mech has to be built for the same goals you know. Or perhaps you don't know. In any case, as I keep saying, i do not care what people think of my builds, or want to know how they think I should build. I pays my own money and I will play however I wish.



I have a lurm shadowcat already, I don't use the jenner IICs, and as to the Mad-IIC-B... again...don't care for build advice, from anyone. But as Basilisk pointed out, keep back patting each other like it makes any difference but to yourselves. Your lives apparently requires constant validation from others of similar ilk.


If I wasn't aware of who you were fighting with I probably would not be on your side. From the point of view of face value, your posts look like f everybody I do what I want in a team game. People read that as coming off selfishly.

From you initial posts, I do not actually think that is where you are coming from. Am also familiar with the other guy who is probably the worst wanna be drop caller in puglandia and well known for being highly insulting.





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