#1 Straight MC micro transaction... for the whales
#2 Straight XP/GXP.... for the cheapskates (make it something like 1500 xp per node as in the first PTS)
#3 Mix of XP/GXP and C-bills.... for everyone else (with the XP cost being less than option 2, and the cbills maybe at the 45k russ talked about in the final podcast in march before they postponed the skill tree again)
Thus... folks looking at massive module refunds get to do option #3 with all those cbills, or if they have sooo much XP on certain mechs, can elect for option #2 and spend the cbills on other mechs... or whatever they want in between. I'm sure some will enjoy re-playing all the mechs they don't fully node out right off the bat. And the wallet deep folks who wish to avoid grind time....well... they give them something new to throw money at.
Edited by Dee Eight, 11 April 2017 - 04:28 PM.