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Ik Pushed Back


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#21 Tordin

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Posted 11 April 2017 - 08:13 AM

With all the stuff they are doing at the same time nowadays, I werent surprised IK got delayed. Well rather thatthan the ST. Just implement it alredy (i kid, make one last test first of course...)

#22 Almond Brown

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Posted 11 April 2017 - 09:40 AM

View PostJuodas Varnas, on 10 April 2017 - 09:30 PM, said:

They're probably pushing them back to release them with Quadrupeds simultaneously!

Right guys?


That! Or when everyone who currently has a "Toaster 1.0" or a 12 years old Laptop, for a Gaming Computer, Upgrade to a real one. Posted Image

Edited by Almond Brown, 11 April 2017 - 09:40 AM.


#23 Khalcruth

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Posted 11 April 2017 - 09:56 AM

Of all the things broken in this game, where the mechs feet are is the thing you want fixed? REALLY?!?

I can't possibly imagine something I want them to spend less time on.

#24 cazidin

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Posted 11 April 2017 - 10:03 AM

View PostBud Crue, on 11 April 2017 - 04:54 AM, said:

...a leg to stand on.


Caz, you started a salt thread just for the sake of setting up that line?

My what a lame attempt at humor. Gimped even.

Posted Image


You've got a leg up on everybody else! You're the first person who got that joke and yes, I made this thread - not to increase salt levels, but for a pun. That is the entire reason I did this.

#25 Humpday

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Posted 11 April 2017 - 10:08 AM

Sounds like trivial and aesthetic feature rather than functional. Why are you worried about where the mechs feet are or how they are aligned? I'd rather they work on new game modes, or maps, or something to add substance to the game.

Not f*ck about and waste time messing with where a mechs feet align with on the terrain. Wtf I've never even noticed or stared at a mechs feet long enough to even recognize that as some sort of an issue.

#26 cazidin

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Posted 11 April 2017 - 10:09 AM

View PostHumpday, on 11 April 2017 - 10:08 AM, said:

Sounds like trivial and aesthetic feature rather than functional. Why are you worried about where the mechs feet are or how they are aligned? I'd rather they work on new game modes, or maps, or something to add substance to the game.

Not f*ck about and waste time messing with where a mechs feet align with on the terrain. Wtf I've never even noticed or stared at a mechs feet long enough to even recognize that as some sort of an issue.


Apparently, some people have a thing for mech feet, like Juodas. Quads would have 4 instead of 2!

Edited by cazidin, 11 April 2017 - 10:09 AM.


#27 Humpday

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Posted 11 April 2017 - 10:10 AM

I chucked I gotta admit, I chuckled.

#28 Deathlike

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Posted 11 April 2017 - 10:10 AM

If IK doesn't get implemented this year, it's going to be "that feature" that was already in the game and gets a long term hiatus.

It should be celebrated just like Ghost Heat or the old era where the laser eye Atlas was a thing.

We can't have nice things that actually used to be in the game that didn't actually break other things.

#29 1453 R

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Posted 11 April 2017 - 10:12 AM

View Postcazidin, on 11 April 2017 - 10:09 AM, said:


Apparently, some people have a thing for mech feet, like Juodas. Quads would have 4 instead of 2!


THAT'S why Juodas is humping the quad thing so much...! More feet to fetish over!

#30 WarHippy

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Posted 11 April 2017 - 10:24 AM

View PostJuodas Varnas, on 10 April 2017 - 09:30 PM, said:

They're probably pushing them back to release them with Quadrupeds simultaneously!

Right guys?

Seems unlikely unless they are adding a circus map!Posted Image

#31 jjm1

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Posted 11 April 2017 - 10:35 AM

View PostHumpday, on 11 April 2017 - 10:08 AM, said:

Sounds like trivial and aesthetic feature rather than functional. Why are you worried about where the mechs feet are or how they are aligned? I'd rather they work on new game modes, or maps, or something to add substance to the game.

Not f*ck about and waste time messing with where a mechs feet align with on the terrain. Wtf I've never even noticed or stared at a mechs feet long enough to even recognize that as some sort of an issue.


Some people have eyes. And care about visuals. Sorry 'bout it.

#32 JediPanther

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Posted 11 April 2017 - 10:45 AM

I liked ik in closed beta along with the terminator atlas glowing eyes and lrms arcing to target. Pgi really needs to hire some one who can do better than an intern. It's sad how things that use to work were just removed while things that plain suck like escort remain.

#33 Deathlike

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Posted 11 April 2017 - 11:35 AM

View PostJediPanther, on 11 April 2017 - 10:45 AM, said:

I liked ik in closed beta along with the terminator atlas glowing eyes and lrms arcing to target. Pgi really needs to hire some one who can do better than an intern. It's sad how things that use to work were just removed while things that plain suck like escort remain.


The problem is that the people PGI tends to hire are those just coming out of college/university for that type of a position. Asking for a more veteran programmer/developer requires more money.

#34 JediPanther

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Posted 11 April 2017 - 12:21 PM

View PostDeathlike, on 11 April 2017 - 11:35 AM, said:


The problem is that the people PGI tends to hire are those just coming out of college/university for that type of a position. Asking for a more veteran programmer/developer requires more money.

Even in that position you'd still be able to contribute to making some thing better rather than worse unless they really treated that person poorly. When i did my intern for computer networking the place I was at only allowed me to make a segmented virtual network using older machines isolated from the live actual network. Not once was I allowed to do any thing on their live network despite having two of their veteran IT staff physically present in the room with me at all times. I was able to do more "routine" IT work however.

We've seen pgi blow large wads of money before on failed attempts to improve mwo so spending more on new hires would be a super rare smart move on their part.

#35 Wildstreak

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Posted 11 April 2017 - 12:24 PM

View Postcazidin, on 10 April 2017 - 07:09 PM, said:

Greetings MechWarriors. Today I have a simple question. Why does IK keep getting pushed back? At this rate, PGI's credibility won't have a leg to stand on!

I do not even know what 1K is.

#36 C E Dwyer

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Posted 11 April 2017 - 01:10 PM

View Postcazidin, on 10 April 2017 - 07:09 PM, said:

Greetings MechWarriors. Today I have a simple question. Why does IK keep getting pushed back? At this rate, PGI's credibility won't have a leg to stand on!


Very Droll.

As I.K was in the game briefly, during closed beta, I suspect it remains out, for much the reason it was removed.

They can't get it to work without it having a big negative effect on performance with Potato rigs and 'gaming' laptops.

It's either that or some of the newer mechs were created without consideration for it's inclusion oneday, and they join the ministry of silly walks when it's switched on.

#37 cazidin

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Posted 11 April 2017 - 01:49 PM

View PostWildstreak, on 11 April 2017 - 12:24 PM, said:

I do not even know what 1K is.


Inverse Kinetics. Basically, your legs and feet bend at certain angles for greater immersion.

#38 Cabusha

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Posted 11 April 2017 - 04:16 PM

View PostKhalcruth, on 11 April 2017 - 09:56 AM, said:

Of all the things broken in this game, where the mechs feet are is the thing you want fixed? REALLY?!?

I can't possibly imagine something I want them to spend less time on.


1) won't matter since it'll never make it in anyway.

2) it's for immersion, something this game is sorely lacking at this point. The mechs ar so overquirked they've gotten that ****** MW4 arcade feel to them now.

#39 Scratx

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Posted 11 April 2017 - 05:38 PM

View Postcazidin, on 11 April 2017 - 01:49 PM, said:


Inverse Kinetics. Basically, your legs and feet bend at certain angles for greater immersion.


Inverse Kinematics, actually, but yes. Always better if your mech legs actually adjust their posture for the terrain rather than pretend it's not there.

#40 Pr8Dator2

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Posted 11 April 2017 - 06:29 PM

Seriously, how does that make the game better? I personally won't give a SSSS about IK... they should just beef up the meta in this game... that's way easier to do and makes it way more fun than IK can...





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