So far I've enjoyed most of the Rougneck variants. I've been more successful with LB10X + SRM builds compared to AC/ML/SRM builds. I've yet to figure out a good build for me on the 3A, but I think I have to go shorter range lasers instead of trying to maintain the ability to do damage at 600m.
1A- LB10, two SRM4s, 74kph has been decent. I don't like being ammo dependent but I haven't really run out of rounds in most matches either. The energy cooldown seems cool but it can only be applied to a single hardpoint in the head which makes it not worth the hassle IMO. I was carrying a medium laser but dropped it in favor of more ammo which has seemed to work better.
1B- LB10, three SRM4s, 70kph. I don't like this build as much because the arm mounted gun isn't as effective as the shoulder mounted versions. I drop a tone of LB ammo and boost the SRM ammo because I rely more on the missiles with the LB there to help in close. This one is not as much fun to pilot.
1C- LB10, four SRM4s, 70kph. The LB in this one is easier to use and the missiles really pack a punch. This is one of the better mechs simply because the weapon loadout works better. I can see this being my go to variant in the future.
2A- LB10, one SRM6, three medium lasers. I struggle with this one. The medium lasers just don't pack the same punch as the SRMs. I'm still changing this one around some and I think next I'll drop the missiles all together and go with pulse lasers instead. I did play this with a NARC instead of the SRMs and it seemed much more group friendly but my individual score went down some.
*Edit- Dropped the SRMs and went with three MPL instead. Works out much better for me. Tried an AC10 but I can't get the timing down. I went ahead and bought cooldown for the LB though and it really is a beast now. All in all this one isn't that bad with the changes and I had some good matches.
3A- So far running 2x large lasers and 4x medium lasers isn't working. I've tried swapping around for pulse lasers as well and still doesn't seem that effective. I think I'll be getting rid of the large lasers all together and trying all medium builds or maybe even a PPC and medium lasers. I want to like this mech because I prefer lasers over ammo weapons, but I haven't found the right setup yet.
*Edit- I am currently using 6x med lasers + 1 flamer on the 3A and it's getting the job done. The flamer is there more to avoid ghost heat than anything else. I'm not good at volley firing so I prefer to just not have too many weapons of the same type.
Anyway, that's my initial impression of the variants I picked up. I'm still working on getting them all to elite status but at least I got the basic skills knocked out already on each of them.
Edited by Ruar, 24 April 2017 - 12:29 PM.