Your Favorite New Tech That's Coming
#1
Posted 27 April 2017 - 10:37 AM
Your Favorite new tech. Do Share.
I think my favorite new tech is going to be the clan ATMs, the IS UAC 10/20, RACs, and Clan Heavy Lasers. Will be giving old mechs new life and tonnage starved mechs more reason to take, AKA, Mist Lynx taking 4 Small Heavy Lasers, or an Atlas taking a UAC/20 or king crab dual UAC/20s.
#2
Posted 27 April 2017 - 10:40 AM
Edited by Moonlight Grimoire, 27 April 2017 - 10:40 AM.
#3
Posted 27 April 2017 - 10:43 AM
If it sounds as good as the Clan LBX 20 that will become my new favorite weapon.
#5
Posted 27 April 2017 - 10:50 AM
But I guess... MRMs.
For the lolz, etc.
#6
Posted 27 April 2017 - 10:56 AM
#7
Posted 27 April 2017 - 10:57 AM
Tyler Valentine, on 27 April 2017 - 10:49 AM, said:
If it's as anemic as the Clan LBX20 you'll quickly fall out of love.
Bah.
I'm bad, PGI is making my crappy low tier mechs worse, and you think I am going to be concerned with trivialities like a weapon system being "anemic". I say again: Bah! If it sounds good I shall play it!
#8
Posted 27 April 2017 - 11:04 AM
Bud Crue, on 27 April 2017 - 10:57 AM, said:
I'm bad, PGI is making my crappy low tier mechs worse, and you think I am going to be concerned with trivialities like a weapon system being "anemic". I say again: Bah! If it sounds good I shall play it!
Bring on the MGs and LBX20s!!!
#9
Posted 27 April 2017 - 11:08 AM
And rockets. Yes, rockets. I know they are probably not very good, but I hate seeing unused missile slots. It looks so ugly when a Zeus or a Bushwacker lacks missiles. Rockets look nice and perhaps provide some extra punch for very little weight and critspace.
#10
Posted 27 April 2017 - 11:14 AM
#11
Posted 27 April 2017 - 11:15 AM
Monkey Lover, on 27 April 2017 - 10:56 AM, said:
Was just about to say the exact same thing. May actually start playing my IS account again after we get those.
#12
Posted 27 April 2017 - 11:15 AM
LB5X, don't know how I feel about the LB20X and LB2X yet.
I'm on the fence about RAC's because we don't know how well they work yet or what to expect.
MRM's yes, but I want them to fire full volley and not clan stream because I'd hate to see all the friendly fire from a roman candle you can't stop in mid fire.
LFE's yaaaaaaaassssss!
IS tactcoms, yas because I try to put at least tactcom1 on all my clams.
New PPC's eh, don't use them much but cool.
Stealth armor? Only works with ECM or better paired with it? Need more info on it.
ERLasers cool, well not really heatwise.
Heavy lasers, don't know how I feel about that...
New MG's, looking forward to HMG than more than LMG.
ATM's sound neat.
My favorite? LFE by far, it opens up more build options for non XL friendly mechs running STD with crit slot room to spare.
#13
Posted 27 April 2017 - 11:17 AM
#14
Posted 27 April 2017 - 11:19 AM
Tyler Valentine, on 27 April 2017 - 10:49 AM, said:
If it's as anemic as the Clan LBX20 you'll quickly fall out of love.
Really? Damn, I walked outside with that on a stock KDK-3 and instantly was 3-5 kills in it. Ran very hot though.
I have trouble with the cuac10/5...too much face time, too much jamming for me.
So interesting how different playstyles yield so much success for one set of people yet not another. That uac combo is ruthless, but I can't stand it!
#15
Posted 27 April 2017 - 11:19 AM
Scout Derek, on 27 April 2017 - 10:37 AM, said:
Your Favorite new tech. Do Share.
I think my favorite new tech is going to be the clan ATMs, the IS UAC 10/20, RACs, and Clan Heavy Lasers. Will be giving old mechs new life and tonnage starved mechs more reason to take, AKA, Mist Lynx taking 4 Small Heavy Lasers, or an Atlas taking a UAC/20 or king crab dual UAC/20s.
Whatever one gives me an excuse to complain
#16
Posted 27 April 2017 - 11:27 AM
Humpday, on 27 April 2017 - 11:19 AM, said:
Really? Damn, I walked outside with that on a stock KDK-3 and instantly was 3-5 kills in it. Ran very hot though.
I have trouble with the cuac10/5...too much face time, too much jamming for me.
So interesting how different playstyles yield so much success for one set of people yet not another. That uac combo is ruthless, but I can't stand it!
The problem for the IS LB-20X is the fact that it eats 11 crit slots and 14t, that's 2 more crits than the Clan version as well as 2 more tons than the Clan version. That means that IS mechs will only be able to torso mount it with a standard engine. So that begs the question, if you can only mount one ballistic in the ST of an IS mech, would you chose a LB-20X with a Standard Engine over an IS UAC/20 (15t, 10 crits) with a LFE or a AC/20 (14t and 10 crits) with LFE?
For me the LB-20X is a flat out no-go weapon that is going to be relegated to the trash heap.
#17
Posted 27 April 2017 - 11:32 AM
Metus regem, on 27 April 2017 - 11:27 AM, said:
The problem for the IS LB-20X is the fact that it eats 11 crit slots and 14t, that's 2 more crits than the Clan version as well as 2 more tons than the Clan version. That means that IS mechs will only be able to torso mount it with a standard engine. So that begs the question, if you can only mount one ballistic in the ST of an IS mech, would you chose a LB-20X with a Standard Engine over an IS UAC/20 (15t, 10 crits) with a LFE or a AC/20 (14t and 10 crits) with LFE?
For me the LB-20X is a flat out no-go weapon that is going to be relegated to the trash heap.
Oh for IS, god no I wont' be taking that thing....slow as it is, I love my AC20. PP damage plus the psychological effect? Get outta here, you pop someone twice with an IS ac20 and they are in oh crap mode trying to get outta there.
Edited by Humpday, 27 April 2017 - 11:33 AM.
#18
Posted 27 April 2017 - 11:35 AM
#19
Posted 27 April 2017 - 11:39 AM
#20
Posted 27 April 2017 - 12:19 PM
im a gun nut so racs. they need no explanation. so long as pgi doesnt screw up the mechanics with some screwy click combo.
hmgs. im going to dust off all my ballistics squirrels hopefully make them viable.
seems every srm+laser light/medium mech has the same issue, its always a tradeoff betwen tubes and lasers. you cant do a full laser complement thats backstab worthy and carry enough tubes and ammo to do the job. enter micro lasers. quarter and half ton pain spewers means i can splurge on the tubes and not give up a whole lot of laser power in a knife fight.
heavy lasers are kind of a maybe depending on implementation. if its just another laser, perhaps with a longer burn time (like mwll), then meh. also clan erll and lpl already are at what i would call the maximum of what burns should be. unless of course you throw in a variable burn time mechanic (mw3 pulses) then those long burns are more tolerable.
my biggest concern is that new mechanics will be light and you end up with more flavors of the same rather than something that feels like a new weapon. even the atms are just a double damage lrm with max optimal range of zero ramping down from there. mrms, just srms with a longer range value. maybe they can add flavor making them stream fire, but nothing new is added. even got some conserns that racs are just going to be button mashing uac bs, or worse be rendered the same rng always jammed worse average dps than a cac crap the uacs have been reduced to.
pgi really has a chance to shine here, i hope they dont screw it up.
Edited by LordNothing, 27 April 2017 - 12:22 PM.
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