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Skill Tree Is Going To Hurt Pgi Pocket Book.


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#41 Clownwarlord

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Posted 28 April 2017 - 10:27 AM

View PostBud Crue, on 28 April 2017 - 10:22 AM, said:

If they can be as inconsistent and contradictory with their stated goals for the skills tree, it shouldn't be a surprise that the community's reaction to it is just as schizophrenic.

As for me:
I could not care less about my huge refund of various currencies. If balance is shot as bad as I think it is about to be, then the mechs I normally play are going to be dramatically worse (relatively to the meta) than they were before, so I will likely just stop playing them. All 150. So all the HSP they get back for nodes is useless. At least the GSP will allow me to insta-level the new Night Gyr and Hunchback IIc I'll be purchasing. So that's nice I guess.

I also am not that worried about my refund, but as for balance anyone who says either way with just the PTS is wrong. The reason why is because the max you can get in pts is a 4 v 4 and that is a shot in the dark. In turht we will not know for certain until it hits live.

Now as for that it has more to do with PGI having a lack participants in the pts which is part there fault and part the community's. The reason why it is PGI's fault is obvious because they do nothing to promote play in it other than, "find out your refund." As for the community we could show more interest into it enough so during key play hours to actually test it but the community never shows.

Hard to test something with out actually testing it.

#42 DAYLEET

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Posted 28 April 2017 - 10:29 AM

View PostMonkey Lover, on 28 April 2017 - 10:20 AM, said:

As for everything else I will just say, how much do you think on average people spends on this game?
Let's just say 100 bucks, when you say only 2 bucks you got to think this is 2% of Pgi income.

The stuff they give requires more spending in either cbills of mc form(mech, Pattern, Paint, Decal, Gears). Its like when things are half price at the grocery store. They first get you in playing around and then make you spend more for things you probably didnt want in the first place.

#43 Bud Crue

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Posted 28 April 2017 - 10:33 AM

View PostClownwarlord, on 28 April 2017 - 10:27 AM, said:

I also am not that worried about my refund, but as for balance anyone who says either way with just the PTS is wrong. The reason why is because the max you can get in pts is a 4 v 4 and that is a shot in the dark. In turht we will not know for certain until it hits live.

Now as for that it has more to do with PGI having a lack participants in the pts which is part there fault and part the community's. The reason why it is PGI's fault is obvious because they do nothing to promote play in it other than, "find out your refund." As for the community we could show more interest into it enough so during key play hours to actually test it but the community never shows.

Hard to test something with out actually testing it.


No need to base the upcoming imbalance on PTS performance.

We have math.

#44 Clownwarlord

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Posted 28 April 2017 - 10:43 AM

View PostBud Crue, on 28 April 2017 - 10:33 AM, said:

No need to base the upcoming imbalance on PTS performance.

We have math.

Posted Image

aint no time for that, get me some spread sheet warriors!!!

#45 Bud Crue

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Posted 28 April 2017 - 11:01 AM

View PostClownwarlord, on 28 April 2017 - 10:43 AM, said:

... get me some spread sheet warriors!!!


The thing is that it doesn't even matter if I am right.

The assumption put forth is that the nerfs are all part of some grand PGI effort at establishing a new baseline of performance from which to balance the game anew from. Well, if people feel that the nerfs have harmed their mechs or that the nerfs have made their mechs worse, then they will not play those mechs -even if those mechs perform just fine. So by creating the impression in players that their mechs are being made worse -even if they are not somehow- they are guaranteeing that the new "baseline" will have skewed data from the very start. The player behavior is made different, their nominative choices will be different, their actions will be different. Thus, the baseline performance that results is not reflective of what a player would normally do or normally play; but is now based entirely on a biased (nerfed if you will) set of circumstances.

If they would have left the mechs alone at least initially and established their baseline from just the skills tree changes (no nerfs, and ideally no engine decoupling) and then iteratively changed things, all that could have been avoided. As it is, the new baseline will 100% guaranteed not reflect the normal gameplay environment or people's reaction to it.

#46 ScrapIron Prime

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Posted 28 April 2017 - 11:13 AM

The OP's reasoning is mildly flawed, IMO. They're not "giving things back to us", they're allowing us to continue using that which we've already purchased. And they're letting us pick how by giving us what they estimate is just enough to re-implement everything we've ever grinded or spent... Plus more for the inconvenience.

The idea that continuing to have the things we already have will depress the game economy is wrong. Driving players away, THAT might do it, but i dont see this rebalance and new system as being onerous enough to do that.

#47 Lykaon

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Posted 28 April 2017 - 01:17 PM

View PostMonkey Lover, on 27 April 2017 - 07:48 PM, said:

Im not going to get into if the way they are refunding is good or bad . What I want to think about is how much is this going to hurt them financially.

Im getting back over 500k gxp. this is over 100 bucks worth.
Im getting so many gsp back i will never have to grind again.
They're giving people back consumable MC refunds.
Then we are getting some cbill module refunds.


Tons of people are going to skip spending cash for the mc-xp to gxp converter.
They are going to skip buying few extra mech bays because they got free mc now.
Lastly they're going to skip buying a mech pack because they have the cbill to buy a few other mechs now.


I just can't see this being a good business plan.



The "free" MC has already been purchased with actual cash. it's not really relevant as to when a player spends the MC because PGI has already been paid for it.

The module C-bill refund will likely be accompanied by a burst of C-bill mech purchases. These newly purchased mechs will be played with for a while and this will increase the number of logged on users.This is good for PGI as more online players equals more content for players in the form of improved match making and speeder match deployments.

A side effect of the above is more players playing and earning c-bills and XP to perpetuate the cycle of buy new toy play new toy earn more cash buy another new toy and play it etc. Overall there is a potential to renew intrest in MWo for at least a little while.

The one place PGI may take a hit on is the General Skill Point refunds. But this refund will only apply to modules purchased in or before December. The vast majority of refunds will be in the form of C-bills. with only the last 4 months of module purchases being refunded as GSP. (that is IF I read the announcment correctly)

So a sight hit on MC for XP conversion (for the last 4 months of module purchases) and a huge pile of refunded C-bills that will likely result in loads of new toys being purchased and used and thus resulting in increased activity in MWo.

#48 NextGame

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Posted 28 April 2017 - 01:19 PM

View PostMonkey Lover, on 27 April 2017 - 07:48 PM, said:

Im not going to get into if the way they are refunding is good or bad . What I want to think about is how much is this going to hurt them financially.

Im getting back over 500k gxp. this is over 100 bucks worth.
Im getting so many gsp back i will never have to grind again.
They're giving people back consumable MC refunds.
Then we are getting some cbill module refunds.


Tons of people are going to skip spending cash for the mc-xp to gxp converter.
They are going to skip buying few extra mech bays because they got free mc now.
Lastly they're going to skip buying a mech pack because they have the cbill to buy a few other mechs now.


I just can't see this being a good business plan.


Dont worry, im sure they have another 50 or so mechs they can spam out for sale to people in rapid succession.

#49 Monkey Lover

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Posted 28 April 2017 - 01:26 PM

View PostLykaon, on 28 April 2017 - 01:17 PM, said:




The "free" MC has already been purchased with actual cash. it's not really relevant as to when a player spends the MC because PGI has already been paid for it.

The module C-bill refund will likely be accompanied by a burst of C-bill mech purchases. These newly purchased mechs will be played with for a while and this will increase the number of logged on users.This is good for PGI as more online players equals more content for players in the form of improved match making and speeder match deployments.

A side effect of the above is more players playing and earning c-bills and XP to perpetuate the cycle of buy new toy play new toy earn more cash buy another new toy and play it etc. Overall there is a potential to renew intrest in MWo for at least a little while.

The one place PGI may take a hit on is the General Skill Point refunds. But this refund will only apply to modules purchased in or before December. The vast majority of refunds will be in the form of C-bills. with only the last 4 months of module purchases being refunded as GSP. (that is IF I read the announcment correctly)

So a sight hit on MC for XP conversion (for the last 4 months of module purchases) and a huge pile of refunded C-bills that will likely result in loads of new toys being purchased and used and thus resulting in increased activity in MWo.


I was thinking most people were like me and just have a collection of event mc consumables. People who have paid for it I would agree with.

But maybe this would still increase sales? If we knew the numbers of how many new players we have to vets it would help.
I will agree short them we should see an increase due to the new toys but long term I think k less people will be playing because they will not have to grind as much. I personally might never go to the pub Q again. I see no reason for it.

As

View PostNextGame, on 28 April 2017 - 01:19 PM, said:



Dont worry, im sure they have another 50 or so mechs they can spam out for sale to people in rapid succession.
If they bring out tanks and quads I might be standing in line ;p

#50 L1f3H4ck

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Posted 28 April 2017 - 01:33 PM

Whooos, another 12K gone. The last purchase was tough, but I finally decided that i need, yes NEED that Steiner Camo on my TBolts and only kinda want it on my Cats. They still rock that PC Gamer skin, which looks rad.

#51 NextGame

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Posted 28 April 2017 - 01:36 PM

View PostMonkey Lover, on 28 April 2017 - 01:26 PM, said:

As If they bring out tanks and quads I might be standing in line ;p


Anythings possible if they think people will pay $20-$70 for it.

#52 Monkey Lover

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Posted 28 April 2017 - 05:20 PM

View PostNextGame, on 28 April 2017 - 01:36 PM, said:



Anythings possible if they think people will pay $20-$70 for it.
70$ starts getting hard to give away but 20$ month is fine for what I get out of the game :P

I wonder if they offered tanks if you would pull in some of the world of tanks players.

#53 DAYLEET

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Posted 28 April 2017 - 06:04 PM

View PostMonkey Lover, on 28 April 2017 - 01:26 PM, said:

...less people will be playing because they will not have to grind as much. I personally might never go to the pub Q again. I see no reason for it.

Unless you make one build and stick with it, you can always try your build in QP so there's that. If grinding is your reason to play QP then you most likely would rather be playing group or CW... And you should be doing just that! Celebrate or something. People who wont have to grind ever are the one who spend an inordinate amount of time playing the game or buying everything. I dont think they are going anywhere. The time you could be grinding, you will instead use to click node ;)

#54 Ace Selin

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Posted 28 April 2017 - 06:10 PM

View Postfat4eyes, on 27 April 2017 - 09:18 PM, said:

I think they're more concerned about avoiding the CBill glut that would happen if they do a full module refund. Hence GSP instead of cbills. I can see some players sitting on their cbill pile iand waiting 6 months for mechs instead of buying mechpacks out of the gate. I'm sure they've already worked out which method is better for their business.

But without the module cbill refund i wont be buying mechs for $$$$. If i have no Cbills to properly outfit new mechs i surely wont be buying new mechs.





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