Metus regem, on 10 May 2017 - 11:48 AM, said:
To be fair, this isn't the first time there has been constructive critiques of PGI designs, and sometimes they actually take those changes and apply them, provided we don't act like spoiled little brats about it...
Take the Warhammer for instance, when PGI first showed the model for it, it was going to have a very, very prominent head, unlike any of the art work to-date for it. PGI listened and we got a much better looking head and mech for it.
On the flip side, people acted rather ungrateful about the Enforcer's head.... and PGI did nothing.
So in short, it is about approaching the subject rationally and calmly that is important, it also opens the door for better Dev-Player communication. Also things like this, when PGI listens, helps to foster a feeling of them actually taking what we say with any form of legitimacy. Perhaps one day they may even listen to some of the more game mechanics educated members on things like balance, rather than playing with a dart board or roulette wheel....
Dont get me wrong, you make a legit, fair argument for it, I do agree, arms are too stubby, hell the legs are even pushing the cockpit up too high if we're being very specific.
But to me, this is PGI, guys who maul mechs when they cant add a weapon design (Marauder IIC) and as you said, hardly Enforce an issue.
Be nice if they did tweak it, but I just have no faith in PGI so I see these kind of threads Im like oh boy, ungrateful shites.
Edited by Roughneck Cobra, 10 May 2017 - 11:55 AM.