"All Heavy Lasers"
Hit them with a Nerf bat like you did to my poor SLDF Gauss Rifles
Edited inclusion
Lore wise there's no indication of Gauss rifles requiring a charge mechanic
and when it comes to heavy lasers they have a problem with mech sensors because of the tremendous power they use
so in conclusion why not apply the gauss rifle's current logic into heavy lasers and just cut out the ghost heat?
I just don't like charge on a weapon I'm so used to using in the previous titles, but it really isn't difficult while the charge mechanic just stops you from using the weapon right away it is compensated by the gauss bullet travel which is very fast and nearly impossible to dodge...but then again entirely, this is all just balance because of units and a few others on an online game tend to abuse things and ruin things for the rest of players (Knock Down and Jumpjets as an Example)
Edited by Armored Yokai, 03 May 2017 - 02:09 PM.