Wintersdark, on 03 May 2017 - 07:17 AM, said:
The quirk PDF doesn't show the Mechs base handling characteristics. Chris said they were rolling quirks into the base profiles on a mech on a mech to mech basis.
It technically does (well, not the original base, but the base after whatever internal multipliers are used).
So even in the Kodiak's case, you can see the other Kodiaks (all Kodiaks use XL400s) have a greater agility than the KDK-3 and Spirit Bear. The Boar's Head has greater agility than the common Atlas, but that's different due it having an XL400 stock (which I assume that change was based on).
A Cataphract-4X fortunately gains more agility and normally it's engine capped. So, it's there... but like my title states (and some people clearly didn't read the documents provided by PGI), those are the current stats we're working with based on the PTS.
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Now, I haven't tested the kdk/AS7/kgc personally, and pgi is PGI so they may have failed utterly, but the design goal was to roll the agility quirks in, that that wouldn't show up on the PDF.
I certainly don't argue this.
I do prefer the new skill tree to the old, but I'm not blind to the above. Things are going to be a mess for a while, absolutely. Probably for a long while, given how quickly PGI moves on these things.
They are on the PDF. I dunno why people are just willfully accepting things they are getting into, w/o reading the fine print or the finer details.
Let me be clear on this. I'm totally all for the engine desync. I'm totally not all for PGI's obviously bad choices and comparisons when it comes to balance. That is the main problem here.
Ghogiel, on 03 May 2017 - 08:08 AM, said:
The HMN will probably supplant the HBK IIC a bit then. It's mostly off PGIs radar for getting nerfed so it has normal agility for a 50 tonner.
imo it poptarts almost as good as a HBK as is. You have to really ace with a HBK to make it work much better than the HMN, I've seen maybe half a dozen players who can actually use the HBK IIC ERPPC decently to the point where their peeping ability cannot be matched with the HMNs profile, most people tart like scrubs with it so they may as well use the HMN as they are exposing extra pixels in the HBK anyway.
The Huntsman is an inferior poptart IMO, but mostly in the build sense. The HBK-IIC-A gets away with a lot more due to not being an omnimech as the Huntsman suffers primarily from equipment placement. Functionally though, the Huntsman is on par with HBK-IIC... until you lose arms. Cooling and sustainability becomes a problem as you kinda want to attempt to shield with the arms occasionally.
However, in this scenario, the Huntsman would probably be the top tier replacement option if the Hunchback-IIC's agility nerf is too much.