It is a nice mech.
My 6R and (S), I'm not into ac10s so I went with 2x AC5 with 6 medium lasers, 8 tonnes of ammo. This has served me very well. I've recently decided I'm not into the AMS(it is kind of crap) so I've dumped that. I don't remember what I've slotted as I've been working on leveling mauler, I think I just increased my engine size since I don't need more than 6 tonnes of ammo as long as the rest of the team is carrying their own weight. I prefer 2x AC5 because it has a higher rate of fire with a range I'm comfortable working in. 2x AC10s are not fast enough for me and they are a shorter ranged weapon. They hit nicely but it is just too much weight for a heavy mech, this is just personal preference to these weapons.
My energy variant has 2x ERPPC and 2x ER large laser, and the rest are medium lasers. I don't play this much, I just prefer ballistics. It also doesn't have the (S) bonus of extra c-bills that the 6R(S) has and I can still use the bills.
I haven't been able to come up with any set up for the Black Widow that I'd be happy with so I'm not going to purchase it. It does have some nice quirks for movement, turning is better than the other variants but the ballistic weapon quirks are not as good as the 6R and it doesn't have enough energy hard points to bother with that. 4x AC2 isn't a good idea. I've tried 6x AC2s on my mauler variant and it still sucked so 4x AC2s are going to suck worse. I wouldn't run 4x AC5s but this is a personal preference. I'm not comfortable with putting ammo any place other than a cased part and it will be a slow mech.
I do like to have some kind of energy weapon for back up.
I max all my armor and only nudge 1 or a few off to reduce a little weight to fit something in, otherwise I just prefer max armor everywhere.
I only run standard engines on IS heavy and assault. I'll dabble with XL on lights if I decide to give them a go again, I'm not into lighter mechs though.
I load beagles on all my non-ECM mechs, it has come in handy enough that I prefer to have it. Personal preference. If I didn't load one, I'd just increase the engine size so I can go an extra 2 miles an hour quicker.
I like that the sides are mirrored, I really don't like one sided mechs which is why I've shied away from atlas like mechs.
I'm very happy with it. You can put quite a decent amount of fire power in there while maxing armor and still getting a decent enough movement speed. The side torso hard points are high enough that you don't have to peak out very far so I put my bigger guns there and mediums go in the arms. It can take a decent enough beating, don't want to really face tank anything, but it isn't going to disintegrate if another looks at you cross. The mauler I've been leveling feels like it is more squishy than my warhammer, but that could be the other team paying attention to it since it is an assault and not a heavy.
You can't sell the 6R and still keep the 6R(S) so to keep that (S) you'll still have 2 garages filled. If you go to your inventory to try and dump a mech, you'll only see 3 available if you get just the 4 pack but no Hero. I've still kept the one with missiles, every now and again I need to remind myself why I'm not into them so I'll get it out and remember why.
Edited by CreativeAnarchy, 25 March 2016 - 05:37 PM.