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"peripherial Mechs Showcase" Series - 1. Brigand


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#21 Bishop Steiner

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Posted 05 May 2017 - 03:56 PM

View PostLordNothing, on 05 May 2017 - 11:27 AM, said:

i kind of want to see low tech combat options in this game. even if its some 3rd party pirate wars kind of event. i want to do battle in mechs that can loose to a stock urbie.



http://www.sarna.net/wiki/Rifleman_III

I have a certain fondness for age of war era mechs. I really would love a pure primitive tech TT campaign.

View PostYeonne Greene, on 05 May 2017 - 11:25 AM, said:

That is a weird Rifleman-looking thing. What is it?

Well, it's literally a weird Rifleman looking thing ....called the Rifleman III

#22 WrathOfDeadguy

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Posted 05 May 2017 - 05:28 PM

Toro, baby. Accept no substitutes.

Posted Image

The 'Mech that fought and died defending the Concordat from Inner Sphere Aggression down to nearly the very last operational unit. A true Periphery hero!

#23 MauttyKoray

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Posted 05 May 2017 - 05:59 PM

View PostGimpy117, on 04 May 2017 - 02:01 PM, said:

looks cool, but lots of low mounts

Cause PGI can't move mount heights at all...and they probably will because the Comp mentality of 'high mount hill humpers' has pretty much contaminated the game entirely.

#24 Ch_R0me

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Posted 05 May 2017 - 11:59 PM

View PostWrathOfDeadguy, on 05 May 2017 - 05:28 PM, said:

Toro, baby. Accept no substitutes.

Posted Image

The 'Mech that fought and died defending the Concordat from Inner Sphere Aggression down to nearly the very last operational unit. A true Periphery hero!


I had throughts to begin the series not with Brigand, but exactly by the Toro, but fortunately I'm counting it too as well :)

#25 Tarogato

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Posted 06 May 2017 - 02:36 AM

Here's the hardpoints and such:

Posted Image


The "MWO?" column is just whether in my opinion a variant is viable for MWO inclusion. Hardpoints in the grey columns on the right.

Here's the spreadsheet I built to keep track of mechs like this: https://docs.google....#gid=1599258884

#26 Ch_R0me

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Posted 06 May 2017 - 03:00 AM

Nice, but I didn't find the Arbiter. Anyway - may I use it for the next parts of the showcase, where would be applicable? :D

Also - I don't think that PGI would pick up LDT-5 anyway (due to timeline, possibly will replace it with "their own" variant(s)). ;)

#27 Tarogato

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Posted 06 May 2017 - 03:35 AM

View PostManganMan, on 06 May 2017 - 03:00 AM, said:

Nice, but I didn't find the Arbiter. Anyway - may I use it for the next parts of the showcase, where would be applicable? Posted Image

Also - I don't think that PGI would pick up LDT-5 anyway (due to timeline, possibly will replace it with "their own" variant(s)). Posted Image


Timeline is not an issue. We already have a mech in the game from 3130, well into the Dark Age. It's the MCII-4 variant.

Timeline = literally thrown out the window. Posted Image

I'd stay it's only still relevant for hero mechs, and for chassis themselves. (for instance, I wouldn't expect a mech like the Tundra Wolf to show up, even if all of it's equipment was available in the game right now. The chassis itself just isn't introduced until late Jihad, which is just out of reach.)

#28 Ch_R0me

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Posted 06 May 2017 - 03:59 AM

View PostTarogato, on 06 May 2017 - 03:35 AM, said:

Timeline is not an issue. We already have a mech in the game from 3130, well into the Dark Age. It's the MCII-4 variant.

My only reaction is: Yay! Posted Image

View PostTarogato, on 06 May 2017 - 03:35 AM, said:

Timeline = literally thrown out the window. Posted Image

Well, I just recalled something related to other game, but the context is the same ;)

View PostTarogato, on 06 May 2017 - 03:35 AM, said:

I'd stay it's only still relevant for hero mechs, and for chassis themselves. (for instance, I wouldn't expect a mech like the Tundra Wolf to show up, even if all of it's equipment was available in the game right now. The chassis itself just isn't introduced until late Jihad, which is just out of reach.)

Oh. Anyway thanks Posted Image

Edited by ManganMan, 06 May 2017 - 04:00 AM.


#29 FLG 01

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Posted 23 June 2017 - 06:00 AM

A little bump to raise awareness for this interesting little Mech. It has a nice lore, it fills a gap in MWO (jump capable 25 ton Mech for the IS), and it would be quite good in game.
The geometry is solid and the hardpoint distribution allows for easy inflation. I am not worried about their location; it's a very light Mech that can be easily used for infighting and you can change your position with ease.

The main drawback is simply the lack of popularity.





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