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Battle Of Tukayyid 3


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#401 Gedankenlaser

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Posted 07 May 2017 - 11:20 PM

View PostThrudvangar, on 04 May 2017 - 10:33 PM, said:

PGI really needs to work on their communication...

Creating big banners on the frontpage of the webside, telling everybody that the new mechpackage early adopter reward ends in
9...8..7..6..5..4..3..2..1.. days but on the other hand they let ppl know that tukayyid3 will be fought like... oh.. tomorrow... is just ********.

And that tiny little post somebody quoted that "the next event will be FW assigned" or something like that just don't count.

WORD!

#402 LennStar

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Posted 07 May 2017 - 11:21 PM

View PostNammuz, on 07 May 2017 - 06:45 PM, said:

Does scouting count towards the daily 400 match score?

View PostAdamant80, on 07 May 2017 - 07:10 PM, said:

I believe it does

It doesn't.

My games yesterday:
490297780801514 2017-05-07 12:33:39 IS 250 820 490546888905290 2017-05-07 12:41:06 IS 102 1060 494051582226975 2017-05-07 15:13:02 IS 314 3972

2 scout last one (314) base attack.

I only got the 25MC from the first day

May 7, 2017, 12:22 pm Store Purchase MC 25

where I did 2 "big" games.

#403 PFC Carsten

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Posted 08 May 2017 - 12:07 AM

Scouting DOES count. On my alt, I ONLY played scouting matches yesterday and was getting the 25 MC for the "day of defeat" yesterday.

#404 McHoshi

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Posted 08 May 2017 - 12:13 AM

View PostPFC Carsten, on 08 May 2017 - 12:07 AM, said:

Scouting DOES count. On my alt, I ONLY played scouting matches yesterday and was getting the 25 MC for the "day of defeat" yesterday.


Absolutely. Scouting does count.

#405 LennStar

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Posted 08 May 2017 - 12:25 AM

Maybe you need to get the 400 in one mode?

#406 TWIAFU

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Posted 08 May 2017 - 01:43 AM

View PostTiantara, on 06 May 2017 - 02:50 AM, said:


- And die trying to achieve victory... For 25 games 1 victory and... I have no enough score for event... Great.



Thats the price you pay for playing solo in the group/unit queue.

Warning message was an actual warning.

#407 Barkem Squirrel

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Posted 08 May 2017 - 02:11 AM

Nice event, win millions of c-bill, tens of thousands of GXP. Not to mention the tens of millions of c-bills and thousands of GXP that you will earn. does it have anything to do with the upcoming skill tree, humm.......

So these server issues can mean one good thing. PGI forgot to rent enough servers. It also means many people came back this weekend. The bad part is getting kicked off and no way to get back on within 2 minutes. This has caused me millions of c-bills today and from what I have seen others, like 11 of the other team and 3 of ours.

#408 Thrudvangar

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Posted 08 May 2017 - 02:18 AM

View PostTiantara, on 07 May 2017 - 01:06 AM, said:

- Defeat after defeat and again and again...
All that "magnificent" armor quirks just give few seconds run under heavy ranged fire of whole clan team. When you get to close combat like 230-350m you have less than 50% of armor and half of firepower with less heatsinks. +10% of energy range - laughable, when every clan mech have not only bigger range and modules, but also TC and bigger speed to change distance after shot.
Forcing battle Clan vs IS show that both side just can't be balanced due difference of hardpoint numbers, less usable tonnage in IS mech, too big Heatsinks, less room after placing endo-steel and many more.
many IS mech have cap of 30-40 firepower even when they heavy. And same tonnage Clan can bring twice as big firepower with smart splice in 2-3 groups.


L2p

#409 Danjo San

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Posted 08 May 2017 - 02:24 AM

logged in yesterday evening, managed to push clans back to 10%, wake up in the morning and ....Clans are back at 100%
gg close

#410 Tiantara

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Posted 08 May 2017 - 02:25 AM

View PostThrudvangar, on 08 May 2017 - 02:18 AM, said:


L2p


- Haha - really funny. Say that to some teammates who step into fireline, shoot into my back, or performed teamkill only because they don't like how others play.

#411 Thrudvangar

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Posted 08 May 2017 - 03:07 AM

View PostTiantara, on 08 May 2017 - 02:25 AM, said:


- Haha - really funny. Say that to some teammates who step into fireline, shoot into my back, or performed teamkill only because they don't like how others play.


The same stuff, except the teamkill ****, happens to me too. Especially while playing with pugs.
Group up with a unit, gather up in teamspeak with a good lead and try your best.

I've read a few post of you now and all you do is crying about mistakes you or others are doing wich are avoidable... you also received alot of really good gameplay hints and tipps from very good player from both clan and is side but it seems that you just don't want to accept and take them... instead you stand on your point of what you believe is the only truth and post one crybaby post after the another.

You can't beat good organized and equiped clan enemies in long range combat. Take cover, dont peek, crush them if you get a chance when you get the chance. Timidity is no tactic!

Try to find a good group and play with them....

I play in a merc unit and we are working for the clans right now (we switch every week so we were lucky we'd choose clan before the event begun) ... what i wanna say is: we get crushed by a good organized and well led IS group who knows how to push, calls target and focus fires us down with their pinpoint dmg.

25t advantage, dont bring lrms, always take cover, bring the right mechs with the right equipment and you WILL have a good chance. Just show more courage and let ppl know!

#412 JackDante

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Posted 08 May 2017 - 03:15 AM

Make it 12 IS vs. 10 Claners ... Balance might be solved.

#413 Thrudvangar

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Posted 08 May 2017 - 03:30 AM

12 vs 10 and clan will be dead...

Most ppl just dont even know the pros and contras of IS and Clan mechs...

Joystick players who don't even "press R" to identify an enemies weak spot are
crying here for balance.... 30m is lrm shooters.... and all this stuff we see every day...

They guys and girls just need to READ and understand. This is the main problem imho.
After that comes "balancing". ...

#414 RCore

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Posted 08 May 2017 - 03:40 AM

View PostThe Unstoppable Puggernaut, on 07 May 2017 - 10:29 PM, said:

I have a screenshot of facing again 12 enemies who were all disconnected...

Had that happen once too, the entire enemy team was "Disconnected". Game continued and we had to jump over the walls and attack the mechs at their spawn.

#415 Tiantara

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Posted 08 May 2017 - 03:50 AM

View PostThrudvangar, on 08 May 2017 - 03:07 AM, said:


The same stuff, except the teamkill ****, happens to me too. Especially while playing with pugs.
Group up with a unit, gather up in teamspeak with a good lead and try your best.


- Well yeap. I'm mostly play with mixed lance-group or with pugs. Not often I'm lucky enough to get good group as you recommend. But still I play accordingly to situation, map and other parts of FP.
As well as have some deck with mech in which I'm good enough to play (mastered, with modules, proper build to my style of play - sniper or brawler.)

View PostThrudvangar, on 08 May 2017 - 03:07 AM, said:

I've read a few post of you now and all you do is crying about mistakes you or others are doing wich are avoidable... you also received alot of really good gameplay hints and tipps from very good player from both clan and is side but it seems that you just don't want to accept and take them... instead you stand on your point of what you believe is the only truth and post one crybaby post after the another.


- Most of my post about bring back IS vs IS - to play with enemy where only skill and communication matter.
Split 4 Clans and 6 Inner Sphere Houses into = 2vs2 Clans and 3vs3 Houses.
To give all sided possibility to play and have fun from FP not survive and "press 1 button to win" mode as now.
One that change can bring back FP to live and also get rid of long waiting of battle (because each side have at least 1 overpopulated faction and 1 or 2 additional with less population)

View PostThrudvangar, on 08 May 2017 - 03:07 AM, said:

You can't beat good organized and equiped clan enemies in long range combat. Take cover, dont peek, crush them if you get a chance when you get the chance. Timidity is no tactic!

Try to find a good group and play with them....


- As well as I cant go to cover on open space without loosing 30% of my armor and weapon. And can't open gates, because tornado of sniper fire blow anyone in seconds from cliff before they do damage to gen. So I hear about ambush tactic enough, but all ends rolling in the wide open drop zone from greater range. Sorry, but in Siege maps too low chance to do anything if you attacking and pilot IS mech in same time.

View PostThrudvangar, on 08 May 2017 - 03:07 AM, said:

I play in a merc unit and we are working for the clans right now (we switch every week so we were lucky we'd choose clan before the event begun) ... what i wanna say is: we get crushed by a good organized and well led IS group who knows how to push, calls target and focus fires us down with their pinpoint dmg.


- Great, I can call you really lucky in that. I play for IS till the end of event and must suffer from such lucky pilots as you, whu easy win any game because of Clan tech. Sorry, but if you get once crushed by team and have 9 victory it already better than have 9 defeats and 1 lucky victory only because Clan do more mistake that usually... Agree?

View PostThrudvangar, on 08 May 2017 - 03:07 AM, said:

25t advantage, dont bring lrms, always take cover, bring the right mechs with the right equipment and you WILL have a good chance. Just show more courage and let ppl know!


- I bring in battle lasers, ballistic and heavy brawlers with 300m range. Right mech, sturdy and armored. But! Because whole clan drop usually ECM mech and noone see even letters to call the target - LRM as useless as anything else. All that so called advantage do nothing when you can't see enemy at all. When you need to run on open space to cover... and have less armor and weapon to brawl after that. Many just die before that brawling time comes!
Try to play for IS now and you see how bad all that works.

#416 Tiantara

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Posted 08 May 2017 - 03:56 AM

View PostThrudvangar, on 08 May 2017 - 03:30 AM, said:


Joystick players who don't even "press R" to identify an enemies weak spot are
crying here for balance.... 30m is lrm shooters.... and all this stuff we see every day...



- Do you even read what I wrote? Whole wave of clan mech under ECM and nearly every mech in 48 have ECM. We dont see anything. We don't see targets to name it and pressing "R" wont help you! Weak spot of... what? Mech which invisible on radar? Mech which blinks for 1 sec in UAV which is dead right after launching?
IS have triple less ecm mech to do that and all ECM mech suffer from less weapon, heatsinks and ammo!
And even if we have them - all clan can put really light weigh Beagle Probe and turn all our ECM off!
Ambush?
With radar sweep under head? Are you kidding right?

#417 MovinTarget

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Posted 08 May 2017 - 04:19 AM

Stop whining and group up with competent players.

It makes *all* the difference

#418 Thrudvangar

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Posted 08 May 2017 - 04:20 AM

View PostTiantara, on 08 May 2017 - 03:56 AM, said:


- Do you even read what I wrote? Whole wave of clan mech under ECM and nearly every mech in 48 have ECM. We dont see anything. We don't see targets to name it and pressing "R" wont help you! Weak spot of... what? Mech which invisible on radar? Mech which blinks for 1 sec in UAV which is dead right after launching?
IS have triple less ecm mech to do that and all ECM mech suffer from less weapon, heatsinks and ammo!
And even if we have them - all clan can put really light weigh Beagle Probe and turn all our ECM off!
Ambush?
With radar sweep under head? Are you kidding right?



This post wasn't for you exactly :)

#419 Racerxintegra2k

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Posted 08 May 2017 - 04:25 AM

I think the top 5 units of each faction should be involved with the faction prizes. Top 3 is leaving out a bunch of people that are grinding away.

#420 Thrudvangar

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Posted 08 May 2017 - 04:30 AM

View PostTiantara, on 08 May 2017 - 03:50 AM, said:


- As well as I cant go to cover on open space without loosing 30% of my armor and weapon. And can't open gates, because tornado of sniper fire blow anyone in seconds from cliff before they do damage to gen. So I hear about ambush tactic enough, but all ends rolling in the wide open drop zone from greater range. Sorry, but in Siege maps too low chance to do anything if you attacking and pilot IS mech in same time.

......................

- Great, I can call you really lucky in that. I play for IS till the end of event and must suffer from such lucky pilots as you, whu easy win any game because of Clan tech. Sorry, but if you get once crushed by team and have 9 victory it already better than have 9 defeats and 1 lucky victory only because Clan do more mistake that usually...



Believe me or not.. as an attacking non-pro, just fun gaming unit on clan side it is exactly the same.. defending is allways better than rushing into choke points and getting melted by a good organized and lined up enemy.

Its not easy winning clan tech... clan tech has range advantage, thats it.
Longer laser beam times, no auto cannon pinpoint, more heat... take out a clanners side torse and watch him die...





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