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I.s Should Have 400 Ton Dropdecks For Invasion And 100 Ton Dropdecks In Scouting


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#21 Tincan Nightmare

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Posted 05 May 2017 - 11:48 PM

View PostMystere, on 05 May 2017 - 11:27 PM, said:


I'd instead rather go lore and have a Clan Binary go against an IS company ... depending on the battle scenario of course. And for others it's Clan Star vs. IS company, Clan Star vs. IS Lance, Clan Cluster vs. IS Battalion.

Ah! Just think of the possibilities if only PGI and some ******* here on the forums just had more imagination and chutzpah.


I don't think it would turn out to well for the IS if it was star vs lance, since that's 5 clan mechs vs 4 IS mechs. And a cluster is about an IS battalion in size (roughly) so not the best odds for the IS. Closer would be a cluster vs a regiment, or at least 2 battalions (at least historically).

#22 LordNothing

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Posted 06 May 2017 - 12:19 AM

do you really want potatoes dropping with 4 assault mechs? you know what they would do with all that tonnage? lerms, unending streams of lerms, slamming ineffectually against rocks/teammates. its not like you cant run 4 heavies, the easy mode class.

#23 Paigan

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Posted 06 May 2017 - 12:27 AM

View PostMonkey Lover, on 05 May 2017 - 07:54 PM, said:


Steiners 100% agree with this.
Posted Image

I came here for this Posted Image



edit:
Actually this, but the upper one is funny, too

Posted Image

Edited by Paigan, 06 May 2017 - 12:28 AM.


#24 Mystere

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Posted 06 May 2017 - 06:46 AM

View PostTincan Nightmare, on 05 May 2017 - 11:48 PM, said:

I don't think it would turn out to well for the IS if it was star vs lance, since that's 5 clan mechs vs 4 IS mechs. And a cluster is about an IS battalion in size (roughly) so not the best odds for the IS. Closer would be a cluster vs a regiment, or at least 2 battalions (at least historically).


The Star vs. Lance scenario I was imagining involves an IS team trying to escape to a drop zone for extraction while being chased by a Clan team.

As for the Clan Cluster vs. IS Battalion, I was imagining an invasion-style fight with 3 Clan Binaries (i.e. 10 players with 3 drops) against 3 IS companies (i.e. 12 players with 3 drops).

Imagine the opportunities that could have been. Posted Image

#25 Steve Pryde

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Posted 06 May 2017 - 07:16 AM

And on top of that limit the tonnage for Clans to 20t in scout mode and 80t in siege mode! They have no 20t mech? Their fault!

#26 Coolant

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Posted 06 May 2017 - 07:33 AM

sure why not since I'm playing IS currently

#27 Marquis De Lafayette

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Posted 06 May 2017 - 08:42 AM

Lol...this could actually make it worse for 80% of the playerbase that doesn't know what they are doing. (Yes, it would be ridiculously OP for the other 20%..)

Imagine the endless fields of LRM and short-range Atlas's and King Crab's plodding to their doom on Alpine.....The damage scores capable Clan pilots could finally achieve would be intoxicating.

Also...Think about IS 100 tonners in scouting....man, if you can't understand what Clan teams would do to easily counter (probably in hilarious ways) a bunch of slow 100 tonners in scouting, then PGI can't help you.

#28 Armored Yokai

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Posted 06 May 2017 - 09:06 AM

View PostMarquis De Lafayette, on 06 May 2017 - 08:42 AM, said:

Lol...this could actually make it worse for 80% of the playerbase that doesn't know what they are doing. (Yes, it would be ridiculously OP for the other 20%..)

Imagine the endless fields of LRM and short-range Atlas's and King Crab's plodding to their doom on Alpine.....The damage scores capable Clan pilots could finally achieve would be intoxicating.

Also...Think about IS 100 tonners in scouting....man, if you can't understand what Clan teams would do to easily counter (probably in hilarious ways) a bunch of slow 100 tonners in scouting, then PGI can't help you.

It's quite balanced actually, sure there will be things like that but at the same time, there will be decent people who can leg
the crap out of the lights who can only reach 130 kph and with 400 ton dropdecks i'm also sure there will be ECM atlases
or 4 Orions/Blackknights/Marauders/Battlemasters/Banshees/Warhammers

#29 MauttyKoray

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Posted 06 May 2017 - 10:18 AM

View PostArmored Yokai, on 05 May 2017 - 07:41 PM, said:

Yes, Clan tech is BETTER and I.S had numerical superiority and guerilla tactics those deranged clanners couldn't understand. so why not Give I.S 400 ton drop decks?
there really shouldn't be anything to fear, after all...almost all of the top units are clan so why not give them an actual challenge instead of letting them have the upper hand on farming potatos (like me) to get 90% in the Tukayyid 3

lolwut? Griffins are already the best choice for scout drops. I love mine and wish I could use them. As for the invasions, well that's what happens when a lot of top organized groups are all in Smoke Jag. It sounds planned and less of a 'because clan is better' thing though, as why are they mostly in just CSJ, why not the other clans as well?

#30 C E Dwyer

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Posted 06 May 2017 - 01:03 PM

View PostAppogee, on 05 May 2017 - 11:45 PM, said:

Is the IS still populated by 50% of players boating LRMs and spamming missiles into the terrain at remote locks?

(I'm about to log in and find out.)

I played as IS last two Tukayyids incidentally. I'm hoping for better matches this time around, for all our sakes.

Certainly the IS pugs are taking lurms in numbers from my experience.

#31 PhoenixFire55

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Posted 06 May 2017 - 01:48 PM

lol ... this again. Want some cheese with your whine?

#32 Lupis Volk

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Posted 06 May 2017 - 01:53 PM

View PostPhoenixFire55, on 06 May 2017 - 01:48 PM, said:

lol ... this again. Want some cheese with your whine?

I think they want a "i participated trophy as well" as well as a sticker and a i win button.

#33 PhoenixFire55

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Posted 06 May 2017 - 01:57 PM

View PostLupis Volk, on 06 May 2017 - 01:53 PM, said:

I think they want a "i participated trophy as well" as well as a sticker and a i win button.


Whatever, as long as I get my "I survived whinergeddon 2017" sticker too.

#34 Lupis Volk

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Posted 06 May 2017 - 01:58 PM

View PostPhoenixFire55, on 06 May 2017 - 01:57 PM, said:


Whatever, as long as I get my "I survived whinergeddon 2017" sticker too.

we're evil, evil clamers. All we'll get is a long and furious beating with the nerf bat as the behest of the IS cry brigade.

#35 Kaeb Odellas

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Posted 06 May 2017 - 02:06 PM

View PostLupis Volk, on 06 May 2017 - 01:58 PM, said:

we're evil, evil clamers. All we'll get is a long and furious beating with the nerf bat as the behest of the IS cry brigade.


Are you denying that Clan tech is superior to IS tech and is the reason Clans are at 100%?

#36 Lily from animove

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Posted 06 May 2017 - 02:11 PM

yes because then they can complain why their 100t emchs lose scouting and how light rushes run aroudn their 4 assault drop decks and gen rush Posted Image

Edited by Lily from animove, 06 May 2017 - 02:11 PM.


#37 AEgg

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Posted 06 May 2017 - 02:16 PM

View PostKaeb Odellas, on 06 May 2017 - 02:06 PM, said:


Are you denying that Clan tech is superior to IS tech and is the reason Clans are at 100%?


Just saying, if clan tech was only 1% superior to IS tech and there were no other factors, Clans would still be at 100%. If the bar moves 1% for each game, at 51/49 balance it only takes 10,000 games before the 51% side reaches 100%.

That win/loss bar really should just be the total number of wins and losses for each side, that would be so much less misleading.

#38 Lupis Volk

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Posted 06 May 2017 - 02:17 PM

View PostKaeb Odellas, on 06 May 2017 - 02:06 PM, said:


Are you denying that Clan tech is superior to IS tech and is the reason Clans are at 100%?

Saying that ClanTechtm is the sole reason to it is rather naive and shows that people still refuse to adapt, overcome and thrive. Instead they push an agenda of nerfing that they can't simply learn to beat.

#39 Kaeb Odellas

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Posted 06 May 2017 - 02:26 PM

View PostLupis Volk, on 06 May 2017 - 02:17 PM, said:

Saying that ClanTechtm is the sole reason to it is rather naive and shows that people still refuse to adapt, overcome and thrive. Instead they push an agenda of nerfing that they can't simply learn to beat.


What are the other reasons then?

#40 Lupis Volk

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Posted 06 May 2017 - 02:30 PM

View PostKaeb Odellas, on 06 May 2017 - 02:26 PM, said:


What are the other reasons then?

Well then:

1.Lore.
2. Perceived overpowerness.
3. Looks.
4. Personal preference.
5.cheaper to buy in the long run.
6. Friends are in the Clans.
7. Clan Ghost Bear.
8. Clan Diamond Shark.

Is that enough?





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