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Yea Yea, 90%, 100%, Is Pilots, Suck It Up


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#1 razenWing

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Posted 07 May 2017 - 04:23 AM

Rather than b7tching about imbalances, why don't you guys actually do something about it. We have equal amount of good units on both sides. (Admittingly, their good units are dropping a lot more frequently than our good units)

But it is NOT an obstacle that cannot be overcome. Our unit dropped 5 times last night with 3 PUG stomp (2 organized potato teams) and 5 wins. The amount of sheer potatoes out there are high enough that you shouldn't be running into KCOM every single drop.

So what's really the problem?

If assuming there are the same amount of potatoes on both sides, (cause, good players again... will win no matter what. Do we wish that we have KCOM on our side? Cause no one will deny that if KCOM chose an IS faction, they would win every single drop regardless.) then the problems REALLY is pilot skill.

You can blame tech disadvantage all you want. But it's a 20 ton disparity (amplify 12 times)

What I would suggest, as most people seem to have forgotten, is to hop on some of the FW comms and form groups. I was hopping around TS yesterday, and found FRR Steiner and other IS comms are pretty much empty (FRR has one unit that's actively dropping. Guess who? MOTHERF-ing traitor MJ12 on the Clan side. So yea, there's that)

Go back and support one another. Form teams. If 12 IS potatoes can go on comm, immediately, that 12 potatoes is more potent than 12 Clan potatoes. And if you run into KCOM or MJ mother traitor 12, then I am sorry. But again, there are ENOUGH Clan potatoes out there that IS potatoes can totally do something about it. Stop solo dropping. Take a few minute, go back to the IS comms. Look up different discord from your favorite streams on different teams. (For example, Molten Militia is only around for less than a week and is already number 3 on the leaderboard. YOU WILL FIND TEAM going into his stream.)

Do something.

Don't whine if you haven't exhausted all your resources. Band together. IS can overcome.

And for the love of good teams, stop counting down your timer to switch over to Clan side, mother f-ing play the god damn event. I've always hated that EvIL always seem to collude with KCOM from past FW iterations. Somehow, only in this game, people seem to not relish in challenges. It's like everyone got Lebron James syndrome. Only in this game do all the good players not want to play one another but to collude and play on the same side. It's actually quite mother f-ing sad. (Yea, I know what you guys are doing. Ex. EviL with 9 W/L ratio regular is only scoring 3000 for House Marik? Too god damn obvious, man)

Good teams, shape up.

Potatoes, form up.

Let's make IS great again.

That's all, good luck and see you on the battle field.

#2 Champion of Khorne Lord of Blood

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Posted 07 May 2017 - 04:41 AM

IS population is currently higher than Clan's and Clan has a higher concentration of units, so it will take quite a few teams sucking it up and going out their to stomp in IS easy mode with 25 ton advantages and 60 ton mechs with the strength of 75 tonners just to balance out the unwashed masses in the potato hoards bringing triple Urbanmech dropdecks with the trial Stalker at the end.

Honestly some of the whiners should go to Clan side, if they can't win in IS mechs maybe they also won't win in Clan mechs, thus giving IS a higher good player concentration and an edge.

#3 ice trey

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Posted 07 May 2017 - 04:49 AM

In my case, the winning move is not to play, but that's been the case for months. I popped in shortly to paint up my Assassins - the most fun part of the game. I get my B-tech fix with Mekwars and Tabletop pick-up games, these days.

... but I'm not surprised by the results. Yes, Clans have bigger, more organized units. WHY do they have more, bigger units? Because they have the slight advantage in equipment, and that's what the "competitive" players will always gravitate towards. There is no other reason I can think of for them to all group into the clan faction. Otherwise, you'd have even distribution of units between IS and Clan.

It's PGI's job to find a way to do that. C-bill offerings haven't worked. MC offerings are pittances. However, they're about to have the third Clan Tukayyid landslide victory in a row.

Edited by ice trey, 07 May 2017 - 04:51 AM.


#4 Bud Crue

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Posted 07 May 2017 - 05:08 AM

View PostrazenWing, on 07 May 2017 - 04:23 AM, said:

Good teams, shape up.

Potatoes, form up.

Let's make IS great again.

That's all, good luck and see you on the battle field.


Wait...you actually think this event is designed for "good teams to shape up" or that a majority of players have any interest in winning the actual event?

Sorry to burst your bubble of optimism here, but the reality is that CW is a nightmare for the pug or even the average team of players. That's why CW is a barren wasteland unless there is an event with great rewards. Great rewards attract players for sure, but those players are going to be of all stripes and skill levels...and that means half are below average and most of that group is not interested in team play. In short, many if not most of the people playing CW for this event don't give a damn about CW, team play, winning the event or "shaping up"; they are just here for the rewards.

#5 El Bandito

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Posted 07 May 2017 - 06:03 AM

MS is sending out their best pilots to drop solo, to help pug teams to perform better by calling the drops. We are doing our best. I have personally lead just as many pug victories against Clans, as losses, but personally I know that Clans will win this one (cause why the hell would Clan mercs switch sides, potentially losing their event ranking as well as MC and C-Bill prizes?), and everyone in my unit will earn less MC as the result.

Edited by El Bandito, 07 May 2017 - 07:28 AM.


#6 Revis Volek

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Posted 07 May 2017 - 08:30 AM

View PostBud Crue, on 07 May 2017 - 05:08 AM, said:


Wait...you actually think this event is designed for "good teams to shape up" or that a majority of players have any interest in winning the actual event?

Sorry to burst your bubble of optimism here, but the reality is that CW is a nightmare for the pug or even the average team of players. That's why CW is a barren wasteland unless there is an event with great rewards. Great rewards attract players for sure, but those players are going to be of all stripes and skill levels...and that means half are below average and most of that group is not interested in team play. In short, many if not most of the people playing CW for this event don't give a damn about CW, team play, winning the event or "shaping up"; they are just here for the rewards.




Not interested in Team play in a team game?



Maybe its jut not the game for them or mode, CW was billed as a mode for units since the beginning and PGI has done little to address it since then.


I also dont think the event is about WINNING at all. Its a chance for PGI to get some info and give everyone some easy to earn Cbills and MC for the new tech that is coming out. If take it for what it is and go earn yourself 30 some odd mill cbills and like 1000 MC and get ready for new tech.

Edited by Revis Volek, 07 May 2017 - 08:30 AM.


#7 Monkey Lover

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Posted 07 May 2017 - 08:50 AM

This is tuk #3 lol I dont care who wins. CW died to me when they went to 1 bucket. I do care about balance so this is what I post about.

#8 Lily from animove

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Posted 07 May 2017 - 09:17 AM

View Postice trey, on 07 May 2017 - 04:49 AM, said:

In my case, the winning move is not to play, but that's been the case for months. I popped in shortly to paint up my Assassins - the most fun part of the game. I get my B-tech fix with Mekwars and Tabletop pick-up games, these days.

... but I'm not surprised by the results. Yes, Clans have bigger, more organized units. WHY do they have more, bigger units? Because they have the slight advantage in equipment, and that's what the "competitive" players will always gravitate towards. There is no other reason I can think of for them to all group into the clan faction. Otherwise, you'd have even distribution of units between IS and Clan.

It's PGI's job to find a way to do that. C-bill offerings haven't worked. MC offerings are pittances. However, they're about to have the third Clan Tukayyid landslide victory in a row.


see these "bigger" units have cycled throuhg FP and won wherever they were, so is it really dpeending on the mechbalance?
I was on IS side today and it is still sad what I see, people die with the amount fo damage that a sigle volley can do, so why is this happening? how can one not even survive for some volleys? Why do they have such a low amount of coordination. First match guy saw the clanners over the river in River city and ran into them. because 1:4 is surely how its going to succeed. people don't try to focus fire, and pressing R is rare so even if you want to focus fire it's tough to know whos how damaged when everyone circles and it's hard to realise who gets shot. .

#9 nitra

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Posted 07 May 2017 - 09:22 AM

Only so much sucking up i can do till i invert and become a singularity.

#10 Durnaxe

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Posted 07 May 2017 - 09:45 AM

I keep reading "get in a 12 man".

Okay so where are they? I keep asking if there is one in chat and nothing

#11 Monkey Lover

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Posted 07 May 2017 - 09:52 AM

View PostDurnaxe, on 07 May 2017 - 09:45 AM, said:

I keep reading "get in a 12 man".

Okay so where are they? I keep asking if there is one in chat and nothing


They quit cw long time ago lol. We were able to get 1-12man going on house-marik.com yesterday but only 1.... tuk#1 we had 4 or 5 as i remember.

As for you, you need to jump on to the davion ts server. The address ID: ts50.bargainvoice.com:7345
Download ts3 if you dont have it. (free)
join one of the rooms for drops, wait for the battle to end and ask for an invite. Mic is helpful but not required.

#12 razenWing

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Posted 07 May 2017 - 09:52 AM

View Postice trey, on 07 May 2017 - 04:49 AM, said:

In my case, the winning move is not to play, but that's been the case for months. I popped in shortly to paint up my Assassins - the most fun part of the game. I get my B-tech fix with Mekwars and Tabletop pick-up games, these days.

... but I'm not surprised by the results. Yes, Clans have bigger, more organized units. WHY do they have more, bigger units? Because they have the slight advantage in equipment, and that's what the "competitive" players will always gravitate towards. There is no other reason I can think of for them to all group into the clan faction. Otherwise, you'd have even distribution of units between IS and Clan.

It's PGI's job to find a way to do that. C-bill offerings haven't worked. MC offerings are pittances. However, they're about to have the third Clan Tukayyid landslide victory in a row.


I disagree. Go look at the leaderboard. You can't possibly tell me that the Clan Units are that much better than the IS units. I say they are pretty split in fact.

View PostEl Bandito, on 07 May 2017 - 06:03 AM, said:

MS is sending out their best pilots to drop solo, to help pug teams to perform better by calling the drops. We are doing our best. I have personally lead just as many pug victories against Clans, as losses, but personally I know that Clans will win this one (cause why the hell would Clan mercs switch sides, potentially losing their event ranking as well as MC and C-Bill prizes?), and everyone in my unit will earn less MC as the result.


And I thank you for your effort. I knew Tukkayid was coming. Our contract ended merely hours before the event start, but I still convinced my unit to go IS. We could have taken the easy way out, but we didn't. Liao is currently one of the fiercest competitive house on the IS side. I think we are trade 4th and 5th spot right now.

#13 Durnaxe

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Posted 07 May 2017 - 09:55 AM

View PostMonkey Lover, on 07 May 2017 - 09:52 AM, said:

As for you, you need to jump on to the davion ts server. The address ID: ts50.bargainvoice.com:7345
Download ts3 if you dont have it. (free)
join one of the rooms for drops, wait for the battle to end and ask for an invite. Mic is helpful but not required.


Thanks for the info. Its kinda sad that there is no usage of the in game chat though (I do use teamspeak at least).

#14 Monkey Lover

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Posted 07 May 2017 - 10:01 AM

View PostDurnaxe, on 07 May 2017 - 09:55 AM, said:


Thanks for the info. Its kinda sad that there is no usage of the in game chat though (I do use teamspeak at least).


I ended up turning mine off because all it does is flash. Best place i found to fight with people who care are on the house TS servers.

Edited by Monkey Lover, 07 May 2017 - 02:42 PM.


#15 Novakaine

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Posted 07 May 2017 - 10:47 AM

Come join us at HHoD.com Davion brothers we have room on the Ocho.

#16 MischiefSC

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Posted 07 May 2017 - 11:20 AM

Bring a good deck. Quit bringing assaults, especially pugging. Move as far forward from your dropzone as possible. Stop bringing LRMs, especially pugging. If you're IS you need to be aggressive to exploit your structure and heat advantages. If you're letting Clans hit and fade you're throwing away both advantages. If you're bringing a King Crab, a BLR and a couple of lights you're throwing your tonnage advantage away because no matter how good you do waves 1 and 2 you're getting crushed on 3 and 4. Smallest thing in your deck should be a medium unless you're a Oxide ace.

Team up. If you're not in a 8man+ on coms, get on coms. FFR hub, Davion hub, Marik hub.

Or fail repeatedly because everyone else is putting in more effort than you. I did not wake up on Friday with a KCom tag and 144 mechs and I'm not instantly plugged into my teams TS when I load the game. I put effort into every one of these things. I'm in a group every time I drop. If I can't find enough KCom on I go find another group. Sometimes I search 5 different TS to find one but I find the biggest group I can and adjust my dropdeck to that the team I'm playing with. I follow the calls and do my best to win.

If you're pugging and lose to a team I'm playing with and you didn't put in the same effort, why do you think you deserve the same rewards? The same odds of winning? So someone puts in that much effort to help them win and get X reward why the flying **** does anyone think they should be able to put in 1/10th the effort but still get the same reward and odds of winning?

Play and have fun. However, and I can't believe I have to point this out, but people who've put in more effort and energy in setting up and grouping up are more likely to win than those who don't. That's not bad game design - that's actually exactly what it should be.

#17 Y E O N N E

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Posted 07 May 2017 - 11:53 AM

It's simple:

Stop. Bringing. F*cking. Bracket-builds.

There are plenty of giga-quirked 'Mechs and naturally decent 'Mechs to make up the difference right now, enough to be competitive. Bring those. Battlemasters, Marauders, Warhammers, Catapults, Grasshoppers, Dragons, Orions (lol), Roughnecks, Thunderbolts, Riflemen, Blackjacks, Trebuchets, Griffins, Shadowhawks, Hunchbacks, and even Enforcers all have variants with god-level quirks and/or geometry that, when built properly, can put the pins to the Clans to such a degree that the tech won't matter 9 times out of 10, if even that.

But no. People want their LRM bracket-build ********. It is literally the same sh*t every CW event, which is why I'm sitting it out. You can lead a horse to water, etc.

#18 Trev Firestorm

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Posted 07 May 2017 - 12:27 PM

View PostDurnaxe, on 07 May 2017 - 09:45 AM, said:

I keep reading "get in a 12 man".

Okay so where are they? I keep asking if there is one in chat and nothing

IS side the FRR TS hub is still up and running, still a decent place to pick up groups, having more trouble on clan side as a small merc group, Strana Mechty was just clans in locked channels with no public groups going :-/ Also can't seem to get any info on any other hubs.

Edited by Trev Firestorm, 07 May 2017 - 12:32 PM.


#19 FallingAce

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Posted 07 May 2017 - 12:44 PM

"If assuming there are the same amount of potatoes on both sides"

Are you talking about percentage wise or overall number of taters? I think it's been well established that the I.S. has more potatoes. Even if you assume the quality of the potatoes is the same, the sheer volume of potatoes is too much to overcome.

I've went 9-1 in invasion matches including a win over a 12 man Kcom team


Posted Image

And yes, i was the #1 Potato Posted Image

At the end of the day, i'm still getting loser rewards.

I'm not sure what more i can suck up.

#20 Bud Crue

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Posted 07 May 2017 - 01:42 PM

View PostRevis Volek, on 07 May 2017 - 08:30 AM, said:




Not interested in Team play in a team game?



I treat is as a team game, you treat it as a team game.
The people who wouldn't touch CW with a 10 foot pole but for the rewards?
They couldn't care less about it being a "team game".





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