Food for thought-
foreword - pls don't even start into the whole IS LPL and C-LPL are not the same thing because of range. Ok they are the only two large pulses either faction has in the game. Also, I only thought to look at this after I saw this thread and had been toying around with both the Banshee and Supernova. I was just trying to emulate the 3M build on the Supernova tbh.
Also, not factoring modules.
The Banshee 3M below has 21 DHS and a 1.24 heat efficiency (stock 3M prize load out). Notice the 28 DHS Boating Supernova-C at bottom with a 1.16 heat efficiency. They both have approx. similar speeds , 56.7 Supernova vs. 59.7 Banshee.
Alpha strength -
The BNC3M does a full 53 point alpha in .9 seconds (.67 seconds for LPL, .9 for Med L, .785 sec avg).
The Supernova-C does a full 67 point alpha in 1.15 seconds (1.12 seconds for C-LPL, 1.15 for C-Med L, 1.135 sec avg)
Total Fire + Cooldown
3M -
LPL -3.75 seconds (.67 + 3.25)
Medium Laser - 3.6 seconds (.9 + 2.7)
Supernova
CLPL - 4.37 seconds (1.12 + 3.25)
C Medium L - 4.15 seconds (1.15 + 3)
Damage over time (2- 4 cycles)
2nd cycle
3m
3 LPL - 7.5 seconds, 66 damage
4 Medium Lasers - 7.2 seconds, 40 damage
SuperNova
3 CLPL - 8.74 seconds, 72 damage
4 C Medium L - 8.3 seconds, 48 damage
3rd cycle
3M -
3 LPL - 11.25 seconds, 99 damage
4 Medium Lasers - 10.8 seconds, 60 damage
Supernova
3 CLPL- 13.11 seconds, 108 damage
4 C Medium L - 12.45 seconds, 72 damage
4th cycle
3M
3 LPL - 15 seconds, 132 damage
4 Medium Lasers - 14.4 seconds, 80 damage
Supernova
3 CLPL - 17.48 seconds, 144 damage
4 C Medium L - 16.6 seconds, 96 damage
Heat -
BNC3M full alpha - 41 heat.
Supernova - 54 heat
Damage per heat -
3M - 53 dmg/41 heat = 1.293
Supernova - 67 dmg/ 54 heat = 1.241
Quirkage -
3M - Energy Range - +10% Energy Cooldown -+5% Energy Heat - -5% Medium Laser Cooldown - +5% PPC Velocity -+20%
Supernova - ZILCH
Ranges -
3M -
3 LPL -
Optimal range - 33 damage @ 401.5m
Median range - 16.5 dmg @ 602.25m
Max range - 0 damage @ 803m
4 Medium laser -
Optimal range - 20 damage@ 297m
Median range - 10 damage @ 445.5m
Max range - 0 damage @ 594m
Supernova
3 CLPL -
Optimal range - 36 damage @ 600m
Median range - 18 damage @ 720m
Max range - 0 damage @ 840m
4 C-Medium L
Optimal range - 24 damage @ 405m
Median range - 12 damage @ 546.5 m
Max range - 0 damage @ 688m
Light Analysis - Time to apply damage is a big factor, particularly at the most common engagement ranges (300-600m). That and heat, Supernova is good for ~ 1 alpha, Banshee is good for 2+.
Edited by JackalBeast, 12 May 2017 - 04:31 PM.